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Many problems in computational geometry are not stated in graph-theoretic terms, but can be solved efficiently by constructing an auxiliary graph and performing a graph-theoretic algorithm on it. Often, the efficiency of the algorithm…

Computational Geometry · Computer Science 2009-08-28 David Eppstein

This paper tackles the intricate challenge of object removal to update the radiance field using the 3D Gaussian Splatting. The main challenges of this task lie in the preservation of geometric consistency and the maintenance of texture…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Yuxin Wang , Qianyi Wu , Guofeng Zhang , Dan Xu

A complete treatment of the intersections of two geodesics on the surface of an ellipsoid of revolution is given. With a suitable metric for the distances between intersections, bounds are placed on their spacing. This leads to fast and…

Geophysics · Physics 2024-04-02 Charles F. F. Karney

We study the problem of moving a vertex in an unstructured mesh of triangular, quadrilateral, or tetrahedral elements to optimize the shapes of adjacent elements. We show that many such problems can be solved in linear time using…

Computational Geometry · Computer Science 2010-01-21 Nina Amenta , Marshall Bern , David Eppstein

Existing auto-regressive mesh generation approaches suffer from ineffective topology preservation, which is crucial for practical applications. This limitation stems from previous mesh tokenization methods treating meshes as simple…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Gaochao Song , Zibo Zhao , Haohan Weng , Jingbo Zeng , Rongfei Jia , Shenghua Gao

The aim of the paper is to show algorithms for geometrical manipulations on NURBS surfaces. These include generating NURBS surfaces that pass through given points, calculating the minimum distance to a point and include line to surface and…

Numerical Analysis · Mathematics 2022-10-25 Gernot Beer

Surface parameterization is a fundamental concept in fields such as differential geometry and computer graphics. It involves mapping a surface in three-dimensional space onto a two-dimensional parameter space. This process allows for the…

Numerical Analysis · Mathematics 2024-12-16 Shu-Yung Liu , Mei-Heng Yueh

Accurately reconstructing a 3D scene including explicit geometry information is both attractive and challenging. Geometry reconstruction can benefit from incorporating differentiable appearance models, such as Neural Radiance Fields and 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Ancheng Lin , Yusheng Xiang , Paul Kennedy , Jun Li

When three-dimensional bodies contain thin features, non-trivial topology, or scan-derived surfaces, volumetric meshing can become the dominant bottleneck in simulation workflows. We replace this step with a learned geometric…

Computational Physics · Physics 2026-04-02 WaiChing Sun

Artificial intelligence is beginning to reduce the manual effort in the CAD-to-mesh pipeline. Written for meshing and geometry practitioners with limited AI background, this survey organizes recent work by workflow step. We cover part…

Computational Engineering, Finance, and Science · Computer Science 2026-02-03 Steven Owen , Nathan Brown , Nikos Chrisochoides , Rao Garimella , Xianfeng Gu , Franck Ledoux , Na Lei , Roshan Quadros , Navamita Ray , Nicolas Winovich , Yongjie Jessica Zhang

Many approaches to 3D image segmentation are based on hierarchical clustering of supervoxels into image regions. Here we describe a distributed algorithm capable of handling a tremendous number of supervoxels. The algorithm works…

Computer Vision and Pattern Recognition · Computer Science 2021-06-22 Ran Lu , Aleksandar Zlateski , H. Sebastian Seung

With advances in technology, there has been growing interest in developing effective mapping methods for 3-dimensional objects in recent years. Volumetric parameterization for 3D solid manifolds plays an important role in processing 3D…

Computational Geometry · Computer Science 2025-06-23 Zhiyuan Lyu , Qiguang Chen , Gary P. T. Choi , Lok Ming Lui

Many parametrization and mapping-related problems in geometry processing can be viewed as metric optimization problems, i.e., computing a metric minimizing a functional and satisfying a set of constraints, such as flatness. Penner…

Computational Geometry · Computer Science 2024-03-06 Ryan Capouellez , Denis Zorin

We describe a method for modeling the geometry of porous materials. The approach enables the independent selection of crucial parameters, including porosity, pore size distribution, pore shape, and connectivity. Consequently, it can…

Materials Science · Physics 2024-04-19 Felix Buchele , Patric Müller , Michael Blank , Thorsten Pöschel

This paper is concerned with the construction of graded meshes for approximating so-called singular solutions of elliptic boundary value problems by means of multipatch discontinuous Galerkin Isogeometric Analysis schemes. Such solutions…

Numerical Analysis · Mathematics 2015-12-03 Ulrich Langer , Angelos Mantzaflaris , Stephen E. Moore , Ioannis Toulopoulos

Triangles are everywhere in the virtual world. The surface of nearly every graphical object is saved as a triangular mesh on a computer. Light effects and movements of virtual objects are computed on the basis of triangulations. Besides…

History and Overview · Mathematics 2023-07-27 Dimitris Vartziotis , Doris Bohnet

Unit disk graphs are intersection graphs of circles of unit radius in the plane. We present simple and provably good heuristics for a number of classical NP-hard optimization problems on unit disk graphs. The problems considered include…

Combinatorics · Mathematics 2016-09-06 Madhav V. Marathe , H. Breu , Harry B. Hunt , S. S. Ravi , Daniel J. Rosenkrantz

This paper tackles the challenging problem of constrained hexahedral meshing. An algorithm is introduced to build combinatorial hexahedral meshes whose boundary facets exactly match a given quadrangulation of the topological sphere. This…

Computational Geometry · Computer Science 2019-07-18 Kilian Verhetsel , Jeanne Pellerin , Jean-François Remacle

Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…

Graphics · Computer Science 2025-09-26 Christian Stippel , Felix Mujkanovic , Thomas Leimkühler , Pedro Hermosilla

Despite recent advances in geometric modeling, 3D mesh modeling still involves a considerable amount of manual labor by experts. In this paper, we introduce Mesh Draping: a neural method for transferring existing mesh structure from one…

Graphics · Computer Science 2021-10-12 Amir Hertz , Or Perel , Raja Giryes , Olga Sorkine-Hornung , Daniel Cohen-Or
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