Related papers: Synthesizing Diverse, High-Quality Audio Textures
Style transfer is a technique for combining two images based on the activations and feature statistics in a deep learning neural network architecture. This paper studies the analogous task in the audio domain and takes a critical look at…
The main challenge of dynamic texture synthesis lies in how to maintain spatial and temporal consistency in synthesized videos. The major drawback of existing dynamic texture synthesis models comes from poor treatment of the long-range…
The following article introduces a new parametric synthesis algorithm for sound textures inspired by existing methods used for visual textures. Using a 2D Convolutional Neural Network (CNN), a sound signal is modified until the temporal…
Standard evaluation metrics such as the Inception score and Fr\'echet Audio Distance provide a general audio quality distance metric between the synthesized audio and reference clean audio. However, the sensitivity of these metrics to…
We present a novel texture synthesis framework, enabling the generation of infinite, high-quality 3D textures given a 2D exemplar image. Inspired by recent advances in natural texture synthesis, we train deep neural models to generate…
This paper introduces a novel data-driven strategy for synthesizing gramophone noise audio textures. A diffusion probabilistic model is applied to generate highly realistic quasiperiodic noises. The proposed model is designed to generate…
Despite significant advancements in neural text-to-audio generation, challenges persist in controllability and evaluation. This paper addresses these issues through the Sound Scene Synthesis challenge held as part of the Detection and…
Voice impersonation is not the same as voice transformation, although the latter is an essential element of it. In voice impersonation, the resultant voice must convincingly convey the impression of having been naturally produced by the…
We present a system for automatic multi-axis perceptual quality prediction of generative audio, developed for Track 2 of the AudioMOS Challenge 2025. The task is to predict four Audio Aesthetic Scores--Production Quality, Production…
This article introduces a new parametric synthesis method for sound textures based on existing works in visual and sound texture synthesis. Starting from a base sound signal, an optimization process is performed until the cross-correlations…
We introduce an audio texture synthesis algorithm based on scattering moments. A scattering transform is computed by iteratively decomposing a signal with complex wavelet filter banks and computing their amplitude envelop. Scattering…
'Style transfer' among images has recently emerged as a very active research topic, fuelled by the power of convolution neural networks (CNNs), and has become fast a very popular technology in social media. This paper investigates the…
The field of texture synthesis has witnessed important progresses over the last years, most notably through the use of Convolutional Neural Networks. However, neural synthesis methods still struggle to reproduce large scale structures,…
Manual sound design with a synthesizer is inherently iterative: an artist compares the synthesized output to a mental target, adjusts parameters, and repeats until satisfied. Iterative sound-matching automates this workflow by continually…
A deep neural network solution for time-scale modification (TSM) focused on large stretching factors is proposed, targeting environmental sounds. Traditional TSM artifacts such as transient smearing, loss of presence, and phasiness are…
A recently published method for audio style transfer has shown how to extend the process of image style transfer to audio. This method synthesizes audio "content" and "style" independently using the magnitudes of a short time Fourier…
In this work, we introduce TexStat, a novel loss function specifically designed for the analysis and synthesis of texture sounds characterized by stochastic structure and perceptual stationarity. Drawing inspiration from the statistical and…
We introduce a non-parametric approach for infinite video texture synthesis using a representation learned via contrastive learning. We take inspiration from Video Textures, which showed that plausible new videos could be generated from a…
Artificial intelligence and machine learning techniques have the promise to revolutionize the field of digital pathology. However, these models demand considerable amounts of data, while the availability of unbiased training data is…
The end-to-end speech synthesis model can directly take an utterance as reference audio, and generate speech from the text with prosody and speaker characteristics similar to the reference audio. However, an appropriate acoustic embedding…