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Understanding mobility, movement, and interaction in archaeological landscapes is essential for interpreting past human behavior, transport strategies, and spatial organization, yet such processes are difficult to reconstruct from static…

Robotics · Computer Science 2026-03-05 Chairi Kiourt , Vassilis Evangelidis , Dimitris Grigoropoulos

The development of algorithms that learn multi-agent behavioral models using human demonstrations has led to increasingly realistic simulations in the field of autonomous driving. In general, such models learn to jointly predict…

This paper presents a novel approach to simulate human wayfinding behaviour incorporating visual cognition into a software agent for a computer aided evaluation of wayfinding systems in large infrastructures. The proposed approach follows…

Human-Computer Interaction · Computer Science 2016-11-09 Helmut Schrom-Feiertag , Martin Stubenschrott , Georg Regal , Johann Schrammel , Volker Settgast

Modeling and simulation of pedestrian behavior is used in applications such as planning large buildings, disaster management, or urban planning. Realistically simulating pedestrian behavior is challenging, due to the complexity of…

Multiagent Systems · Computer Science 2017-09-26 Fatema Tuj Johora , Philipp Kraus , Jörg P. Müller

In this paper a deep reinforcement based multi-agent path planning approach is introduced. The experiments are realized in a simulation environment and in this environment different multi-agent path planning problems are produced. The…

Machine Learning · Computer Science 2021-10-05 Mert Çetinkaya

In order to optimise the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products. However, in order to be able to avoid definitively physical model…

Robotics · Computer Science 2008-10-22 Damien Chablat

In the event of a disaster, saving human lives is of utmost importance. For developing proper evacuation procedures and guidance systems, behavioural data on how people respond during panic and stress is crucial. In the absence of real…

Multiagent Systems · Computer Science 2019-10-03 Rohit K. Dubey , Samuel S. Sohn , Christoph Hoelscher , Mubbasir Kapadia

Multi-Agent Path Finding (MAPF) is a long-standing problem in Robotics and Artificial Intelligence in which one needs to find a set of collision-free paths for a group of mobile agents (robots) operating in the shared workspace. Due to its…

Robotics · Computer Science 2021-08-12 Zain Alabedeen Ali , Konstantin Yakovlev

This paper presents a framework for multi-agent navigation in structured but dynamic environments, integrating three key components: a shared semantic map encoding metric and semantic environmental knowledge, a claim policy for coordinating…

Robotics · Computer Science 2024-10-17 Koen de Vos , Elena Torta , Herman Bruyninckx , Cesar Lopez Martinez , Rene van de Molengraft

Immersive rooms are increasingly popular augmented reality systems that support multi-agent interactions within a virtual world. However, despite extensive content creation and technological developments, insights about perceptually-driven…

Human-Computer Interaction · Computer Science 2025-12-22 Jerry M. Huang , Stefan T. Radev

Autonomous vehicles require motion forecasting of their surrounding multiagents (pedestrians and vehicles) to make optimal decisions for navigation. The existing methods focus on techniques to utilize the positions and velocities of these…

Computer Vision and Pattern Recognition · Computer Science 2023-10-16 Vidyaa Krishnan Nivash , Ahmed H. Qureshi

Multi-agent path planning is a critical challenge in robotics, requiring agents to navigate complex environments while avoiding collisions and optimizing travel efficiency. This work addresses the limitations of existing approaches by…

Fine-grained simulation of floor construction processes is essential for supporting lean management and the integration of information technology. However, existing research does not adequately address the on-site decision-making of…

Computational Engineering, Finance, and Science · Computer Science 2024-09-04 Bin Yang , Boda Liu , Yilong Han , Xin Meng , Yifan Wang , Hansi Yang , Jianzhuang Xia

A long-standing goal in computer vision is to capture, model, and realistically synthesize human behavior. Specifically, by learning from data, our goal is to enable virtual humans to navigate within cluttered indoor scenes and naturally…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Mohamed Hassan , Duygu Ceylan , Ruben Villegas , Jun Saito , Jimei Yang , Yi Zhou , Michael Black

Multi-Agent Path Finding (MAPF) is a fundamental problem in robotics, requiring the computation of collision-free paths for multiple agents moving from their respective start to goal positions. Coordinating multiple agents in a shared…

Robotics · Computer Science 2024-12-25 Jinhao Liang , Jacob K. Christopher , Sven Koenig , Ferdinando Fioretto

Understanding human behavior in built environments is critical for designing functional, user centered urban spaces. Traditional approaches, such as manual observations, surveys, and simplified simulations, often fail to capture the…

Artificial Intelligence · Computer Science 2024-12-30 Ariel Noyman , Kai Hu , Kent Larson

Multi-agent path planning (MAPP) in continuous spaces is a challenging problem with significant practical importance. One promising approach is to first construct graphs approximating the spaces, called roadmaps, and then apply multi-agent…

Multiagent Systems · Computer Science 2022-01-25 Keisuke Okumura , Ryo Yonetani , Mai Nishimura , Asako Kanezaki

The goal of Multi-Agent Path Finding (MAPF) is to find a set of paths for a fleet of agents moving in a shared environment such that the agents reach their goals without colliding with each other. In practice, some of the robots executing…

Multiagent Systems · Computer Science 2025-09-15 David Zahrádka , Denisa Mužíková , David Woller , Miroslav Kulich , Jiří Švancara , Roman Barták

Multi-robot path finding in dynamic environments is a highly challenging classic problem. In the movement process, robots need to avoid collisions with other moving robots while minimizing their travel distance. Previous methods for this…

Artificial Intelligence · Computer Science 2025-12-12 Shaoming Peng

Object rearrangement is a fundamental problem in robotics with various practical applications ranging from managing warehouses to cleaning and organizing home kitchens. While existing research has primarily focused on single-agent…

Robotics · Computer Science 2023-11-07 Vivek Gupta , Praphpreet Dhir , Jeegn Dani , Ahmed H. Qureshi
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