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This paper discusses a distance guarding concept on triangulation graphs, which can be associated with distance domination and distance vertex cover. We show how these subjects are interconnected and provide tight bounds for any n-vertex…

Computational Geometry · Computer Science 2013-07-09 Santiago Canales , Gregorio Hernández , Mafalda Martins , Inês Matos

In this article, the issue of guarding multi-agent systems against a sequence of intruder attacks through mobile heterogeneous guards (guards with different ranges) is discussed. The article makes use of graph theoretic abstractions of such…

Discrete Mathematics · Computer Science 2015-03-17 Waseem Abbas , Sajal Bhatia , Xenofon Koutsoukos

Drones and other small unmanned aerial vehicles are starting to get permission to fly within city limits. While video cameras are easily available in most cities, their purpose is to guard the streets at ground level. Guarding the aerial…

Computational Geometry · Computer Science 2020-07-24 Ovidiu Daescu , Hemant Malik

This paper studies the problem of defending (1D and 2D) boundaries against a large number of continuous attacks with a heterogeneous group of defenders. The defender team has perfect information of the attack events within some time (finite…

Robotics · Computer Science 2023-02-21 Si Wei Feng , Jingjin Yu

We introduce a new variant of the art gallery problem that comes from safety issues. In this variant we are not interested in guard sets of smallest cardinality, but in guard sets with largest possible distances between these guards. To the…

Computational Geometry · Computer Science 2023-09-11 Christian Rieck , Christian Scheffer

We explore an Art Gallery variant where each point of a polygon must be seen by k guards, and guards cannot see through other guards. Surprisingly, even covering convex polygons under this variant is not straightforward. For example,…

Computational Geometry · Computer Science 2025-09-18 MIT CompGeom Group , Hugo A. Akitaya , Erik D. Demaine , Adam Hesterberg , Anna Lubiw , Jayson Lynch , Joseph O'Rourke , Frederick Stock

Given a closed simple polygon $P$, we say two points $p,q$ see each other if the segment $pq$ is fully contained in $P$. The art gallery problem seeks a minimum size set $G\subset P$ of guards that sees $P$ completely. The only currently…

Computational Geometry · Computer Science 2024-08-07 Simon Hengeveld , Tillmann Miltzow

In this paper, we study grid-obstacle representations of graphs where we assign grid-points to vertices and define obstacles such that an edge exists if and only if an $xy$-monotone grid path connects the two endpoints without hitting an…

Computational Geometry · Computer Science 2017-08-31 Therese Biedl , Saeed Mehrabi

We examine the Art Gallery Problem with Edge Guards. We present a heuristic algorithm to arrange edge guards to guard only the inward side of the walls of any N-vertex simple polygonal gallery using at most roof (N/4) edge guards - a…

Metric Geometry · Mathematics 2012-07-17 R. Nandakumar

A k-transmitter in a simple orthogonal polygon P is a mobile guard that travels back and forth along an orthogonal line segment s inside P. The k-transmitter can see a point p in P if there exists a point q on s such that the line segment…

Computational Geometry · Computer Science 2015-12-08 Saeed Mehrabi , Abbas Mehrabi

A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to find a shortest descending path (SDP) from s to t in a…

Computational Geometry · Computer Science 2008-05-12 Mustaq Ahmed , Sandip Das , Sachin Lodha , Anna Lubiw , Anil Maheshwari , Sasanka Roy

Eternal vertex cover is the following two-player game between a defender and an attacker on a graph. Initially, the defender positions k guards on k vertices of the graph; the game then proceeds in turns between the defender and the…

Combinatorics · Mathematics 2025-04-08 Tiziana Calamoneri , Federico Corò , Giacomo Paesani

The Art Gallery Problem (AGP) asks for placing a minimum number of stationary guards in a polygonal region P, such that all points in P are guarded. The problem is known to be NP-hard, and its inherent continuous structure (with both the…

Computational Geometry · Computer Science 2014-12-19 Sándor P. Fekete , Stephan Friedrichs , Alexander Kröller , Christiane Schmidt

Blind Perspective-n-Point (PnP) is the problem of estimating the position and orientation of a camera relative to a scene, given 2D image points and 3D scene points, without prior knowledge of the 2D-3D correspondences. Solving for pose and…

Computer Vision and Pattern Recognition · Computer Science 2020-09-09 Dylan Campbell , Liu Liu , Stephen Gould

In this paper, we consider the Visibility Graph Recognition and Reconstruction problems in the context of terrains. Here, we are given a graph $G$ with labeled vertices $v_0, v_1, \ldots, v_{n-1}$ such that the labeling corresponds with a…

Computational Geometry · Computer Science 2020-04-03 Safwa Ameer , Matt Gibson-Lopez , Erik Krohn , Sean Soderman , Qing Wang

The vertex p-center problem consists of locating p facilities among a set of M potential sites such that the maximum distance from any demand to its closest located facility is minimized. The complete vertex p-center problem solves the…

Optimization and Control · Mathematics 2021-09-28 F. Antonio Medrano

In this extended abstract, we present a PTAS for guarding the vertices of a weakly-visible polygon $P$ from a subset of its vertices, or in other words, a PTAS for computing a minimum dominating set of the visibility graph of the vertices…

Computational Geometry · Computer Science 2018-10-02 Matthew J. Katz

We study a two-player game played on undirected graphs called {\sc Trail Trap}, which is a variant of a game known as {\sc Partizan Edge Geography}. One player starts by choosing any edge and moving a token from one endpoint to the other;…

We address recently proposed chromatic versions of the classic Art Gallery Problem. Assume a simple polygon $P$ is guarded by a finite set of point guards and each guard is assigned one of $t$ colors. Such a chromatic guarding is said to be…

Computational Geometry · Computer Science 2014-12-15 Frank Hoffmann , Klaus Kriegel , Max Willert

Let an orthogonal polyhedron be the union of a finite set of boxes in $\mathbb R^3$ (i.e., cuboids with edges parallel to the coordinate axes), whose surface is a connected 2-manifold. We study the NP-complete problem of guarding a…

Computational Geometry · Computer Science 2019-10-25 Giovanni Viglietta