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Youth increasingly turn to large language models (LLMs) for mental well-being support, yet current personalization in LLMs can overlook the heterogeneous lived experiences shaping their needs. We conducted a participatory study with youth,…

In the light of increasing clues on social media impact on self-harm and suicide risks, there is still no evidence on who are and how factually engaged in suicide-related online behaviors. This study reports new findings of high-performance…

Computers and Society · Computer Science 2024-01-17 Anastasia Peshkovskaya , Yu-Tao Xiang

Couples often experience a decrease in closeness as they cope with the demands of parenthood. Existing technologies have supported parenting and parental collaboration. However, these technologies do not adequately support closeness in…

Human-Computer Interaction · Computer Science 2025-05-29 Ya-Fang Lin , Xiaotian Li , Wan-Hsuan Huang , Charan Pushpanathan Prabavathi , Jie Cai , John M. Carroll

Maintaining physical activity is essential for older adults' health and well-being, yet participation remains low. Traditional paper-based and in-person interventions have been effective but face scalability issues. Smartphone apps offer a…

Geriatric depression is a common mental health condition affecting majority of older adults in the US. As per Attention Restoration Theory (ART), participation in outdoor activities is known to reduce depression and provide restorative…

Computers and Society · Computer Science 2021-04-13 Swapna Joshi , Kostas Stavrianakis , Sanchari Das

Reproducibility should be a cornerstone of scientific research and is a growing concern among the scientific community and the public. Understanding how to design services and tools that support documentation, preservation and sharing is…

Human-Computer Interaction · Computer Science 2019-03-15 Sebastian S. Feger , Sünje Dallmeier-Tiessen , Albrecht Schmidt , Paweł W. Woźniak

Conversational interfaces increasingly rely on human-like dialogue to offer a natural experience. However, relying on dialogue involving multiple exchanges for even simple tasks can overburden users, particularly older adults. In this…

Human-Computer Interaction · Computer Science 2022-03-30 Yaxin Hu , Yuxiao Qu , Adam Maus , Bilge Mutlu

This review is the first step in a long-term research project exploring how social robotics and AI-generated content can contribute to the creative experiences of older adults, with a focus on collaborative drawing and painting. We…

Human-Computer Interaction · Computer Science 2023-09-18 Marianne Bossema , Somaya Ben Allouch , Aske Plaat , Rob Saunders

Growth of the older adult population has led to an increasing interest in technology-supported aged care. However, the area has some challenges such as a lack of caregivers and limitations in understanding the emotional, social, physical,…

Software Engineering · Computer Science 2024-11-07 Yuqing Xiao , John Grundy , Anuradha Madugalla

The rapid spread of digital technologies has produced data-driven feedback loops, wearable devices, social media networks, and mobile applications that shape user behavior, motivation, and mental well-being. While these systems encourage…

Computers and Society · Computer Science 2024-11-18 Anthonette Adanyin

This position paper is part of a long-term research project on human-machine co-creativity with older adults. The goal is to investigate how robots and AI-generated content can contribute to older adults' creative experiences, with a focus…

Human-Computer Interaction · Computer Science 2023-09-14 Marianne Bossema , Rob Saunders , Somaya Ben Allouch

Unaccompanied migrant youth, fleeing to a new country without their parents, are exposed to mental health risks. Resilience interventions mitigate such risks, but access can be hindered by systemic and personal barriers. While much work has…

Human-Computer Interaction · Computer Science 2020-03-11 Franziska Tachtler , Toni Michel , Petr Slovák , Geraldine Fitzpatrick

One of the distinct features of this century has been the population of older adults which has been on a constant rise. Elderly people have several needs and requirements due to physical disabilities, cognitive issues, weakened memory and…

Human-Computer Interaction · Computer Science 2021-06-24 Nirmalya Thakur , Chia Y. Han

While assistive robots have much potential to help older people with frailty-related needs, there are few in use. There is a gap between what is developed in laboratories and what would be viable in real-world contexts. Through a series of…

Living systems are subject to the arrow of time; from birth, they undergo complex transformations (self-organization) in a constant battle for survival, but inevitably ageing and disease trap them to death. Can ageing be understood and…

Other Quantitative Biology · Quantitative Biology 2020-08-21 Tamàs Fülöp , Mathieu Desroches , Fernando Antônio Nóbrega Santos , Serafim Rodrigues

Ubiquitous computing encapsulates the idea for technology to be interwoven into the fabric of everyday life. As computing blends into everyday physical artifacts, powerful opportunities open up for social connection. Prior connected media…

Strength training is a key determinant of healthy aging, yet adherence to formal exercise programs among older adults remains low. While many technologies aim to encourage physical activity in older adults, they typically rely on dedicated…

Aging society has been becoming a global problem not only in advanced countries. Under such circumstances, it is said that participation of elderly people in social activities is highly desirable from various perspectives including decrease…

Computers and Society · Computer Science 2013-07-12 Keisuke Umezu , Takahiro Kawamura , Akihiko Ohsuga

In order to develop infocommunications devices so that the capabilities of the human brain may interact with the capabilities of any artificially cognitive system a deeper knowledge of aging is necessary. Especially if society does not want…

Human-Computer Interaction · Computer Science 2022-03-09 Marcos Faundez-Zanuy , Enric Sesa-Nogueras , Josep Roure-Alcobé , Anna Esposito , Jiri Mekyska , Karmele López-de-Ipiña

Assistive technologies for adults with Down syndrome (DS) need designs tailored to their specific technology requirements. While prior research has explored technology design for individuals with intellectual disabilities, little is…

Human-Computer Interaction · Computer Science 2024-03-26 Hailey L. Johnson , Audra Sterling , Bilge Mutlu
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