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Understanding the likelihood for an election to be tied is a classical topic in many disciplines including social choice, game theory, political science, and public choice. Despite a large body of literature and the common belief that ties…

Computer Science and Game Theory · Computer Science 2021-07-20 Lirong Xia

In this paper, we experimentally compare major approval-based multiwinner voting rules. To this end, we define a measure of similarity between two equal-sized committees subject to a given election. Using synthetic elections coming from…

Computer Science and Game Theory · Computer Science 2024-01-23 Piotr Faliszewski , Martin Lackner , Krzysztof Sornat , Stanisław Szufa

May's classical theorem states that in a single-winner choose-one voting system with just two candidates, majority rule is the only social choice function satisfying anonimity, neutrality and positive responsiveness axiom. Anonimity and…

Theoretical Economics · Economics 2023-10-23 Mateusz Krukowski

Interpretability is becoming increasingly important for predictive model analysis. Unfortunately, as remarked by many authors, there is still no consensus regarding this notion. The goal of this paper is to propose the definition of a score…

Machine Learning · Statistics 2021-11-24 Vincent Margot , George Luta

We consider voting on multiple independent binary issues. In addition, a weighting vector for each voter defines how important they consider each issue. The most natural way to aggregate the votes into a single unified proposal is…

Computer Science and Game Theory · Computer Science 2025-02-21 Carmel Baharav , Andrei Constantinescu , Roger Wattenhofer

We study computational aspects of a well-known single-winner voting rule called the Schulze method [Schulze, 2003] which is used broadly in practice. In this method the voters give (weak) ordinal preference ballots which are used to define…

Data Structures and Algorithms · Computer Science 2021-06-25 Krzysztof Sornat , Virginia Vassilevska Williams , Yinzhan Xu

We consider a type of pull voting suitable for discrete numeric opinions which can be compared on a linear scale, for example, 1 ('disagree strongly'), 2 ('disagree'), $\ldots,$ 5 ('agree strongly'). On observing the opinion of a random…

Probability · Mathematics 2023-05-26 Colin Cooper , Tomasz Radzik , Takeharu Shiraga

We study multiwinner elections with approval-based preferences. An instance of a multiwinner election consists of a set of alternatives, a population of voters---each voter approves a subset of alternatives, and the desired committee size…

Computer Science and Game Theory · Computer Science 2019-10-15 Piotr Skowron

We introduce the $(j,k)$-Kemeny rule -- a generalization of Kemeny's voting rule that aggregates $j$-chotomous weak orders into a $k$-chotomous weak order. Special cases of $(j,k)$-Kemeny include approval voting, the mean rule and Borda…

Computer Science and Game Theory · Computer Science 2018-10-03 William S. Zwicker

Proponents of Condorcet voting face the question of what to do in the rare case when no Condorcet winner exists. Recent work provides compelling arguments for the rule that should be applied in three-candidate elections, but already with…

Theoretical Economics · Economics 2025-09-16 Wesley H. Holliday

Previous work on voter control, which refers to situations where a chair seeks to change the outcome of an election by deleting, adding, or partitioning voters, takes for granted that the chair knows all the voters' preferences and that all…

Computer Science and Game Theory · Computer Science 2016-06-20 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

Decision procedures aggregating the preferences of multiple agents can produce cycles and hence outcomes which have been described heuristically as `chaotic'. We make this description precise by constructing an explicit dynamical system…

Statistical Mechanics · Physics 2009-10-31 David A. Meyer , Thad A. Brown

We study the utilitarian distortion of social choice mechanisms under the recently proposed learning-augmented framework where some (possibly unreliable) predicted information about the preferences of the agents is given as input. In…

Computer Science and Game Theory · Computer Science 2025-02-11 Aris Filos-Ratsikas , Georgios Kalantzis , Alexandros A. Voudouris

A Condorcet voting scheme chooses a winning candidate as one who defeats all others in pairwise majority rule. We provide a review which includes the rigorous mathematical treatment for calculating the limiting probability of a Condorcet…

Statistics Theory · Mathematics 2007-06-13 M. S. Krishnamoorthy , M. Raghavachari

We conjecture that Borda count is the ranked choice voting method that best preserves the outcome of an election with randomly corrupted votes, among all fair voting methods with small influences satisfying the Condorcet Loser Criterion.…

Computer Science and Game Theory · Computer Science 2022-09-23 Steven Heilman

Voting algorithms have been widely used as consensus protocols in the realization of fault-tolerant systems. These algorithms are best suited for distributed systems of nodes with low computational power or heterogeneous networks, where…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-12-16 Sebastian Müller , Andreas Penzkofer , Darcy Camargo , Olivia Saa

We introduce a voting model that is similar to a Keynesian beauty contest and analyze it from a mathematical point of view. There are two types of voters-copycat and independent-and two candidates. Our voting model is a binomial…

Data Analysis, Statistics and Probability · Physics 2015-05-13 Masato Hisakado , Shintaro Mori

To aggregate rankings into a social ranking, one can use scoring systems such as Plurality, Veto, and Borda. We distinguish three types of methods: ranking by score, ranking by repeatedly choosing a winner that we delete and rank at the…

Computer Science and Game Theory · Computer Science 2022-09-20 Niclas Boehmer , Robert Bredereck , Dominik Peters

Most of the computational study of election problems has assumed that each voter's preferences are, or should be extended to, a total order. However in practice voters may have preferences with ties. We study the complexity of manipulative…

Computer Science and Game Theory · Computer Science 2015-06-16 Zack Fitzsimmons , Edith Hemaspaandra

We investigate the practical aspects of computing the necessary and possible winners in elections over incomplete voter preferences. In the case of the necessary winners, we show how to implement and accelerate the polynomial-time algorithm…

Computer Science and Game Theory · Computer Science 2020-05-15 Vishal Chakraborty , Theo Delemazure , Benny Kimelfeld , Phokion G. Kolaitis , Kunal Relia , Julia Stoyanovich
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