English

Architecting and Visualizing Deep Reinforcement Learning Models

Artificial Intelligence 2021-12-03 v1

Abstract

To meet the growing interest in Deep Reinforcement Learning (DRL), we sought to construct a DRL-driven Atari Pong agent and accompanying visualization tool. Existing approaches do not support the flexibility required to create an interactive exhibit with easily-configurable physics and a human-controlled player. Therefore, we constructed a new Pong game environment, discovered and addressed a number of unique data deficiencies that arise when applying DRL to a new environment, architected and tuned a policy gradient based DRL model, developed a real-time network visualization, and combined these elements into an interactive display to help build intuition and awareness of the mechanics of DRL inference.

Keywords

Cite

@article{arxiv.2112.01451,
  title  = {Architecting and Visualizing Deep Reinforcement Learning Models},
  author = {Alexander Neuwirth and Derek Riley},
  journal= {arXiv preprint arXiv:2112.01451},
  year   = {2021}
}

Comments

Presented at MICS 2020

R2 v1 2026-06-24T08:02:04.663Z