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Diffeomorphic matching (only one of several names for this technique) is a technique for non-rigid registration of curves and surfaces in which the curve or surface is embedded in the flow of a time-series of vector fields. One seeks the…

Numerical Analysis · Mathematics 2009-11-13 C. J. Cotter

Graph matching aims to establish correspondences between vertices of graphs such that both the node and edge attributes agree. Various learning-based methods were recently proposed for finding correspondences between image key points based…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Zhenzhang Ye , Tarun Yenamandra , Florian Bernard , Daniel Cremers

We present a 3D modeling method which enables end-users to refine or detailize 3D shapes using machine learning, expanding the capabilities of AI-assisted 3D content creation. Given a coarse voxel shape (e.g., one produced with a simple box…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Qimin Chen , Zhiqin Chen , Vladimir G. Kim , Noam Aigerman , Hao Zhang , Siddhartha Chaudhuri

The joint bilateral filter, which enables feature-preserving signal smoothing according to the structural information from a guidance, has been applied for various tasks in geometry processing. Existing methods either rely on a static…

Graphics · Computer Science 2018-03-15 Juyong Zhang , Bailin Deng , Yang Hong , Yue Peng , Wenjie Qin , Ligang Liu

Many computational algorithms applied to geometry operate on discrete representations of shape. It is sometimes necessary to first simplify, or coarsen, representations found in modern datasets for practicable or expedited processing. The…

Computational Geometry · Computer Science 2023-02-10 Alexandros Dimitrios Keros , Kartic Subr

Many classical geometric inequalities on functionals of convex bodies depend on the dimension of the ambient space. We show that this dimension dependence may often be replaced (totally or partially) by different symmetry measures of the…

Metric Geometry · Mathematics 2014-12-11 René Brandenberg , Stefan König

Compacting orthogonal drawings is a challenging task. Usually algorithms try to compute drawings with small area or edge length while preserving the underlying orthogonal shape. We present a one-dimensional compaction algorithm that alters…

Data Structures and Algorithms · Computer Science 2017-06-21 Michael Jünger , Petra Mutzel , Christiane Spisla

Triangle meshes remain the most popular data representation for surface geometry. This ubiquitous representation is essentially a hybrid one that decouples continuous vertex locations from the discrete topological triangulation.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-23 Marie-Julie Rakotosaona , Noam Aigerman , Niloy Mitra , Maks Ovsjanikov , Paul Guerrero

We present a mathematical and algorithmic scheme for learning the principal geometric elements in an image or 3D object. We build on recent work that convexifies the basic problem of finding a combination of a small number shapes that…

Computer Vision and Pattern Recognition · Computer Science 2016-07-05 Alireza Aghasi , Justin Romberg

Exploiting internal spatial geometric constraints of sparse LiDARs is beneficial to depth completion, however, has been not explored well. This paper proposes an efficient method to learn geometry-aware embedding, which encodes the local…

Computer Vision and Pattern Recognition · Computer Science 2022-06-02 Wenchao Du , Hu Chen , Hongyu Yang , Yi Zhang

Mathematical morphology is a theory and technique to collect features like geometric and topological structures in digital images. Given a target image, determining suitable morphological operations and structuring elements is a cumbersome…

Computer Vision and Pattern Recognition · Computer Science 2019-09-05 Yucong Shen , Xin Zhong , Frank Y. Shih

Vision-based localization of an agent in a map is an important problem in robotics and computer vision. In that context, localization by learning matchable image features is gaining popularity due to recent advances in machine learning.…

Computer Vision and Pattern Recognition · Computer Science 2020-03-24 Janine Thoma , Danda Pani Paudel , Ajad Chhatkuli , Luc Van Gool

When matching parts of a surface to its whole, a fundamental question arises: Which points should be included in the matching process? The issue is intensified when using isometry to measure similarity, as it requires the validation of…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Amit Bracha , Thomas Dagès , Ron Kimmel

In computer graphics, smooth data reconstruction on 2D or 3D manifolds usually refers to subdivision problems. Such a method is only valid based on dense sample points. The manifold usually needs to be triangulated into meshes (or patches)…

Numerical Analysis · Mathematics 2011-05-30 Li Chen , Feng Luo

We investigate approximation algorithms for several fundamental optimization problems on geometric packing. The geometric objects considered are very generic, namely $d$-dimensional convex fat objects. Our main contribution is a versatile…

Computational Geometry · Computer Science 2025-01-03 Vítor Gomes Chagas , Elisa Dell'Arriva , Flávio Keidi Miyazawa

We present Geometry in Style, a new method for identity-preserving mesh stylization. Existing techniques either adhere to the original shape through overly restrictive deformations such as bump maps or significantly modify the input shape…

Graphics · Computer Science 2025-04-04 Nam Anh Dinh , Itai Lang , Hyunwoo Kim , Oded Stein , Rana Hanocka

3D mesh segmentation is an important task with many biomedical applications. The human body has bilateral symmetry and some variations in organ positions. It allows us to expect a positive effect of rotation and inversion invariant layers…

Image and Video Processing · Electrical Eng. & Systems 2023-11-07 Vladislav Dordiuk , Maksim Dzhigil , Konstantin Ushenin

We present a suite of techniques for jointly optimizing triangle meshes and shading models to match the appearance of reference scenes. This capability has a number of uses, including appearance-preserving simplification of extremely…

Graphics · Computer Science 2021-04-12 Jon Hasselgren , Jacob Munkberg , Jaakko Lehtinen , Miika Aittala , Samuli Laine

In this note, we revisit the \emph{relaxation and rounding} technique employed several times in algorithmic mechanism design. We try to introduce a general framework which covers the most significant algorithms in mechanism design that use…

Computer Science and Game Theory · Computer Science 2016-08-18 Salman Fadaei

We construct a converging geometric iterated function system on the moduli space of ordered triangles, for which the involved functions have geometric meanings and contain a non-contraction map under the natural metric.

Dynamical Systems · Mathematics 2016-05-09 Jiajun Wang , Ying Zhang