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Tree search algorithms, such as branch-and-bound, are the most widely used tools for solving combinatorial and nonconvex problems. For example, they are the foremost method for solving (mixed) integer programs and constraint satisfaction…

Artificial Intelligence · Computer Science 2018-05-18 Maria-Florina Balcan , Travis Dick , Tuomas Sandholm , Ellen Vitercik

We introduce the Thresholding Monte Carlo Tree Search problem, in which, given a tree $\mathcal{T}$ and a threshold $\theta$, a player must answer whether the root node value of $\mathcal{T}$ is at least $\theta$ or not. In the given tree,…

Machine Learning · Statistics 2026-02-02 Shoma Nameki , Atsuyoshi Nakamura , Junpei Komiyama , Koji Tabata

Rapidly-exploring Random Tree (RRT) algorithms have been applied successfully to challenging robot motion planning and under-actuated nonlinear control problems. However a fundamental limitation of the RRT approach is the slow convergence…

Robotics · Computer Science 2024-11-04 Mathew Mithra Noel , Akshay Chawla

In recent years there has been much interest in the Monte Carlo tree search algorithm, a new, adaptive, randomized optimization algorithm. In fields as diverse as Artificial Intelligence, Operations Research, and High Energy Physics,…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-05-17 S. Ali Mirsoleimani , Aske Plaat , Jaap van den Herik , Jos Vermaseren

Multi-agent reinforcement learning (MARL) algorithms have accomplished remarkable breakthroughs in solving large-scale decision-making tasks. Nonetheless, most existing MARL algorithms are model-free, limiting sample efficiency and…

Machine Learning · Computer Science 2024-05-21 Qihan Liu , Jianing Ye , Xiaoteng Ma , Jun Yang , Bin Liang , Chongjie Zhang

This paper presents a novel graph reinforcement learning (RL) architecture to solve multi-robot task allocation (MRTA) problems that involve tasks with deadlines and workload, and robot constraints such as work capacity. While drawing…

Multiagent Systems · Computer Science 2022-05-09 Steve Paul , Payam Ghassemi , Souma Chowdhury

In this work we study a well-known and challenging problem of Multi-agent Pathfinding, when a set of agents is confined to a graph, each agent is assigned a unique start and goal vertices and the task is to find a set of collision-free…

Artificial Intelligence · Computer Science 2023-07-26 Yelisey Pitanov , Alexey Skrynnik , Anton Andreychuk , Konstantin Yakovlev , Aleksandr Panov

State of the art methods for robotic path planning in dynamic environments, such as crowds or traffic, rely on hand crafted motion models for agents. These models often do not reflect interactions of agents in real world scenarios. To…

Robotics · Computer Science 2020-02-03 Stuart Eiffert , He Kong , Navid Pirmarzdashti , Salah Sukkarieh

Optimizing the cost of evaluating a polynomial is a classic problem in computer science. For polynomials in one variable, Horner's method provides a scheme for producing a computationally efficient form. For multivariate polynomials it is…

Symbolic Computation · Computer Science 2015-06-05 J. Kuipers , J. A. M. Vermaseren , A. Plaat , H. J. van den Herik

Tree-structured multi-task architectures have been employed to jointly tackle multiple vision tasks in the context of multi-task learning (MTL). The major challenge is to determine where to branch out for each task given a backbone model to…

Machine Learning · Computer Science 2022-05-26 Lijun Zhang , Xiao Liu , Hui Guan

Today's automated vehicles lack the ability to cooperate implicitly with others. This work presents a Monte Carlo Tree Search (MCTS) based approach for decentralized cooperative planning using macro-actions for automated vehicles in…

Artificial Intelligence · Computer Science 2020-02-04 Karl Kurzer , Chenyang Zhou , J. Marius Zöllner

Monte Carlo Tree Search (MCTS) is a powerful algorithm for solving complex decision-making problems. This paper presents an optimized MCTS implementation applied to the FrozenLake environment, a classic reinforcement learning task…

Artificial Intelligence · Computer Science 2024-09-26 Esteban Aldana Guerra

Retrieving relevant targets from an extremely large target set under computational limits is a common challenge for information retrieval and recommendation systems. Tree models, which formulate targets as leaves of a tree with trainable…

Machine Learning · Statistics 2020-06-30 Jingwei Zhuo , Ziru Xu , Wei Dai , Han Zhu , Han Li , Jian Xu , Kun Gai

This work addresses the uniform parallel machine scheduling problem within an optimistic bilevel optimization framework. The leader seeks to minimize the weighted number of tardy jobs, while the follower aims to minimize the total…

Optimization and Control · Mathematics 2026-05-20 Quentin Schau , Federico Della Croce , Olivier Ploton , Vincent t'Kindt

Tree search-based methods have made significant progress in enhancing the code generation capabilities of large language models. However, due to the difficulty in effectively evaluating intermediate algorithmic steps and the inability to…

Artificial Intelligence · Computer Science 2025-12-18 Yuanyuan Lin , Xiangyu Ouyang , Teng Zhang , Kaixin Sui

The POMDP is a powerful framework for reasoning under outcome and information uncertainty, but constructing an accurate POMDP model is difficult. Bayes-Adaptive Partially Observable Markov Decision Processes (BA-POMDPs) extend POMDPs to…

Artificial Intelligence · Computer Science 2018-06-15 Sammie Katt , Frans A. Oliehoek , Christopher Amato

Non-monotone object rearrangement planning in confined spaces such as cabinets and shelves is a widely occurring but challenging problem in robotics. Both the robot motion and the available regions for object relocation are highly…

Robotics · Computer Science 2024-08-09 Hanwen Ren , Ahmed H. Qureshi

Monte-Carlo Tree Search (MCTS) is a family of sampling-based search algorithms widely used for online planning in sequential decision-making domains and at the heart of many recent advances in artificial intelligence. Understanding the…

Artificial Intelligence · Computer Science 2025-09-25 Yiyu Qian , Tim Miller , Zheng Qian , Liyuan Zhao

While individual robots are becoming increasingly capable, with new sensors and actuators, the complexity of expected missions increased exponentially in comparison. To cope with this complexity, heterogeneous teams of robots have become a…

Robotics · Computer Science 2024-11-07 Georg Heppner , David Oberacker , Arne Roennau , Rüdiger Dillmann

Bayes-optimal behavior, while well-defined, is often difficult to achieve. Recent advances in the use of Monte-Carlo tree search (MCTS) have shown that it is possible to act near-optimally in Markov Decision Processes (MDPs) with very large…

Artificial Intelligence · Computer Science 2012-02-20 John Asmuth , Michael L. Littman