Related papers: Multi-Source Multi-Sink Nash Flows Over Time
Motivated by the dynamic traffic assignment problem, we consider flows over time model with deterministic queuing. Dynamic equilibria, called Nash flows over time, have been studied intensively since their introduction by Koch and Skutella…
Modeling traffic in road networks is a widely studied but challenging problem, especially under the assumption that drivers act selfishly. A common approach is the deterministic queuing model, for which the structure of dynamic equilibria…
Predicting selfish behavior in public environments by considering Nash equilibria is a central concept of game theory. For the dynamic traffic assignment problem modeled by a flow over time game, in which every particle tries to reach its…
We consider a dynamic model of traffic that has received a lot of attention in the past few years. Users control infinitesimal flow particles aiming to travel from an origin to a destination as quickly as possible. Flow patterns vary over…
Flows over time are a natural way to incorporate flow dynamics that arise in various applications such as traffic networks. In this paper we introduce a natural variant of the deterministic fluid queuing model in which users aim to minimize…
In an atomic splittable flow over time game, finitely many players route flow dynamically through a network, in which edges are equipped with transit times, specifying the traversing time, and with capacities, restricting flow rates.…
Selfish routing on dynamic flows over time is used to model scenarios that vary with time in which individual agents act in their best interest. In this paper we provide a survey of a particular dynamic model, the deterministic queuing…
We consider dynamic equilibria for flows over time under the fluid queuing model. In this model, queues on the links of a network take care of flow propagation. Flow enters the network at a single source and leaves at a single sink. In a…
Network flows often exhibit a hierarchical tree-like structure that can be attributed to the minimisation of dissipation. The common feature of such systems is a single source and multiple sinks (or vice versa). In contrast, here we study…
Network flows over time are a fascinating generalization of classical (static) network flows, introducing an element of time. They naturally model problems where travel and transmission are not instantaneous and flow may vary over time. Not…
We introduce temporal flows on temporal networks, i.e., networks the links of which exist only at certain moments of time. Such networks are ephemeral in the sense that no link exists after some time. Our flow model is new and differs from…
We study dynamic network flows with uncertain input data under a robust optimization perspective. In the dynamic maximum flow problem, the goal is to maximize the flow reaching the sink within a given time horizon $T$, while flow requires a…
Multi-time scale techniques, such as singular perturbations and averaging theory, have played an essential role in the development of distributed Nash equilibrium-seeking algorithms for network systems. Such techniques intrinsically rely on…
The mathematical approaches for modeling dynamic traffic can roughly be divided into two categories: discrete packet routing models and continuous flow over time models. Despite very vital research activities on models in both categories,…
Social networks offer users new means of accessing information, essentially relying on "social filtering", i.e. propagation and filtering of information by social contacts. The sheer amount of data flowing in these networks, combined with…
There has been much research on network flows over time due to their important role in real world applications. This has led to many results, but the more challenging continuous time model still lacks some of the key concepts and techniques…
In potential flow networks, the equilibrium flow rates are usually not proportional to the demands and flow control elements are required to regulate the flow. The control elements can broadly be classified into two types - discrete and…
We study a dynamic routing game motivated by traffic flows. The base model for an edge is the Vickrey bottleneck model. That is, edges are equipped with a free flow transit time and a capacity. When the inflow into an edge exceeds its…
This paper considers a single link with traffic light boundary conditions at both ends, and investigates the traffic evolution over time with various signal and system configurations. A hydrodynamic model and a modified stochastic domain…
Selfish routing is a central problem in algorithmic game theory, with one of the principal applications being that of routing in road networks. Inspired by the emergence of routing technologies and autonomous driving, we revisit selfish…