Related papers: Finding Optimal Solutions to Token Swapping by Con…
In this work we propose a high-quality decomposition approach for qubit routing by swap insertion. This optimization problem arises in the context of compiling quantum algorithms onto specific quantum hardware. Our approach decomposes the…
Given a graph, the minimum dominating set (MinDS) problem is to identify a smallest set $D$ of vertices such that every vertex not in $D$ is adjacent to at least one vertex in $D$. The MinDS problem is a classic $\mathcal{NP}$-hard problem…
The Cyclic Antibandwidth Problem (CABP), a variant of the Antibandwidth Problem, is an NP-hard graph labeling problem with numerous applications. Despite significant research efforts, existing state-of-the-art approaches for CABP are…
The Shortest-Path Problem in Graph of Convex Sets (SPP in GCS) is a recently developed optimization framework that blends discrete and continuous decision making. Many relevant problems in robotics, such as collision-free motion planning,…
Multi-agent Pathfinding (MAPF) problem generally asks to find a set of conflict-free paths for a set of agents confined to a graph and is typically solved in a centralized fashion. Conversely, in this work, we investigate the decentralized…
Coordinating multiple interacting agents to achieve a common goal is a difficult task with huge applicability. This problem remains hard to solve, even when limiting interactions to be mediated via a static interaction-graph. We present a…
We study two state-of-the-art solutions to the multi-agent pickup and delivery (MAPD) problem based on different principles -- multi-agent path-finding (MAPF) and multi-agent reinforcement learning (MARL). Specifically, a recent MAPF…
Suppose that we are given two independent sets I_b and I_r of a graph such that |I_b|=|I_r|, and imagine that a token is placed on each vertex in |I_b|. Then, the sliding token problem is to determine whether there exists a sequence of…
The purpose of this work is to introduce and characterize the Bounded Acceleration Shortest Path (BASP) problem, a generalization of the Shortest Path (SP) problem. This problem is associated to a graph: the nodes represent positions of a…
Multi Agent Path Finding (MAPF) requires identification of conflict free paths for agents which could be point-sized or with dimensions. In this paper, we propose an approach for MAPF for spatially-extended agents. These find application in…
We study solution discovery, where the goal is to obtain a feasible solution to a problem from an initial configuration by a bounded sequence of local moves. In many applications, however, the graph that defines which vertex sets are…
This paper proposes a hybrid genetic algorithm for solving the Multiple Traveling Salesman Problem (mTSP) to minimize the length of the longest tour. The genetic algorithm utilizes a TSP sequence as the representation of each individual,…
The optimal transmission switching problem (OTSP) is an established problem of changing a power grid's topology to obtain an improved operation by controlling the switching status of transmission lines. This problem was proven to be…
The Traveling Salesperson Problem (TSP) is one of the best-known combinatorial optimisation problems. However, many real-world problems are composed of several interacting components. The Traveling Thief Problem (TTP) addresses such…
Multi-agent path planning is a challenging problem with numerous real-life applications. Running a centralized search such as A* in the combined state space of all units is complete and cost-optimal, but scales poorly, as the state space…
We discuss milestones on the tour towards DPLL(MAPF), a multi-agent path finding (MAPF) solver fully integrated with the Davis-Putnam-Logemann-Loveland (DPLL) propositional satisfiability testing algorithm through satisfiability modulo…
In this paper, we propose a novel sampling-based planner for multi-goal path planning among obstacles, where the objective is to visit predefined target locations while minimizing the travel costs. The order of visiting the targets is often…
In Multiagent Path Finding (MAPF), the goal is to compute efficient, collision-free paths for multiple agents navigating a network from their sources to targets, minimizing the schedule's makespan-the total time until all agents reach their…
Multi-Agent Path Finding (MAPF) requires computing collision-free paths for multiple agents in shared environment. Most MAPF planners assume that each agent reaches a specific location at a specific timestep, but this is infeasible to…
The Minimum Sum Coloring Problem (MSCP) is a variant of the well-known vertex coloring problem which has a number of AI related applications. Due to its theoretical and practical relevance, MSCP attracts increasing attention. The only…