Related papers: Active Inference for Adaptive BCI: application to …
In standard passive imitation learning, the goal is to learn a target policy by passively observing full execution trajectories of it. Unfortunately, generating such trajectories can require substantial expert effort and be impractical in…
New mental tasks were investigated for suitability in Brain-Computer Interface (BCI). Electroencephalography (EEG) signals were collected and analyzed to identify these mental tasks. MS Windows-based software was developed for investigating…
Objective. Neural self-regulation is necessary for achieving control over brain-computer interfaces (BCIs). This can be an arduous learning process especially for motor imagery BCI. Various training methods were proposed to assist users in…
Explanations for AI models in high-stakes domains like medicine often lack verifiability, which can hinder trust. To address this, we propose an interactive agent that produces explanations through an auditable sequence of actions. The…
Based on the cumulated experience over the past 25 years in the field of Brain-Computer Interface (BCI) we can now envision a new generation of BCI. Such BCIs will not require training; instead they will be smartly initialized using remote…
The N400 is an Event Related Potential that is evoked in response to conceptually meaningful stimuli. It is for instance more negative in response to incongruent than congruent words in a sentence, and more negative for unrelated than…
Complex simulators have become a ubiquitous tool in many scientific disciplines, providing high-fidelity, implicit probabilistic models of natural and social phenomena. Unfortunately, they typically lack the tractability required for…
Approximate Bayesian computation (ABC) is a family of computational techniques in Bayesian statistics. These techniques allow to fi t a model to data without relying on the computation of the model likelihood. They instead require to…
Imagine unlocking the power of the mind to communicate, create, and even interact with the world around us. Recent breakthroughs in Artificial Intelligence (AI), especially in how machines "see" and "understand" language, are now fueling…
Active inference has emerged as an alternative approach to control problems given its intuitive (probabilistic) formalism. However, despite its theoretical utility, computational implementations have largely been restricted to…
Behavior trees (BTs) emerged from video game development as a graphical language for modeling intelligent agent behavior. However as initially implemented, behavior trees are static plans. This paper adds to recent literature exploring the…
The BabyAI platform is designed to measure the sample efficiency of training an agent to follow grounded-language instructions. BabyAI 1.0 presents baseline results of an agent trained by deep imitation or reinforcement learning. BabyAI 1.1…
Bayesian neural networks offer better estimates of model uncertainty compared to frequentist networks. However, inference involving Bayesian models requires multiple instantiations or sampling of the network parameters, requiring…
Branching Time Active Inference (Champion et al., 2021b,a) is a framework proposing to look at planning as a form of Bayesian model expansion. Its root can be found in Active Inference (Friston et al., 2016; Da Costa et al., 2020; Champion…
A brain-computer interface (BCI) is a system that allows a human operator to use only mental commands in controlling end effectors that interact with the world around them. Such a system consists of a measurement device to record the human…
Non-invasive Brain-Computer Interfaces (BCI) offer a safe and accessible means of connecting the human brain to external devices, with broad applications in home and clinical settings to enhance human capabilities. However, the high noise…
A brain-computer interface (BCI) can't be effectively used since electroencephalography (EEG) varies between and within subjects. BCI systems require calibration steps to adjust the model to subject-specific data. It is widely acknowledged…
Using supporting backchannel (BC) cues can make human-computer interaction more social. BCs provide a feedback from the listener to the speaker indicating to the speaker that he is still listened to. BCs can be expressed in different ways,…
This paper aims to develop brain-computer interface system based on electroencephalography that can aid disabled people in daily life. The system relies on one of the most effective event-related potential wave, P300, which can be elicited…
Objective: Amyotrophic lateral sclerosis (ALS) is a rare disease, but is also one of the most common motor neuron diseases, and people of all races and ethnic backgrounds are affected. There is currently no cure. Brain computer interfaces…