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A coloring of a graph is an assignment of colors to its vertices such that adjacent vertices have different colors. Two colorings are equivalent if they induce the same partition of the vertex set into color classes. Let $\mathcal{A}(G)$ be…
To address the dynamic nature of real-world networks, we generalize competitive diffusion games and Voronoi games from static to temporal graphs, where edges may appear or disappear over time. This establishes a new direction of studies in…
The vertex-edge marking game is played between two players on a graph, $G=(V,E)$, with one player marking vertices and the other marking edges. The players want to minimize/maximize, respectively, the number of marked edges incident to an…
We consider the following card guessing game with no feedback. An ordered deck of n cards labeled 1 up to n is riffle-shuffled exactly one time. Then, the goal of the game is to maximize the number of correct guesses of the cards. One after…
We consider the generalized game Lights Out played on a graph and investigate the following question: for a given positive integer $n$, what is the probability that a graph chosen uniformly at random from the set of graphs with $n$ vertices…
We study the following game on a finite graph $G = (V, E)$. At the start, each edge is assigned an integer $n_e \ge 0$, $n = \sum_{e \in E} n_e$. In round $t$, $1 \le t \le n$, a uniformly random vertex $v \in V$ is chosen and one of the…
We consider a synchronous process of particles moving on the vertices of a graph $G$, introduced by Cooper, McDowell, Radzik, Rivera and Shiraga (2018). Initially, $M$ particles are placed on a vertex of $G$. In subsequent time steps, all…
We study a problem motivated by a question related to quantum-error-correcting codes. Combinatorially, it involves the following graph parameter: $$f(G)=\min\set{|A|+|\{x\in V\setminus A : d_A(x)\text{is odd}\}| : A\neq\emptyset},$$ where…
The dollar game is a chip-firing game introduced by Baker and Norine (2007) as a context in which to formulate and prove the Riemann-Roch theorem for graphs. A divisor on a graph is a formal integer sum of vertices. Each determines a dollar…
A pebbling move on a graph removes two pebbles at a vertex and adds one pebble at an adjacent vertex. Rubbling is a version of pebbling where an additional move is allowed. In this new move, one pebble each is removed at vertices $v$ and…
A span of a given graph $G$ is the maximum distance that two players can keep at all times while visiting all vertices (edges) of $G$ and moving according to certain rules, that produce different variants of span. We prove that the vertex…
A proper labelling of a graph $G$ is a pair $({\pi},c_{\pi})$ in which ${\pi}$ is an assignment of numeric labels to some elements of $G$, and $c_{\pi}$ is a colouring induced by ${\pi}$ through some mathematical function over the set of…
A limit theorem for a sequence of diffusion processes on graphs is proved in a case when vary both parameters of the processes (the drift and diffusion coefficients on every edge and the asymmetry coefficients in every vertex), and…
Motivated by the controller placement problems in software-defined networks and the fair division principles of classical "cake cutting", we investigate the following two-player zero-sum game. In our model, a defender places a limited…
We establish a bound for the classic PUSH-PULL rumor spreading protocol on arbitrary graphs, in terms of the vertex expansion of the graph. We show that O(log^2(n)/\alpha) rounds suffice with high probability to spread a rumor from a single…
We prove that for every graph $G$ on $n$ vertices and with minimum degree five, the domination number $\gamma(G)$ cannot exceed $n/3$. The proof combines an algorithmic approach and the discharging method. Using the same technique, we…
A graph whose vertices are points in the plane and whose edges are noncrossing straight-line segments of unit length is called a \emph{matchstick graph}. We prove two somewhat counterintuitive results concerning the maximum number of edges…
We obtain some new upper bounds on the maximum number $f(n)$ of edges in $n$-vertex graphs without containing cycles of length four. This leads to an asymptotically optimal bound on $f(n)$ for a broad range of integers $n$ as well as a…
This paper proposes a game-theoretic approach to address the problem of optimal sensor placement for detecting cyber-attacks in networked control systems. The problem is formulated as a zero-sum game with two players, namely a malicious…
The numbers game is a one-player game played on a finite simple graph with certain "amplitudes" assigned to its edges and with an initial assignment of real numbers to its nodes. The moves of the game successively transform the numbers at…