Related papers: A Graph Transduction Game for Multi-target Trackin…
Labeling datasets is a noteworthy challenge in machine learning, both in terms of cost and time. This research, however, leverages an efficient answer. By exploring label propagation in semi-supervised learning, we can significantly reduce…
In this paper, we study semi-supervised graph classification, which aims at accurately predicting the categories of graphs in scenarios with limited labeled graphs and abundant unlabeled graphs. Despite the promising capability of graph…
Object tracking is one of the fundamental problems in visual recognition tasks and has achieved significant improvements in recent years. The achievements often come with the price of enormous hardware consumption and expensive labor effort…
Graph neural networks have become the standard approach for dealing with learning problems on graphs. Among the different variants of graph neural networks, graph attention networks (GATs) have been applied with great success to different…
Graph Neural Networks have shown excellent performance on semi-supervised classification tasks. However, they assume access to a graph that may not be often available in practice. In the absence of any graph, constructing k-Nearest Neighbor…
We propose a hybrid framework for consistently producing high-quality object tracks by combining an automated object tracker with little human input. The key idea is to tailor a module for each dataset to intelligently decide when an object…
Recent works in multiple object tracking use sequence model to calculate the similarity score between the detections and the previous tracklets. However, the forced exposure to ground-truth in the training stage leads to the…
Few-shot node classification is tasked to provide accurate predictions for nodes from novel classes with only few representative labeled nodes. This problem has drawn tremendous attention for its projection to prevailing real-world…
Unlabelled data appear in many domains and are particularly relevant to streaming applications, where even though data is abundant, labelled data is rare. To address the learning problems associated with such data, one can ignore the…
Predicting outcomes in sports is important for teams, leagues, bettors, media, and fans. Given the growing amount of player tracking data, sports analytics models are increasingly utilizing spatially-derived features built upon player…
Multi-label image classification aims to predict all possible labels in an image. It is usually formulated as a partial-label learning problem, since it could be expensive in practice to annotate all the labels in every training image.…
Multi-animal pose estimation is essential for studying animals' social behaviors in neuroscience and neuroethology. Advanced approaches have been proposed to support multi-animal estimation and achieve state-of-the-art performance. However,…
Semi-supervised learning on graphs is a widely applicable problem in network science and machine learning. Two standard algorithms -- label propagation and graph neural networks -- both operate by repeatedly passing information along edges,…
We propose a meta-learning method for semi-supervised learning that learns from multiple tasks with heterogeneous attribute spaces. The existing semi-supervised meta-learning methods assume that all tasks share the same attribute space,…
Many real-world graphs involve different types of nodes and relations between nodes, being heterogeneous by nature. The representation learning of heterogeneous graphs (HGs) embeds the rich structure and semantics of such graphs into a…
In video surveillance, person re-identification is the task of searching person images in non-overlapping cameras. Though supervised methods for person re-identification have attained impressive performance, obtaining large scale cross-view…
Unsupervised clustering on speakers is becoming increasingly important for its potential uses in semi-supervised learning. In reality, we are often presented with enormous amounts of unlabeled data from multi-party meetings and discussions.…
Person re-identification is the challenging task of identifying a person across different camera views. Training a convolutional neural network (CNN) for this task requires annotating a large dataset, and hence, it involves the…
This paper focuses on "tracing player knowledge" in educational games. Specifically, given a set of concepts or skills required to master a game, the goal is to estimate the likelihood with which the current player has mastery of each of…
Semi-supervised video object segmentation aims to separate a target object from a video sequence, given the mask in the first frame. Most of current prevailing methods utilize information from additional modules trained in other domains…