Related papers: DOOM Level Generation using Generative Adversarial…
Generative Adversarial Networks (GAN) have demonstrated impressive results in modeling the distribution of natural images, learning latent representations that capture semantic variations in an unsupervised basis. Beyond the generation of…
Generative Adversarial Networks (GANs) have been extremely successful in various application domains such as computer vision, medicine, and natural language processing. Moreover, transforming an object or person to a desired shape become a…
This work introduces a novel system for the generation of images that contain multiple classes of objects. Recent work in Generative Adversarial Networks have produced high quality images, but many focus on generating images of a single…
Generative Networks have proved to be extremely effective in image restoration and reconstruction in the past few years. Generating faces from textual descriptions is one such application where the power of generative algorithms can be…
Generative Adversarial Networks (GAN) have received wide attention in the machine learning field for their potential to learn high-dimensional, complex real data distribution. Specifically, they do not rely on any assumptions about the…
Generative adversarial networks (GANs) are a recent approach to train generative models of data, which have been shown to work particularly well on image data. In the current paper we introduce a new model for texture synthesis based on GAN…
With the recent progress in Generative Adversarial Networks (GANs), it is imperative for media and visual forensics to develop detectors which can identify and attribute images to the model generating them. Existing works have shown to…
In the past several decades, many attempts have been made to model synthetic realistic geometric data. The goal of such models is to generate plausible 3D geometries and textures. Perhaps the best known of its kind is the linear 3D…
Generative Adversarial Networks (GANs) have achieved remarkable results in the task of generating realistic natural images. In most successful applications, GAN models share two common aspects: solving a challenging saddle point…
Generative Adversarial Networks (GANs) have known a tremendous success for many continuous generation tasks, especially in the field of image generation. However, for discrete outputs such as language, optimizing GANs remains an open…
This paper investigates the suitability of using Generative Adversarial Networks (GANs) to generate stable structures for the physics-based puzzle game Angry Birds. While previous applications of GANs for level generation have been mostly…
Ever since its debut, generative adversarial networks (GANs) have attracted tremendous amount of attention. Over the past years, different variations of GANs models have been developed and tailored to different applications in practice.…
Despite the success of Generative Adversarial Networks (GANs), mode collapse remains a serious issue during GAN training. To date, little work has focused on understanding and quantifying which modes have been dropped by a model. In this…
Many existing conditional Generative Adversarial Networks (cGANs) are limited to conditioning on pre-defined and fixed class-level semantic labels or attributes. We propose an open set GAN architecture (OpenGAN) that is conditioned…
Automatic generation of level maps is a popular form of automatic content generation. In this study, a recently developed technique employing the {\em do what's possible} representation is used to create open-ended level maps. Generation of…
Generative Adversarial Networks (GANs) have proven to be a powerful tool in generating artistic images, capable of mimicking the styles of renowned painters, such as Claude Monet. This paper introduces a tiered GAN model to progressively…
Deep neural network learning can be formulated as a non-convex optimization problem. Existing optimization algorithms, e.g., Adam, can learn the models fast, but may get stuck in local optima easily. In this paper, we introduce a novel…
Domain Generation Algorithms (DGAs) are frequently used to generate numerous domains for use by botnets. These domains are often utilized as rendezvous points for servers that malware has command and control over. There are many algorithms…
Generative adversarial networks (GANs) and other adversarial methods are based on a game-theoretical perspective on joint optimization of two neural networks as players in a game. Adversarial techniques have been extensively used to…
Recently, increasing works have proposed to drive evolutionary algorithms using machine learning models. Usually, the performance of such model based evolutionary algorithms is highly dependent on the training qualities of the adopted…