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An Efficient Algorithm for Thresholding Monte Carlo Tree Search

Machine Learning 2026-02-02 v1 Machine Learning

Abstract

We introduce the Thresholding Monte Carlo Tree Search problem, in which, given a tree T\mathcal{T} and a threshold θ\theta, a player must answer whether the root node value of T\mathcal{T} is at least θ\theta or not. In the given tree, `MAX' or `MIN' is labeled on each internal node, and the value of a `MAX'-labeled (`MIN'-labeled) internal node is the maximum (minimum) of its child values. The value of a leaf node is the mean reward of an unknown distribution, from which the player can sample rewards. For this problem, we develop a δ\delta-correct sequential sampling algorithm based on the Track-and-Stop strategy that has asymptotically optimal sample complexity. We show that a ratio-based modification of the D-Tracking arm-pulling strategy leads to a substantial improvement in empirical sample complexity, as well as reducing the per-round computational cost from linear to logarithmic in the number of arms.

Cite

@article{arxiv.2601.22600,
  title  = {An Efficient Algorithm for Thresholding Monte Carlo Tree Search},
  author = {Shoma Nameki and Atsuyoshi Nakamura and Junpei Komiyama and Koji Tabata},
  journal= {arXiv preprint arXiv:2601.22600},
  year   = {2026}
}
R2 v1 2026-07-01T09:27:11.591Z