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Simultaneous localization and mapping is essential for position tracking and scene understanding. 3D Gaussian-based map representations enable photorealistic reconstruction and real-time rendering of scenes using multiple posed cameras. We…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Lisong C. Sun , Neel P. Bhatt , Jonathan C. Liu , Zhiwen Fan , Zhangyang Wang , Todd E. Humphreys , Ufuk Topcu

3D Time-of-Flight camera's images are affected by errors due to the diffuse (indirect) light and to the flare light. The presented method improves the 3D image reducing the distance's errors to dark surface objects. This is achieved by…

Computer Vision and Pattern Recognition · Computer Science 2009-10-01 D. Falie

Recent advances in 3D Gaussian Splatting (3D-GS) have shown remarkable success in representing 3D scenes and generating high-quality, novel views in real-time. However, 3D-GS and its variants assume that input images are captured based on…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Liao Shen , Tianqi Liu , Huiqiang Sun , Jiaqi Li , Zhiguo Cao , Wei Li , Chen Change Loy

In this work we present a novel method for reconstructing 3D surfaces using a multi-beam imaging sonar. We integrate the intensities measured by the sonar from different viewpoints for fixed cell positions in a 3D grid. For each cell we…

Robotics · Computer Science 2022-06-08 Sascha Arnold , Bilal Wehbe

Transient imaging or light-in-flight techniques capture the propagation of an ultra-short pulse of light through a scene, which in effect captures the optical impulse response of the scene. Recently, it has been shown that we can capture…

Computer Vision and Pattern Recognition · Computer Science 2015-12-22 Ryuichi Tadano , Adithya Kumar Pediredla , Kaushik Mitra , Ashok Veeraraghavan

3D object detection is essential for autonomous systems, enabling precise localization and dimension estimation. While LiDAR and RGB cameras are widely used, their fixed frame rates create perception gaps in high-speed scenarios. Event…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Jae-Young Kang , Hoonhee Cho , Kuk-Jin Yoon

We present a robust imaging method based on time-correspondence imaging and normalized ghost imaging (GI) that sets two thresholds to select the reference frame exposures for image reconstruction. This double-threshold time-correspondence…

Quantum Physics · Physics 2013-11-18 Ming-Fei Li , Yu-Ran Zhang , Xue-Feng Liu , Xu-Ri Yao , Kai-Hong Luo , Heng Fan , Ling-An Wu

Computational ghost imaging (CGI) is a single-pixel imaging technique that exploits the correlation between known random patterns and the measured intensity of light transmitted (or reflected) by an object. Although CGI can obtain two- or…

Various imaging methods for small animals are rapidly gaining acceptance in biology and medical research. Optical imaging is a very fast and convenient method of biological interrogation, but suffers from significant disadvantages, such as…

Time-of-flight cameras provide depth information, which is complementary to the photometric appearance of the scene in ordinary images. It is desirable to merge the depth and colour information, in order to obtain a coherent scene…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Miles Hansard , Georgios Evangelidis , Quentin Pelorson , Radu Horaud

Computational ghost imaging relies on the decomposition of an image into patterns that are summed together with weights that measure the overlap of each pattern with the scene being imaged. These tasks rely on a computer. Here we…

Neurons and Cognition · Quantitative Biology 2019-03-27 Alessandro Boccolini , Alessandro Fedrizzi , Daniele Faccio

The Fourier inversion of phased coherent diffraction patterns offers images without the resolution and depth-of-focus limitations of lens-based tomographic systems. We report on our recent experimental images inverted using recent…

In recent years, consumer-level depth cameras have been adopted for various applications. However, they often produce depth maps at only a moderately high frame rate (approximately 30 frames per second), preventing them from being used for…

Graphics · Computer Science 2018-11-06 Ming-Ze Yuan , Lin Gao , Hongbo Fu , Shihong Xia

We experimentally demonstrate Time-Resolved Nonlinear Ghost Imaging and its ability to perform hyperspectral imaging in difficult-to-access wavelength regions, such as the Terahertz domain. We operate by combining nonlinear quadratic sparse…

In this work, we present a conceptually simple yet effective framework for cross-modality 3D object detection, named voxel field fusion. The proposed approach aims to maintain cross-modality consistency by representing and fusing augmented…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Yanwei Li , Xiaojuan Qi , Yukang Chen , Liwei Wang , Zeming Li , Jian Sun , Jiaya Jia

Recent work has indicated that ghost imaging may have applications in standoff sensing. However, most theoretical work has addressed transmission-based ghost imaging. To be a viable remote-sensing system, the ghost imager needs to image…

Quantum Physics · Physics 2015-05-30 Nicholas D. Hardy , Jeffrey H. Shapiro

We propose Camera Splatting, a novel view optimization framework for novel view synthesis. Each camera is modeled as a 3D Gaussian, referred to as a camera splat, and virtual cameras, termed point cameras, are placed at 3D points sampled…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Gahye Lee , Hyomin Kim , Gwangjin Ju , Jooeun Son , Hyejeong Yoon , Seungyong Lee

3D recovery from multi-stereo and stereo images, as an important application of the image-based perspective geometry, serves many applications in computer vision, remote sensing and Geomatics. In this chapter, the authors utilize the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Rongjun Qin , Shuang Song , Xiao Ling , Mostafa Elhashash

Recent advancements in high-fidelity dynamic scene reconstruction have leveraged dynamic 3D Gaussians and 4D Gaussian Splatting for realistic scene representation. However, to make these methods viable for real-time applications such as…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Saqib Javed , Ahmad Jarrar Khan , Corentin Dumery , Chen Zhao , Mathieu Salzmann

Three-dimensional Gaussian Splatting (3DGS) has recently emerged as an efficient representation for novel-view synthesis, achieving impressive visual quality. However, in scenes dominated by large and low-texture regions, common in indoor…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Xirui Jin , Renbiao Jin , Boying Li , Danping Zou , Wenxian Yu