Related papers: Relating Structure and Power: Comonadic Semantics …
In recent work, Watanabe, Eberhart, Asada, and Hasuo have shown that parity games can be seen as string diagrams, that is, as the morphisms of a symmetric monoidal category, an algebraic structure with two different operations of…
We develop the theory of strong and commutative monads in the 2-dimensional setting of bicategories. This provides a framework for the analysis of effects in many recent models which form bicategories and not categories, such as those based…
Using semi-tensor product of matrices, the structures of several kinds of symmetric games are investigated via the linear representation of symmetric group in the structure vector of games as its representation space. First of all, the…
In this paper, we introduce open parity games, which is a compositional approach to parity games. This is achieved by adding open ends to the usual notion of parity games. We introduce the category of open parity games, which is defined…
In this paper, we consider combinatorial game rulesets based on data structures normally covered in an undergraduate Computer Science Data Structures course: arrays, stacks, queues, priority queues, sets, linked lists, and binary trees. We…
Arboreal categories, introduced by Abramsky and Reggio, axiomatise categories with tree-shaped objects. These categories provide a categorical language for formalising behavioural notions such as simulation, bisimulation, and…
For an arbitrary category, we consider the least class of functors con- taining the projections and closed under finite products, finite coproducts, parameterized initial algebras and parameterized final coalgebras, i.e. the class of…
The main ambition of this thesis is to contribute to the development of cooperative game theory towards combinatorics, algorithmics and discrete geometry. Therefore, the first chapter of this manuscript is devoted to highlighting the…
We study coalgebraic modal logic to characterise behavioural equivalence in the presence of side effects, i.e., when coalgebras live in a (co)Kleisli or an Eilenberg-Moore category. Our aim is to develop a general framework based on indexed…
We introduce string diagrams as a formal mathematical, graphical language to represent, compose, program and reason about games. The language is well established in quantum physics, quantum computing and quantum linguistic with the…
We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…
Recently, a standardized framework was proposed for introducing quantum-inspired moves in mathematical games with perfect information and no chance. The beauty of quantum games-succinct in representation, rich in structures, explosive in…
We present an algebraic framework for the analysis of combinatorial games. This framework embraces the classical theory of partizan games as well as a number of misere games, comply-constrain games, and card games that have been studied…
A solution concept on a class of transferable utility coalitional games is a multifunction satisfying given criteria of economic rationality. Every solution associates a set of payoff allocations with a coalitional game. This general…
Graded modal types systems and coeffects are becoming a standard formalism to deal with context-dependent computations where code usage plays a central role. The theory of program equivalence for modal and coeffectful languages, however, is…
The numbers game is a one-player game played on a finite simple graph with certain "amplitudes" assigned to its edges and with an initial assignment of real numbers to its nodes. The moves of the game successively transform the numbers at…
We introduce two new model comparison games that characterize separability by first-order formulas with generalized quantifiers. One is built on the Ehrenfeucht-Fra\"iss\'e game and the other is a formula-size game.
This is an introduction into John Conway's beautiful Combinatorial Game Theory, providing precise statements and detailed proofs for the fundamental parts of his theory. (1) Combinatorial game theory, (2) the GROUP of games, (3) the FIELD…
In an investigation of the applications of Combinatorial Game Theory to chess, we construct novel mutual Zugzwang positions, explain an otherwise mysterious pawn endgame from "A Guide to Chess Endings" (Euwe and Hooper), show positions…
The \emph{index set} of a computable structure $\mathcal{A}$ is the set of indices for computable copies of $\mathcal{A}$. We determine the complexity of the index sets of various mathematically interesting structures, including arbitrary…