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This article introduces differential hybrid games, which combine differential games with hybrid games. In both kinds of games, two players interact with continuous dynamics. The difference is that hybrid games also provide all the features…

Logic in Computer Science · Computer Science 2017-08-17 André Platzer

The framework of multi-agent learning explores the dynamics of how individual agent strategies evolve in response to the evolving strategies of other agents. Of particular interest is whether or not agent strategies converge to well known…

Computer Science and Game Theory · Computer Science 2023-11-21 Sarah A. Toonsi , Jeff S. Shamma

Learning in zero-sum games studies a situation where multiple agents competitively learn their strategy. In such multi-agent learning, we often see that the strategies cycle around their optimum, i.e., Nash equilibrium. When a game…

Computer Science and Game Theory · Computer Science 2025-03-06 Yuma Fujimoto , Kaito Ariu , Kenshi Abe

We introduce a novel framework for adversarial training where the target distribution is annealed between the uniform distribution and the data distribution. We posited a conjecture that learning under continuous annealing in the…

Machine Learning · Statistics 2017-05-23 Arash Mehrjou , Bernhard Schölkopf , Saeed Saremi

In decision-dependent games, multiple players optimize their decisions under a data distribution that shifts with their joint actions, creating complex dynamics in applications like market pricing. A practical consequence of these dynamics…

Computer Science and Game Theory · Computer Science 2025-09-04 Guangzheng Zhong , Yang Liu , Jiming Liu

Designing powerful adversarial attacks is of paramount importance for the evaluation of $\ell_p$-bounded adversarial defenses. Projected Gradient Descent (PGD) is one of the most effective and conceptually simple algorithms to generate such…

Machine Learning · Computer Science 2022-12-16 Nikolaos Antoniou , Efthymios Georgiou , Alexandros Potamianos

We introduce a new algorithm for the numerical computation of Nash equilibria of competitive two-player games. Our method is a natural generalization of gradient descent to the two-player setting where the update is given by the Nash…

Optimization and Control · Mathematics 2020-07-02 Florian Schäfer , Anima Anandkumar

The momentum acceleration technique is widely adopted in many optimization algorithms. However, there is no theoretical answer on how the momentum affects the generalization performance of the optimization algorithms. This paper studies…

Machine Learning · Computer Science 2022-05-30 Bohan Wang , Qi Meng , Huishuai Zhang , Ruoyu Sun , Wei Chen , Zhi-Ming Ma , Tie-Yan Liu

Recent works have shown that gradient-update alignment is a powerful signal for modulating optimizer updates, often leading to faster training. We promote this update-wise heuristic as a mathematically grounded principle for selecting and…

Machine Learning · Computer Science 2026-05-08 Jaerin Lee , Kyoung Mu Lee

Molecular dynamics (MD) simulations are essential for studying complex molecular systems, but their high computational cost limits scalability. Coarse-grained (CG) models reduce this cost by simplifying the system, yet traditional…

Chemical Physics · Physics 2025-04-10 Yihang Wang , Gregory A. Voth

Generative adversarial networks (GANs) form a generative modeling approach known for producing appealing samples, but they are notably difficult to train. One common way to tackle this issue has been to propose new formulations of the GAN…

Machine Learning · Computer Science 2020-09-01 Gauthier Gidel , Hugo Berard , Gaëtan Vignoud , Pascal Vincent , Simon Lacoste-Julien

Generative adversarial networks (GANs), modeled as a zero-sum game between a generator (G) and a discriminator (D), allow generating synthetic data with formal guarantees. Noting that D is a classifier, we begin by reformulating the GAN…

Machine Learning · Computer Science 2023-10-30 Monica Welfert , Gowtham R. Kurri , Kyle Otstot , Lalitha Sankar

Despite the fundamental distinction between adversarial and natural training (AT and NT), AT methods generally adopt momentum SGD (MSGD) for the outer optimization. This paper aims to analyze this choice by investigating the overlooked role…

Machine Learning · Computer Science 2022-09-05 Ali Dabouei , Fariborz Taherkhani , Sobhan Soleymani , Nasser M. Nasrabadi

Adaptive gradient algorithms perform gradient-based updates using the history of gradients and are ubiquitous in training deep neural networks. While adaptive gradient methods theory is well understood for minimization problems, the…

Optimization and Control · Mathematics 2020-12-29 Mingrui Liu , Youssef Mroueh , Jerret Ross , Wei Zhang , Xiaodong Cui , Payel Das , Tianbao Yang

We reconsider the training objective of Generative Adversarial Networks (GANs) from the mixed Nash Equilibria (NE) perspective. Inspired by the classical prox methods, we develop a novel algorithmic framework for GANs via an…

Machine Learning · Computer Science 2018-11-07 Ya-Ping Hsieh , Chen Liu , Volkan Cevher

Towards characterizing the optimization landscape of games, this paper analyzes the stability of gradient-based dynamics near fixed points of two-player continuous games. We introduce the quadratic numerical range as a method to…

Computer Science and Game Theory · Computer Science 2021-01-15 Benjamin J. Chasnov , Daniel Calderone , Behçet Açıkmeşe , Samuel A. Burden , Lillian J. Ratliff

Differential games, in particular two-player sequential zero-sum games (a.k.a. minimax optimization), have been an important modeling tool in applied science and received renewed interest in machine learning due to many recent applications,…

Machine Learning · Computer Science 2023-02-21 Guojun Zhang , Kaiwen Wu , Pascal Poupart , Yaoliang Yu

GANs have two competing modules: the generator module is trained to generate new examples, and the discriminator module is trained to discriminate real examples from generated examples. The training procedure of GAN is modeled as a finitely…

Machine Learning · Computer Science 2022-09-29 Ch. Sobhan Babu , Ravindra Guravannavar , Arvind Hulgeri

Evolutionary anti-coordination games on networks capture real-world strategic situations such as traffic routing and market competition. In such games, agents maximize their utility by choosing actions that differ from their neighbors'…

Computer Science and Game Theory · Computer Science 2024-04-02 Zirou Qiu , Chen Chen , Madhav V. Marathe , S. S. Ravi , Daniel J. Rosenkrantz , Richard E. Stearns , Anil Vullikanti

Generative adversarial networks (GAN) approximate a target data distribution by jointly optimizing an objective function through a "two-player game" between a generator and a discriminator. Despite their empirical success, however, two very…

Machine Learning · Computer Science 2017-05-30 Shuang Liu , Olivier Bousquet , Kamalika Chaudhuri