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The RoboCup competitions hold various leagues, and the Soccer Simulation 2D League is a major among them. Soccer Simulation 2D (SS2D) match involves two teams, including 11 players and a coach for each team, competing against each other.…

We present a parameterized approach to produce personalized variable length summaries of soccer matches. Our approach is based on temporally segmenting the soccer video into 'plays', associating a user-specifiable 'utility' for each type of…

Computer Vision and Pattern Recognition · Computer Science 2017-06-29 Mohak Sukhwani , Ravi Kothari

Learning to understand dynamic 3D scenes from imagery is crucial for applications ranging from robotics to scene reconstruction. Yet, unlike other problems where large-scale supervised training has enabled rapid progress, directly…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Linyi Jin , Richard Tucker , Zhengqi Li , David Fouhey , Noah Snavely , Aleksander Holynski

Accurate depth estimation from monocular videos remains challenging due to ambiguities inherent in single-view geometry, as crucial depth cues like stereopsis are absent. However, humans often perceive relative depth intuitively by…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Seokju Cho , Jiahui Huang , Seungryong Kim , Joon-Young Lee

We are working towards 3D reconstruction of indoor spaces using a pair of HDR cameras in a stereo vision configuration mounted on an indoor mobile floor robot that captures various textures and spatial features as 2D images and this data is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Kshitij Karnawat , Hritvik Choudhari , Abhimanyu Saxena , Mudit Singal , Raajith Gadam

Soccer Simulation 2D (SS2D) is a simulation of a real soccer game in two dimensions. In soccer, passing behavior is an essential action for keeping the ball in possession of our team and creating goal opportunities. Similarly, for SS2D,…

Artificial Intelligence · Computer Science 2024-01-09 Nader Zare , Mahtab Sarvmaili , Aref Sayareh , Omid Amini , Stan Matwin Amilcar Soares

Accurate camera calibration is essential for transforming 2D images from camera sensors into 3D world coordinates, enabling precise scene geometry interpretation and supporting sports analytics tasks such as player tracking, offside…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Nikolay S. Falaleev , Ruilong Chen

Clubs with access to expensive multi-camera setups or GPS tracking systems gain a competitive advantage through detailed data, whereas lower-budget teams are often unable to collect similar information. This paper examines whether such data…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Daniel Tshiani

State-of-the-art spatio-temporal action detection (STAD) methods show promising results for extracting soccer events from broadcast videos. However, when operated in the high-recall, low-precision regime required for exhaustive event…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Jeremie Ochin , Raphael Chekroun , Bogdan Stanciulescu , Sotiris Manitsaris

Great progress has been made in 3D body pose and shape estimation from a single photo. Yet, state-of-the-art results still suffer from errors due to challenging body poses, modeling clothing, and self occlusions. The domain of basketball…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Luyang Zhu , Konstantinos Rematas , Brian Curless , Steve Seitz , Ira Kemelmacher-Shlizerman

We present PAD3R, a method for reconstructing deformable 3D objects from casually captured, unposed monocular videos. Unlike existing approaches, PAD3R handles long video sequences featuring substantial object deformation, large-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Ting-Hsuan Liao , Haowen Liu , Yiran Xu , Songwei Ge , Gengshan Yang , Jia-Bin Huang

In recent years, many different approaches have been proposed to quantify the performances of soccer players. Since player performances are challenging to quantify directly due to the low-scoring nature of soccer, most approaches estimate…

Machine Learning · Computer Science 2021-05-31 Jan Van Haaren

3D photography is a new medium that allows viewers to more fully experience a captured moment. In this work, we refer to a 3D photo as one that displays parallax induced by moving the viewpoint (as opposed to a stereo pair with a fixed…

3D visual illusion is a perceptual phenomenon where a two-dimensional plane is manipulated to simulate three-dimensional spatial relationships, making a flat artwork or object look three-dimensional in the human visual system. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-10-23 Chengtang Yao , Zhidan Liu , Jiaxi Zeng , Lidong Yu , Yuwei Wu , Yunde Jia

We present an algorithm for reconstructing dense, geometrically consistent depth for all pixels in a monocular video. We leverage a conventional structure-from-motion reconstruction to establish geometric constraints on pixels in the video.…

Computer Vision and Pattern Recognition · Computer Science 2020-08-28 Xuan Luo , Jia-Bin Huang , Richard Szeliski , Kevin Matzen , Johannes Kopf

In this work, we propose a novel way of efficiently localizing a soccer field from a single broadcast image of the game. Related work in this area relies on manually annotating a few key frames and extending the localization to similar…

Computer Vision and Pattern Recognition · Computer Science 2016-04-12 Namdar Homayounfar , Sanja Fidler , Raquel Urtasun

We present TT4D, a large-scale, high-fidelity table tennis dataset. It provides $140+$ hours of reconstructed singles and doubles gameplay from monocular broadcast videos, featuring multimodal annotations like high-quality camera…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Nima Rahmanian , Daniel Kienzle , Thomas Gossard , Dvij Kalaria , Rainer Lienhart , Shankar Sastry

Camera calibration and localization, sometimes simply named camera calibration, enables many applications in the context of soccer broadcasting, for instance regarding the interpretation and analysis of the game, or the insertion of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Floriane Magera , Thomas Hoyoux , Olivier Barnich , Marc Van Droogenbroeck

Given an image sequence featuring a portion of a sports field filmed by a moving and uncalibrated camera, such as the one of the smartphones, our goal is to compute automatically in real time the focal length and extrinsic camera parameters…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Leonardo Citraro , Pablo Márquez-Neila , Stefano Savarè , Vivek Jayaram , Charles Dubout , Félix Renaut , Andrés Hasfura , Horesh Ben Shitrit , Pascal Fua

Goals are results of pin-point shots and it is a pivotal decision in soccer when, how and where to shoot. The main contribution of this study is two-fold. At first, after showing that there exists high spatial correlation in the data of…

Applications · Statistics 2021-04-08 Soudeep Deb , Debangan Dey
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