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Scene understanding and object recognition is a difficult to achieve yet crucial skill for robots. Recently, Convolutional Neural Networks (CNN), have shown success in this task. However, there is still a gap between their performance on…
Various health-care applications such as assisted living, fall detection etc., require modeling of user behavior through Human Activity Recognition (HAR). HAR using mobile- and wearable-based deep learning algorithms have been on the rise…
In this paper, we propose a new approach to under-stand actions in egocentric videos that exploits the semantics of object interactions at both frame and temporal levels. At the frame level, we use a region-based approach that takes as…
Neural decoding involves correlating signals acquired from the brain to variables in the physical world like limb movement or robot control in Brain Machine Interfaces. In this context, this work starts from a specific pre-existing dataset…
The purpose of this paper is to describe one-shot-learning gesture recognition systems developed on the \textit{ChaLearn Gesture Dataset}. We use RGB and depth images and combine appearance (Histograms of Oriented Gradients) and motion…
Hand gesture recognition based on surface electromyographic (sEMG) signals is a promising approach for developing Human-Machine Interfaces (HMIs) with a natural control, such as intuitive robot interfaces or poly-articulated prostheses.…
In this paper, a real-time signal processing frame-work based on a 60 GHz frequency-modulated continuous wave (FMCW) radar system to recognize gestures is proposed. In order to improve the robustness of the radar-based gesture recognition…
We propose a method for extracting very accurate masks of hands in egocentric views. Our method is based on a novel Deep Learning architecture: In contrast with current Deep Learning methods, we do not use upscaling layers applied to a…
In this project, we design a real-time human-computer interaction system based on hand gesture. The whole system consists of three components: hand detection, gesture recognition and human-computer interaction (HCI) based on recognition;…
Large Language Models (LLMs) hold rich implicit knowledge and powerful transferability. In this paper, we explore the combination of LLMs with the human skeleton to perform action classification and description. However, when treating LLM…
Estimating 3D hand pose from monocular RGB images is fundamental for applications in AR/VR, human-computer interaction, and sign language understanding. In this work we focus on a scenario where a discrete set of gesture labels is available…
In this paper, we propose a new hand gesture recognition method based on skeletal data by learning SPD matrices with neural networks. We model the hand skeleton as a graph and introduce a neural network for SPD matrix learning, taking as…
This work is motivated by the recent advances in Deep Neural Networks (DNNs) and their widespread applications in human-machine interfaces. DNNs have been recently used for detecting the intended hand gesture through processing of surface…
Nowadays, hand gesture recognition has become an alternative for human-machine interaction. It has covered a large area of applications like 3D game technology, sign language interpreting, VR (virtual reality) environment, and robotics. But…
The increasing availability of wearable XR devices opens new perspectives for Egocentric Action Recognition (EAR) systems, which can provide deeper human understanding and situation awareness. However, deploying real-time algorithms on…
To achieve human-level dexterity, robots must infer spatial awareness from multimodal sensing to reason over contact interactions. During in-hand manipulation of novel objects, such spatial awareness involves estimating the object's pose…
We present the early-stage design and implementation of a multimodal, real-time communication analysis system intended as a foundational interaction layer for adaptive VR training. The system integrates five parallel processing streams: (1)…
Automated hand gesture recognition has been a focus of the AI community for decades. Traditionally, work in this domain revolved largely around scenarios assuming the availability of the flow of images of the user hands. This has partly…
Hand gestures are a natural means of interaction in Augmented Reality and Virtual Reality (AR/VR) applications. Recently, there has been an increased focus on removing the dependence of accurate hand gesture recognition on complex sensor…
Hand Gesture Recognition (HGR) is of major importance for Human-Computer Interaction (HCI) applications. In this paper, we present a new hand gesture recognition approach called GNG-IEMD. In this approach, first, we use a Growing Neural Gas…