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A promise of Generative Adversarial Networks (GANs) is to provide cheap photorealistic data for training and validating AI models in autonomous driving. Despite their huge success, their performance on complex images featuring multiple…
Generative adversarial networks (GANs) are a recent approach to train generative models of data, which have been shown to work particularly well on image data. In the current paper we introduce a new model for texture synthesis based on GAN…
Generative Adversarial Networks are used for generating the data using a generator and a discriminator, GANs usually produce high-quality images, but training GANs in an adversarial setting is a difficult task. GANs require high computation…
Generative Adversarial Networks (GANs) have made a dramatic leap in high-fidelity image synthesis and stylized face generation. Recently, a layer-swapping mechanism has been developed to improve the stylization performance. However, this…
We tackle the problem of texture synthesis in the setting where many input images are given and a large-scale output is required. We build on recent generative adversarial networks and propose two extensions in this paper. First, we propose…
Generative Adversarial Networks (GANs) with style-based generators (e.g. StyleGAN) successfully enable semantic control over image synthesis, and recent studies have also revealed that interpretable image translations could be obtained by…
Recent advances in Generative Adversarial Networks (GANs) have led to the creation of realistic-looking digital images that pose a major challenge to their detection by humans or computers. GANs are used in a wide range of tasks, from…
We present SeamlessGAN, a method capable of automatically generating tileable texture maps from a single input exemplar. In contrast to most existing methods, focused solely on solving the synthesis problem, our work tackles both problems,…
Text-to-image synthesis has recently seen significant progress thanks to large pretrained language models, large-scale training data, and the introduction of scalable model families such as diffusion and autoregressive models. However, the…
In recent years, considerable progress has been made in the visual quality of Generative Adversarial Networks (GANs). Even so, these networks still suffer from degradation in quality for high-frequency content, stemming from a spectrally…
Generative Adversarial Networks (GANs) have become the de-facto standard in image synthesis. However, without considering the foreground-background decomposition, existing GANs tend to capture excessive content correlation between…
Recent advances in generative models and adversarial training have enabled artificially generating artworks in various artistic styles. It is highly desirable to gain more control over the generated style in practice. However, artistic…
Generative Adversarial Networks (GANs) have proven to be a powerful tool in generating artistic images, capable of mimicking the styles of renowned painters, such as Claude Monet. This paper introduces a tiered GAN model to progressively…
Image synthesis via Generative Adversarial Networks (GANs) of three-dimensional (3D) medical images has great potential that can be extended to many medical applications, such as, image enhancement and disease progression modeling. However,…
Recent studies have shown that StyleGANs provide promising prior models for downstream tasks on image synthesis and editing. However, since the latent codes of StyleGANs are designed to control global styles, it is hard to achieve a…
The recent success of text-to-image synthesis has taken the world by storm and captured the general public's imagination. From a technical standpoint, it also marked a drastic change in the favored architecture to design generative image…
The emergence of deep generative models has recently enabled the automatic generation of massive amounts of graphical content, both in 2D and in 3D. Generative Adversarial Networks (GANs) and style control mechanisms, such as Adaptive…
Artificial data synthesis is currently a well studied topic with useful applications in data science, computer vision, graphics and many other fields. Generating realistic data is especially challenging since human perception is highly…
Generating realistic biometric images has been an interesting and, at the same time, challenging problem. Classical statistical models fail to generate realistic-looking fingerprint images, as they are not powerful enough to capture the…
We investigate how to generate multimodal image outputs, such as RGB, depth, and surface normals, with a single generative model. The challenge is to produce outputs that are realistic, and also consistent with each other. Our solution…