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Argus exploits a Multi-Agent Reinforcement Learning (MARL) framework to create a 3D mapping of the disaster scene using agents present around the incident zone to facilitate the rescue operations. The agents can be both human bystanders at…

Computers and Society · Computer Science 2019-06-10 Vidyasagar Sadhu , Gabriel Salles-Loustau , Dario Pompili , Saman Zonouz , Vincent Sritapan

Occluded and long-range objects are ubiquitous and challenging for 3D object detection. Point cloud sequence data provide unique opportunities to improve such cases, as an occluded or distant object can be observed from different viewpoints…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Yingwei Li , Charles R. Qi , Yin Zhou , Chenxi Liu , Dragomir Anguelov

We introduce a novel distributed rendering approach to generate high-quality graphics in thin-client games and VR applications. Many mobile devices have limited computational power to achieve ray tracing in real-time. Hence,…

Graphics · Computer Science 2022-10-12 Yu Wei Tan , Louiz Kim-Chan , Anthony Halim , Anand Bhojan

The safety of autonomous vehicles (AVs) depends on their ability to perform complex computations on high-volume sensor data in a timely manner. Their ability to run these computations with state-of-the-art models is limited by the…

Robotics · Computer Science 2023-08-08 Peter Schafhalter , Sukrit Kalra , Le Xu , Joseph E. Gonzalez , Ion Stoica

Augmented reality (AR) technology is developing fast and provides users with new ways to interact with the real-world surrounding environment. Although the performance of holographic AR multimedia devices can be measured with traditional…

Multimedia · Computer Science 2022-12-29 Longyu Zhang , Haiwei Dong , Abdulmotaleb El Saddik

Fast and accurate eye tracking in a virtual reality or augmented reality headset could lead to better display performance and enable novel methods of user interaction with the system. However, it remains a challenge for a system to combine…

Mobile robotic manipulation--the ability of robots to navigate spaces and interact with objects--is a core capability of physical AI. Foundation models have led to breakthroughs in their performance, but at a significant computational cost.…

Purpose. Ability to locate and track ultrasound images in the 3D operating space is of great benefit for multiple clinical applications. This is often accomplished by tracking the probe using a precise but expensive optical or…

Image and Video Processing · Electrical Eng. & Systems 2022-05-11 Yitian Zhou , Gaétan Lelu , Boris Labbé , Guillaume Pasquier , Pierre Le Gargasson , Albert Murienne , Laurent Launay

The rapid growth of multi-user eXtended Reality (XR) applications, spanning fields such as entertainment, education, and telemedicine, demands seamless, immersive experiences for users interacting within shared, distributed environments.…

Networking and Internet Architecture · Computer Science 2026-02-04 Inhar Yeregui , Ángel Martín , Mikel Zorrilla , Roberto Viola , Jasone Astorga , Eduardo Jacob

This study addresses the challenge of accurate 6D pose estimation in Augmented Reality (AR), a critical component for seamlessly integrating virtual objects into real-world environments. Our research primarily addresses the difficulty of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Mayura Manawadu , Sieun Park , Soon-Yong Park

Recent advances in computer vision has led to a growth of interest in deploying visual analytics model on mobile devices. However, most mobile devices have limited computing power, which prohibits them from running large scale visual…

Image and Video Processing · Electrical Eng. & Systems 2022-04-18 Zhongzheng Yuan , Samyak Rawlekar , Siddharth Garg , Elza Erkip , Yao Wang

Mixed Reality (MR)-aided operation overlays digital objects on the physical world to provide a more immersive and intuitive operation process. A primary challenge is the precise and fast auto-verification of whether the user follows MR…

Multimedia · Computer Science 2025-12-05 Jiangong Chen , Mingyu Zhu , Bin Li

Mobile cloud computing relieves the tension between compute-intensive mobile applications and battery-constrained mobile devices by enabling the offloading of computing tasks from mobiles to a remote processors. This paper considers a…

Networking and Internet Architecture · Computer Science 2017-05-19 Seongah Jeong , Osvaldo Simeone , Joonhyuk Kang

Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a…

Networking and Internet Architecture · Computer Science 2026-01-06 Gabriel Almeida , João Paulo Esper , Cleverson Nahum , Aldebaro Klautau , Kleber Vieira Cardoso

This paper presents MAMoC, a framework which brings together a diverse range of infrastructure types including mobile devices, cloudlets, and remote cloud resources under one unified API. MAMoC allows mobile applications to leverage the…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-11-16 Dawand Sulaiman , Adam Barker

A key challenge in wide adoption of sophisticated context-aware applications is the requirement of continuous sensing and context computing. This paper presents Panorama, a middleware that identifies collaboration opportunities to offload…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-01-13 Khaled Alanezi , Xinyang Zhou , Lijun Chen , Shivakant Mishra

Cloud virtual reality (VR) gaming traffic characteristics such as frame size, inter-arrival time, and latency need to be carefully studied as a first step toward scalable VR cloud service provisioning. To this end, in this paper we analyze…

Signal Processing · Electrical Eng. & Systems 2021-09-22 Sihao Zhao , Hatem Abou-zeid , Ramy Atawia , Yoga Suhas Kuruba Manjunath , Akram Bin Sediq , Xiao-Ping Zhang

Current approaches to designing energy-efficient applications typically rely on measuring individual components using readily available local metrics, like CPU utilization. However, these metrics fall short when applied to cloud-native…

Software Engineering · Computer Science 2025-03-12 Sebastian Werner , Maria C. Borges , Karl Wolf , Stefan Tai

This paper introduces M2AR, a new web-based, two- and three-dimensional modeling environment that enables the modeling and execution of augmented reality applications without requiring programming knowledge. The platform is based on a 3D…

Human-Computer Interaction · Computer Science 2024-10-08 Fabian Muff , Hans-Georg Fill

A significant limitation of current smartphone-based eye-tracking algorithms is their low accuracy when applied to video-type visual stimuli, as they are typically trained on static images. Also, the increasing demand for real-time…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Nishan Gunawardena , Gough Yumu Lui , Jeewani Anupama Ginige , Bahman Javadi