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Related papers: Synthesizing Diverse, High-Quality Audio Textures

200 papers

Sound modelling is the process of developing algorithms that generate sound under parametric control. There are a few distinct approaches that have been developed historically including modelling the physics of sound production and…

Audio and Speech Processing · Electrical Eng. & Systems 2020-11-26 M. Huzaifah , L. Wyse

Modeling voice identity is challenging due to its multifaceted nature. In generative speech systems, identity is often assessed using automatic speaker verification (ASV) embeddings, designed for discrimination rather than characterizing…

This work pioneers the utilization of generative features in enhancing audio understanding. Unlike conventional discriminative features that directly optimize posterior and thus emphasize semantic abstraction while losing fine grained…

Sound · Computer Science 2025-09-30 Zeyu Xie , Chenxing Li , Xuenan Xu , Mengyue Wu , Wenfu Wang , Ruibo Fu , Meng Yu , Dong Yu , Yuexian Zou

While implicit generative models such as GANs have shown impressive results in high quality image reconstruction and manipulation using a combination of various losses, we consider a simpler approach leading to surprisingly strong results.…

Computer Vision and Pattern Recognition · Computer Science 2018-08-02 Muhammad Waleed Gondal , Bernhard Schölkopf , Michael Hirsch

The matching of the soundtrack in a movie or a video can have an enormous influence in the message being conveyed and its impact, in the sense of involvement and engagement, and ultimately in their aesthetic and entertainment qualities. Art…

Multimedia · Computer Science 2013-04-10 Jorge Gomes , Fernando Silva , Teresa Chambel

We present a fast and high-fidelity method for music generation, based on specified f0 and loudness, such that the synthesized audio mimics the timbre and articulation of a target instrument. The generation process consists of learned…

Audio and Speech Processing · Electrical Eng. & Systems 2020-09-08 Michael Michelashvili , Lior Wolf

We introduce a novel technique for creative audio resynthesis that operates by reworking the concept of granular synthesis at the latent vector level. Our approach creates a "granular codebook" by encoding a source audio corpus into latent…

Sound · Computer Science 2025-07-28 Nao Tokui , Tom Baker

The recent advancements in 2D generation technology have sparked a widespread discussion on using 2D priors for 3D shape and texture content generation. However, these methods often overlook the subsequent user operations, such as texture…

Computer Vision and Pattern Recognition · Computer Science 2024-03-11 Kuo Xu , Maoyu Wang , Muyu Wang , Lincong Feng , Tianhui Zhang , Xiaoli Liu

In recent years, text-to-audio models have revolutionized the field of automatic audio generation. This paper investigates their application in generating synthetic datasets for training data-driven models. Specifically, this study analyzes…

Audio and Speech Processing · Electrical Eng. & Systems 2024-07-09 Francesca Ronchini , Luca Comanducci , Fabio Antonacci

Vocoders received renewed attention as main components in statistical parametric text-to-speech (TTS) synthesis and speech transformation systems. Even though there are vocoding techniques give almost accepted synthesized speech, their high…

Sound · Computer Science 2021-06-22 Mohammed Salah Al-Radhi , Tamás Gábor Csapó , Géza Németh

Neural audio synthesis methods now allow specifying ideas in natural language. However, these methods produce results that cannot be easily tweaked, as they are based on large latent spaces and up to billions of uninterpretable parameters.…

Sound · Computer Science 2024-06-04 Manuel Cherep , Nikhil Singh , Jessica Shand

Neural audio synthesis methods can achieve high-fidelity and realistic sound generation by utilizing deep generative models. Such models typically rely on external labels which are often discrete as conditioning information to achieve…

Sound · Computer Science 2024-06-12 Yunyi Liu , Craig Jin

Acoustic matching aims to re-synthesize an audio clip to sound as if it were recorded in a target acoustic environment. Existing methods assume access to paired training data, where the audio is observed in both source and target…

Multimedia · Computer Science 2023-11-27 Arjun Somayazulu , Changan Chen , Kristen Grauman

In this paper, we compare different audio signal representations, including the raw audio waveform and a variety of time-frequency representations, for the task of audio synthesis with Generative Adversarial Networks (GANs). We conduct the…

Audio and Speech Processing · Electrical Eng. & Systems 2020-06-18 Javier Nistal , Stefan Lattner , Gaël Richard

In this paper we introduce StyleWaveGAN, a style-based drum sound generator that is a variation of StyleGAN, a state-of-the-art image generator. By conditioning StyleWaveGAN on both the type of drum and several audio descriptors, we are…

Sound · Computer Science 2022-08-29 Antoine Lavault , Axel Roebel , Matthieu Voiry

Multimodal contrastive models have achieved strong performance in text-audio retrieval and zero-shot settings, but improving joint embedding spaces remains an active research area. Less attention has been given to making these systems…

Sound · Computer Science 2025-06-25 Julien Guinot , Elio Quinton , György Fazekas

The recent success of the generative model shows that leveraging the multi-modal embedding space can manipulate an image using text information. However, manipulating an image with other sources rather than text, such as sound, is not easy…

Graphics · Computer Science 2021-12-02 Seung Hyun Lee , Wonseok Roh , Wonmin Byeon , Sang Ho Yoon , Chan Young Kim , Jinkyu Kim , Sangpil Kim

The recent work of Gatys et al., who characterized the style of an image by the statistics of convolutional neural network filters, ignited a renewed interest in the texture generation and image stylization problems. While their image…

Computer Vision and Pattern Recognition · Computer Science 2017-11-07 Dmitry Ulyanov , Andrea Vedaldi , Victor Lempitsky

End-to-end speech synthesis models directly convert the input characters into an audio representation (e.g., spectrograms). Despite their impressive performance, such models have difficulty disambiguating the pronunciations of identically…

Sound · Computer Science 2022-07-29 Artem Ploujnikov , Mirco Ravanelli

In audio-related creative tasks, sound designers often seek to extend and morph different sounds from their libraries. Generative audio models, capable of creating audio using examples as references, offer promising solutions. By masking…

Sound · Computer Science 2026-02-20 Prem Seetharaman , Oriol Nieto , Justin Salamon