Related papers: Volumetric performance capture from minimal camera…
Volumetric video is a technology that digitally records dynamic events such as artistic performances, sporting events, and remote conversations. When acquired, such volumography can be viewed from any viewpoint and timestamp on flat…
Video anomalies detection is the intersection of anomaly detection and visual intelligence. It has commercial applications in surveillance, security, self-driving cars and crop monitoring. Videos can capture a variety of anomalies. Due to…
Multi-view learning is a learning problem that utilizes the various representations of an object to mine valuable knowledge and improve the performance of learning algorithm, and one of the significant directions of multi-view learning is…
The joint optimization of the reconstruction and classification error is a hard non convex problem, especially when a non linear mapping is utilized. In order to overcome this obstacle, a novel optimization strategy is proposed, in which a…
We present a novel approach for the reconstruction of dynamic geometric shapes using a single hand-held consumer-grade RGB-D sensor at real-time rates. Our method does not require a pre-defined shape template to start with and builds up the…
Autoencoders are commonly trained using element-wise loss. However, element-wise loss disregards high-level structures in the image which can lead to embeddings that disregard them as well. A recent improvement to autoencoders that helps…
This paper presents Volumetric Transformer Pose estimator (VTP), the first 3D volumetric transformer framework for multi-view multi-person 3D human pose estimation. VTP aggregates features from 2D keypoints in all camera views and directly…
We propose a viewpoint invariant model for 3D human pose estimation from a single depth image. To achieve this, our discriminative model embeds local regions into a learned viewpoint invariant feature space. Formulated as a multi-task…
This paper proposes a new high dimensional regression method by merging Gaussian process regression into a variational autoencoder framework. In contrast to other regression methods, the proposed method focuses on the case where output…
Robotic learning in simulation environments provides a faster, more scalable, and safer training methodology than learning directly with physical robots. Also, synthesizing images in a simulation environment for collecting large-scale image…
This paper presents an approach that reconstructs a hand-held object from a monocular video. In contrast to many recent methods that directly predict object geometry by a trained network, the proposed approach does not require any learned…
We introduce a cutting-edge video compression framework tailored for the age of ubiquitous video data, uniquely designed to serve machine learning applications. Unlike traditional compression methods that prioritize human visual perception,…
Fully immersive experiences that tightly integrate 6-DoF visual and auditory interaction are essential for virtual and augmented reality. While such experiences can be achieved through computer-generated content, constructing them directly…
Volumetric video, the capture and display of three-dimensional (3D) imagery, has emerged as a revolutionary technology poised to transform the media landscape, enabling immersive experiences that transcend the limitations of traditional 2D…
High-quality 4D reconstruction of human performance with complex interactions to various objects is essential in real-world scenarios, which enables numerous immersive VR/AR applications. However, recent advances still fail to provide…
Recent advances in imitation learning have shown significant promise for robotic control and embodied intelligence. However, achieving robust generalization across diverse mounted camera observations remains a critical challenge. In this…
This paper introduces a new lifelong learning solution where a single model is trained for a sequence of tasks. The main challenge that vision systems face in this context is catastrophic forgetting: as they tend to adapt to the most…
We have recently seen great progress in 3D scene reconstruction through explicit point-based 3D Gaussian Splatting (3DGS), notable for its high quality and fast rendering speed. However, reconstructing dynamic scenes such as complex human…
Autoencoders are unsupervised deep learning models used for learning representations. In literature, autoencoders have shown to perform well on a variety of tasks spread across multiple domains, thereby establishing widespread…
High-speed vision sensing is essential for real-time perception in applications such as robotics, autonomous vehicles, and industrial automation. Traditional frame-based vision systems suffer from motion blur, high latency, and redundant…