Related papers: Elephants, Donkeys, and Colonel Blotto
Players of coevolutionary games may update not only their strategies but also their networks of interaction. Based on interpreting the payoff of players as fitness, dynamic landscape models are proposed. The modeling procedure is carried…
Large language models (LLMs) are increasingly used to simulate social behaviour, yet their political biases and interaction dynamics in debates remain underexplored. We investigate how LLM type and agent gender attributes influence…
Bayesian neural networks were used to model the relationship between input parameters, Democracy, Allies, Contingency, Distance, Capability, Dependency and Major Power, and the output parameter which is either peace or conflict. The…
Many recent political events, like the 2016 US Presidential elections or the 2018 Brazilian elections have raised the attention of institutions and of the general public on the role of Internet and social media in influencing the outcome of…
We initiate the study of structured Stackelberg games, a novel form of strategic interaction between a leader and a follower where contextual information can be predictive of the follower's (unknown) type. Motivated by applications such as…
Online games are dynamic environments where players interact with each other, which offers a rich setting for understanding how players negotiate their way through the game to an ultimate victory. This work studies online player…
To investigate the origin of cooperative behaviors, we developed an evolutionary model of sequential strategies and tested our model with computer simulations. The sequential strategies represented by stochastic machines were evaluated…
Large Language Models (LLMs) have demonstrated remarkable capabilities across a wide range of instruction-following tasks, yet their grasp of nuanced social science concepts remains underexplored. This paper examines whether LLMs can…
Foreign power interference in domestic elections is an existential threat to societies. Manifested through myriad methods from war to words, such interference is a timely example of strategic interaction between economic and political…
As large language models (LLMs) become increasingly embedded in civic, educational, and political information environments, concerns about their potential political bias have grown. Prior research often evaluates such bias through simulated…
Recent advances in Reinforcement Learning with Verifiable Rewards (RLVR) for Large Language Model (LLM) reasoning have been hindered by a persistent challenge: exploration collapse. The semantic homogeneity of random rollouts often traps…
We propose a simple model of network co-evolution in a game-dynamical system of interacting agents that play repeated games with their neighbors, and adapt their behaviors and network links based on the outcome of those games. The…
While large language models (LLMs) have emerged as powerful decision-makers across a wide range of single-agent and stationary environments, fewer efforts have been devoted to settings where LLMs must engage in \emph{repeated} and…
Open-domain neural dialogue models have achieved high performance in response ranking and evaluation tasks. These tasks are formulated as a binary classification of responses given in a dialogue context, and models generally learn to make…
Mapping political party systems to metric policy spaces is one of the major methodological problems in political science. At present, in most political science project this task is performed by domain experts relying on purely qualitative…
Game theory is the standard tool used to model strategic interactions in evolutionary biology and social science. Traditional game theory studies the equilibria of simple games. But is traditional game theory applicable if the game is…
Standard simulations of the Iterated Prisoners Dilemma (IPD) operate in deterministic, noise-free environments, producing strategies that may be theoretically optimal but fragile when confronted with real-world uncertainty. This paper…
Contextual dueling bandit is used to model the bandit problems, where a learner's goal is to find the best arm for a given context using observed noisy human preference feedback over the selected arms for the past contexts. However,…
Behavior study experiments are an important part of society modeling and understanding human interactions. In practice, many behavioral experiments encounter challenges related to internal and external validity, reproducibility, and social…
Large language models (LLMs) are increasingly used to simulate human decision-making, but their intrinsic biases often diverge from real human behavior--limiting their ability to reflect population-level diversity. We address this challenge…