Related papers: Layered Fields for Natural Tessellations on Surfac…
With the increase in computational power for the available hardware, the demand for high-resolution data in computer graphics applications increases. Consequently, classical geometry processing techniques based on linear algebra solutions…
Partial differential equations (PDEs) are often computationally challenging to solve, and in many settings many related PDEs must be be solved either at every timestep or for a variety of candidate boundary conditions, parameters, or…
We introduce radiance meshes, a technique for representing radiance fields with constant density tetrahedral cells produced with a Delaunay tetrahedralization. Unlike a Voronoi diagram, a Delaunay tetrahedralization yields simple triangles…
Isocontouring is one of the most widely used visualization techniques. However, many popular contouring algorithms were created prior to the advent of ubiquitous parallel approaches, such as multi-core, shared memory computing systems. With…
This paper introduces a novel method for the efficient second-order accurate computation of normal fields from volume fractions on unstructured polyhedral meshes. Locally, i.e. in each mesh cell, an averaged normal is reconstructed by…
This paper presents a range of results in partial differential equations (PDEs) in which Voronoi patterns arise. We investigate the connection between the solution to an elliptic equation and its probabilistic interpretation as a stochastic…
In this paper, we propose the differentiable voxelization of 3D meshes via the winding number and solid angles. The proposed approach achieves fast, flexible, and accurate voxelization of 3D meshes, admitting the computation of gradients…
The paper presents a new method for shape and topology optimization based on an efficient and scalable boundary integral formulation for elasticity. To optimize topology, our approach uses iterative extraction of isosurfaces of a…
When three-dimensional bodies contain thin features, non-trivial topology, or scan-derived surfaces, volumetric meshing can become the dominant bottleneck in simulation workflows. We replace this step with a learned geometric…
The large-scale matter distribution represents a complex network of structure elements such as voids, clusters, filaments, and sheets. This network is spanned by a point distribution. The global properties of the point process can be…
Poisson Surface Reconstruction is a widely-used algorithm for reconstructing a surface from an oriented point cloud. To facilitate applications where only partial surface information is available, or scanning is performed sequentially, a…
In this investigation we focus on the problem of mapping the ground reflectivity with multiple laser scanners mounted on mobile robots/vehicles. The problem originates because regions of the ground become populated with a varying number of…
This paper introduces a set of numerical methods for Riemannian shape analysis of 3D surfaces within the setting of invariant (elastic) second-order Sobolev metrics. More specifically, we address the computation of geodesics and geodesic…
Many network architectures exist for learning on meshes, yet their constructions entail delicate trade-offs between difficulty learning high-frequency features, insufficient receptive field, sensitivity to discretization, and inefficient…
We introduce a numerical framework that enables unprecedented direct numerical studies of the electropermeabilization effects of a cell aggregate at the meso-scale. Our simulations qualitatively replicate the shadowing effect observed in…
We present a high order time-domain nodal discontinuous Galerkin method for wave problems on hybrid meshes consisting of both wedge and tetrahedral elements. We allow for vertically mapped wedges which can be deformed along the extruded…
A new method is proposed to divide a spherical surface into equal-area cells. The method is based on dividing a sphere into several latitudinal bands of near-constant span with further division of each band into equal-area cells. It is…
In this paper, we construct an algorithm for determining whether a given tessellation on a sphere is a spherical Laguerre Voronoi diagram or not. For spherical Laguerre tessellations, not only the locations of the Voronoi generators, but…
In this paper we present a high-order kernel method for numerically solving diffusion and reaction-diffusion partial differential equations (PDEs) on smooth, closed surfaces embedded in $\mathbb{R}^d$. For two-dimensional surfaces embedded…
Many materials show anisotropic light scattering patterns due to the shape and local alignment of their underlying micro structures: surfaces with small elements such as fibers, or the ridges of a brushed metal, are very sparse and require…