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The excellent performance of Transformer in supervised learning has led to growing interest in its potential application to deep reinforcement learning (DRL) to achieve high performance on a wide variety of problems. However, the decision…

Machine Learning · Computer Science 2023-06-27 Hidenori Itaya , Tsubasa Hirakawa , Takayoshi Yamashita , Hironobu Fujiyoshi , Komei Sugiura

We propose a new method to study the internal memory used by reinforcement learning policies. We estimate the amount of relevant past information by estimating mutual information between behavior histories and the current action of an…

Artificial Intelligence · Computer Science 2016-11-22 Christoph Dann , Katja Hofmann , Sebastian Nowozin

Inspired by recent developments in attention models for image classification and natural language processing, we present various Attention based architectures in reinforcement learning (RL) domain, capable of performing well on OpenAI Gym…

Machine Learning · Computer Science 2023-10-06 Victor Vadakechirayath George

Deep artificial neural networks (DNNs) are typically trained via gradient-based learning algorithms, namely backpropagation. Evolution strategies (ES) can rival backprop-based algorithms such as Q-learning and policy gradients on…

Neural and Evolutionary Computing · Computer Science 2018-04-24 Felipe Petroski Such , Vashisht Madhavan , Edoardo Conti , Joel Lehman , Kenneth O. Stanley , Jeff Clune

Understanding the interactions of agents trained with deep reinforcement learning is crucial for deploying agents in games or the real world. In the former, unreasonable actions confuse players. In the latter, that effect is even more…

Artificial Intelligence · Computer Science 2023-09-08 Manuel Eberhardinger , Johannes Maucher , Setareh Maghsudi

Optimal control and sequential decision making are widely used in many complex tasks. Optimal control over a sequence of natural images is a first step towards understanding the role of vision in control. Here, we formalize this problem as…

Machine Learning · Computer Science 2026-05-07 Peter N. Loxley

To meet the growing interest in Deep Reinforcement Learning (DRL), we sought to construct a DRL-driven Atari Pong agent and accompanying visualization tool. Existing approaches do not support the flexibility required to create an…

Artificial Intelligence · Computer Science 2021-12-03 Alexander Neuwirth , Derek Riley

While deep reinforcement learning (deep RL) agents are effective at maximizing rewards, it is often unclear what strategies they use to do so. In this paper, we take a step toward explaining deep RL agents through a case study using Atari…

Artificial Intelligence · Computer Science 2018-09-12 Sam Greydanus , Anurag Koul , Jonathan Dodge , Alan Fern

Supervised deep convolutional neural networks (DCNNs) are currently one of the best computational models that can explain how the primate ventral visual stream solves object recognition. However, embodied cognition has not been considered…

Machine Learning · Computer Science 2021-06-21 Maytus Piriyajitakonkij , Sirawaj Itthipuripat , Theerawit Wilaiprasitporn , Nat Dilokthanakul

This paper introduces a novel architecture for reinforcement learning with deep neural networks designed to handle state and action spaces characterized by natural language, as found in text-based games. Termed a deep reinforcement…

Artificial Intelligence · Computer Science 2016-06-09 Ji He , Jianshu Chen , Xiaodong He , Jianfeng Gao , Lihong Li , Li Deng , Mari Ostendorf

A deep learning approach to reinforcement learning led to a general learner able to train on visual input to play a variety of arcade games at the human and superhuman levels. Its creators at the Google DeepMind's team called the approach:…

Machine Learning · Computer Science 2015-12-08 Ivan Sorokin , Alexey Seleznev , Mikhail Pavlov , Aleksandr Fedorov , Anastasiia Ignateva

When encountering novel objects, humans are able to infer a wide range of physical properties such as mass, friction and deformability by interacting with them in a goal driven way. This process of active interaction is in the same spirit…

Machine Learning · Statistics 2017-08-21 Misha Denil , Pulkit Agrawal , Tejas D Kulkarni , Tom Erez , Peter Battaglia , Nando de Freitas

Style Transfer has been proposed in a number of fields: fine arts, natural language processing, and fixed trajectories. We scale this concept up to control policies within a Deep Reinforcement Learning infrastructure. Each network is…

Deep reinforcement learning achieves superhuman performance in a range of video game environments, but requires that a designer manually specify a reward function. It is often easier to provide demonstrations of a target behavior than to…

Machine Learning · Computer Science 2018-10-26 Aaron Tucker , Adam Gleave , Stuart Russell

This paper describes a new information-theoretic policy evaluation technique for reinforcement learning. This technique converts any compression or density model into a corresponding estimate of value. Under appropriate stationarity and…

Artificial Intelligence · Computer Science 2014-11-20 Joel Veness , Marc G. Bellemare , Marcus Hutter , Alvin Chua , Guillaume Desjardins

The Arcade Learning Environment (ALE) is a popular platform for evaluating reinforcement learning agents. Much of the appeal comes from the fact that Atari games demonstrate aspects of competency we expect from an intelligent agent and are…

Machine Learning · Computer Science 2019-06-10 Kenny Young , Tian Tian

Deep reinforcement learning is successful in decision making for sophisticated games, such as Atari, Go, etc. However, real-world decision making often requires reasoning with partial information extracted from complex visual observations.…

Machine Learning · Computer Science 2020-02-25 Xiao Ma , Peter Karkus , David Hsu , Wee Sun Lee , Nan Ye

Model-free reinforcement learning (RL) can be used to learn effective policies for complex tasks, such as Atari games, even from image observations. However, this typically requires very large amounts of interaction -- substantially more,…

Activities in reinforcement learning (RL) revolve around learning the Markov decision process (MDP) model, in particular, the following parameters: state values, V; state-action values, Q; and policy, pi. These parameters are commonly…

Machine Learning · Computer Science 2018-07-24 Somnuk Phon-Amnuaisuk

Learning a good state representation is a critical skill when dealing with multiple tasks in Reinforcement Learning as it allows for transfer and better generalization between tasks. However, defining what constitute a useful representation…

Machine Learning · Computer Science 2022-10-06 Valentin Guillet , Dennis G. Wilson , Carlos Aguilar-Melchor , Emmanuel Rachelson
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