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Related papers: Continuous Terrain Guarding with Two-Sided Guards

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We study terrain visibility graphs, a well-known graph class closely related to polygon visibility graphs in computational geometry, for which a precise graph-theoretical characterization is still unknown. Over the last decade, terrain…

Computational Geometry · Computer Science 2020-08-26 Vincent Froese , Malte Renken

We introduce and study the problem of planning a trajectory for an agent to carry out a scouting mission while avoiding being detected by an adversarial guard. This introduces an adversarial version of classical visibility-based planning…

Robotics · Computer Science 2019-02-26 Zhongshun Zhang , Yoonchang Sung , Lifeng Zhou , Jonathon M. Smereka , Joseph Lee , Pratap Tokekar

Given a grid terrain T and a viewpoint v, the viewshed of v is the set of grid points of T that are visible from v. To decide whether a point p is visible one needs to interpolate the elevation of the terrain along the line-of-sight vp.…

Data Structures and Algorithms · Computer Science 2018-10-05 Herman Haverkort , Laura Toma

Given a simple polygon $\mathcal{P}$ on $n$ vertices, two points $x,y$ in $\mathcal{P}$ are said to be visible to each other if the line segment between $x$ and $y$ is contained in $\mathcal{P}$. The Point Guard Art Gallery problem asks for…

Computational Geometry · Computer Science 2016-07-20 Édouard Bonnet , Tillmann Miltzow

In any simple polygonal art gallery with n walls, we show that it is possible to place floor(n/2)-1 guards whose range of vision is 180 degrees in such a way that every interior point of the gallery can be seen by one of them, and such that…

Combinatorics · Mathematics 2020-07-09 Daniel Florentino , Ethan Moy , Robert Muth

Let $P$ be an orthogonal polygon. Consider a sliding camera that travels back and forth along an orthogonal line segment $s\in P$ as its \emph{trajectory}. The camera can see a point $p\in P$ if there exists a point $q\in s$ such that $pq$…

Computational Geometry · Computer Science 2013-03-12 Stephane Durocher , Saeed Mehrabi

In this work, we present a geometry-based grasping algorithm that is capable of efficiently generating both top and side grasps for unknown objects, using a single view RGB-D camera, and of selecting the most promising one. We demonstrate…

Robotics · Computer Science 2019-07-19 Brice Denoun , Beatriz Leon , Claudio Zito , Rustam Stolkin , Lorenzo Jamone , Miles Hansard

We study the linear bandit problem that accounts for partially observable features. Without proper handling, unobserved features can lead to linear regret in the decision horizon $T$, as their influence on rewards is unknown. To tackle this…

Machine Learning · Statistics 2025-08-19 Wonyoung Kim , Sungwoo Park , Garud Iyengar , Assaf Zeevi , Min-hwan Oh

Given trajectories with gaps, we investigate methods to tighten spatial bounds on areas (e.g., nodes in a spatial network) where possible rendezvous activity could have occurred. The problem is important for reducing the onerous amount of…

Databases · Computer Science 2022-06-28 Arun Sharma , Jayant Gupta , Subhankar Ghosh

We study the m-Eternal Domination problem, which is the following two-player game between a defender and an attacker on a graph: initially, the defender positions k guards on vertices of the graph; the game then proceeds in turns between…

Discrete Mathematics · Computer Science 2025-07-15 Tiziana Calamoneri , Federico Corò , Neeldhara Misra , Saraswati G. Nanoti , Giacomo Paesani

Despite the improved accuracy of deep neural networks, the discovery of adversarial examples has raised serious safety concerns. In this paper, we study two variants of pointwise robustness, the maximum safe radius problem, which for a…

Machine Learning · Computer Science 2020-04-07 Min Wu , Matthew Wicker , Wenjie Ruan , Xiaowei Huang , Marta Kwiatkowska

Computing a Euclidean minimum spanning tree of a set of points is a seminal problem in computational geometry and geometric graph theory. We combine it with another classical problem in graph drawing, namely computing a monotone geometric…

Computational Geometry · Computer Science 2024-11-26 Emilio Di Giacomo , Walter Didimo , Eleni Katsanou , Lena Schlipf , Antonios Symvonis , Alexander Wolff

We study the Art Gallery Problem for face guards in polyhedral environments. The problem can be informally stated as: how many (not necessarily convex) windows should we place on the external walls of a dark building, in order to completely…

Computational Geometry · Computer Science 2014-04-22 Giovanni Viglietta

The boundary-boundary art-gallery problem asks, given a polygon $P$ representing an art-gallery, for a minimal set of guards that can see the entire boundary of $P$ (the wall of the art gallery), where the guards must be placed on the…

Computational Geometry · Computer Science 2026-03-13 Jack Stade

Varying terrain conditions and limited field-of-view restricts the visibility of aerial robots while performing visual monitoring operations. In this paper, we study the multi-point monitoring problem on a 2.5D terrain using an unmanned…

Robotics · Computer Science 2019-03-19 Parikshit Maini , Suijt PB , Pratap Tokekar

We consider a generalization of the classical Art Gallery Problem, where instead of a light source, the guards, called $k$-transmitters, model a wireless device with a signal that can pass through at most $k$ walls. We show it is NP-hard to…

Computational Geometry · Computer Science 2020-04-15 Sarah Cannon , Thomas G. Fai , Justin Iwerks , Undine Leopold , Christiane Schmidt

This paper introduces the covering path problem on a grid (CPPG) which finds the cost-minimizing path connecting a subset of points in a grid such that each point that needs to be covered is within a predetermined distance of a point from…

Optimization and Control · Mathematics 2019-04-26 Liwei Zeng , Sunil Chopra , Karen Smilowitz

For a polygon P with n vertices, the vertex guarding problem asks for the minimum subset G of P's vertices such that every point in P is seen by at least one point in G. This problem is NP-complete and APX-hard. The first approximation…

Computational Geometry · Computer Science 2011-02-17 James King

We study the problem of planning paths for a team of robots for visually monitoring an environment. Our work is motivated by surveillance and persistent monitoring applications. We are given a set of target points in a polygonal environment…

Robotics · Computer Science 2016-12-13 Pratap Tokekar , Ashish Kumar Budhiraja , Vijay Kumar

We study the minimum vertex cover problem in the following stochastic setting. Let $G$ be an arbitrary given graph, $p \in (0, 1]$ a parameter of the problem, and let $G_p$ be a random subgraph that includes each edge of $G$ independently…

Data Structures and Algorithms · Computer Science 2021-12-13 Soheil Behnezhad , Avrim Blum , Mahsa Derakhshan
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