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To perform tasks specified by natural language instructions, autonomous agents need to extract semantically meaningful representations of language and map it to visual elements and actions in the environment. This problem is called…

In this work, we focus on the problem of grounding language by training an agent to follow a set of natural language instructions and navigate to a target object in an environment. The agent receives visual information through raw pixels…

Computation and Language · Computer Science 2018-12-27 Akilesh B , Abhishek Sinha , Mausoom Sarkar , Balaji Krishnamurthy

We are increasingly surrounded by artificially intelligent technology that takes decisions and executes actions on our behalf. This creates a pressing need for general means to communicate with, instruct and guide artificial agents, with…

Recent progress in large language models (LLMs) has demonstrated the ability to learn and leverage Internet-scale knowledge through pre-training with autoregressive models. Unfortunately, applying such models to settings with embodied…

Recent work has shown that large text-based neural language models, trained with conventional supervised learning objectives, acquire a surprising propensity for few- and one-shot learning. Here, we show that an embodied agent situated in a…

Computation and Language · Computer Science 2020-10-15 Felix Hill , Olivier Tieleman , Tamara von Glehn , Nathaniel Wong , Hamza Merzic , Stephen Clark

Instruction-following agents must ground language into their observation and action spaces. Learning to ground language is challenging, typically requiring domain-specific engineering or large quantities of human interaction data. To…

Artificial Intelligence · Computer Science 2023-06-16 Theodore Sumers , Kenneth Marino , Arun Ahuja , Rob Fergus , Ishita Dasgupta

We introduce Generalizable 3D-Language Feature Fields (g3D-LF), a 3D representation model pre-trained on large-scale 3D-language dataset for embodied tasks. Our g3D-LF processes posed RGB-D images from agents to encode feature fields for:…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Zihan Wang , Gim Hee Lee

The realization of Artificial General Intelligence (AGI) necessitates Embodied AI agents capable of robust spatial perception, effective task planning, and adaptive execution in physical environments. However, current large language models…

Embodied visual tracking is to follow a target object in dynamic 3D environments using an agent's egocentric vision. This is a vital and challenging skill for embodied agents. However, existing methods suffer from inefficient training and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Fangwei Zhong , Kui Wu , Hai Ci , Churan Wang , Hao Chen

In the real world, linguistic agents are also embodied agents: they perceive and act in the physical world. The notion of Language Grounding questions the interactions between language and embodiment: how do learning agents connect or…

Machine Learning · Computer Science 2020-06-15 Cédric Colas , Ahmed Akakzia , Pierre-Yves Oudeyer , Mohamed Chetouani , Olivier Sigaud

Embodied instruction following is a challenging problem requiring an agent to infer a sequence of primitive actions to achieve a goal environment state from complex language and visual inputs. Action Learning From Realistic Environments and…

Artificial Intelligence · Computer Science 2021-01-12 Shane Storks , Qiaozi Gao , Govind Thattai , Gokhan Tur

Learning a perception and reasoning module for robotic assistants to plan steps to perform complex tasks based on natural language instructions often requires large free-form language annotations, especially for short high-level…

Robotics · Computer Science 2024-12-24 Taewoong Kim , Byeonghwi Kim , Jonghyun Choi

Human intelligence's adaptability is remarkable, allowing us to adjust to new tasks and multi-modal environments swiftly. This skill is evident from a young age as we acquire new abilities and solve problems by imitating others or following…

Artificial Intelligence · Computer Science 2023-05-19 Shrestha Mohanty , Negar Arabzadeh , Julia Kiseleva , Artem Zholus , Milagro Teruel , Ahmed Awadallah , Yuxuan Sun , Kavya Srinet , Arthur Szlam

Language models (LMs) have demonstrated their capability in possessing commonsense knowledge of the physical world, a crucial aspect of performing tasks in everyday life. However, it remains unclear **whether LMs have the capacity to…

Artificial Intelligence · Computer Science 2023-07-18 Bill Yuchen Lin , Chengsong Huang , Qian Liu , Wenda Gu , Sam Sommerer , Xiang Ren

We propose a learning system in which language is grounded in visual percepts without specific pre-defined categories of terms. We present a unified generative method to acquire a shared semantic/visual embedding that enables the learning…

Computation and Language · Computer Science 2021-08-02 Nisha Pillai , Cynthia Matuszek , Francis Ferraro

Despite advancements in Large Language Models (LLMs) and Large Multimodal Models (LMMs), their integration into language-grounded, human-like embodied agents remains incomplete, hindering complex real-life task performance in physical…

Computation and Language · Computer Science 2024-08-20 Zhili Cheng , Zhitong Wang , Jinyi Hu , Shengding Hu , An Liu , Yuge Tu , Pengkai Li , Lei Shi , Zhiyuan Liu , Maosong Sun

Most prior works on communication in multi-agent reinforcement learning have focused on emergent communication, which often results in inefficient and non-interpretable systems. Inspired by the role of language in natural intelligence, we…

Multiagent Systems · Computer Science 2025-08-08 Maxime Toquebiau , Jae-Yun Jun , Faïz Benamar , Nicolas Bredeche

Recent efforts on training visual navigation agents conditioned on language using deep reinforcement learning have been successful in learning policies for different multimodal tasks, such as semantic goal navigation and embodied question…

Machine Learning · Computer Science 2019-02-05 Devendra Singh Chaplot , Lisa Lee , Ruslan Salakhutdinov , Devi Parikh , Dhruv Batra

We study the task of embodied visual active learning, where an agent is set to explore a 3d environment with the goal to acquire visual scene understanding by actively selecting views for which to request annotation. While accurate on some…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

Learning generalist embodied agents, able to solve multitudes of tasks in different domains is a long-standing problem. Reinforcement learning (RL) is hard to scale up as it requires a complex reward design for each task. In contrast,…

Artificial Intelligence · Computer Science 2024-11-01 Pietro Mazzaglia , Tim Verbelen , Bart Dhoedt , Aaron Courville , Sai Rajeswar
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