Related papers: The $Q_2$-free process in the hypercube
We characterise the quintic (i.e. 5-regular) multigraphs with the property that every edge lies in a triangle. Such a graph is either from a set of small graphs or is formed by adding a perfect matching to a line graph of a cubic graph as…
We prove an asymptotically tight lower bound on the average size of independent sets in a triangle-free graph on $n$ vertices with maximum degree $d$, showing that an independent set drawn uniformly at random from such a graph has expected…
We study the pressure of the "edge-triangle model", which is equivalent to the cumulant generating function of triangles in the Erd\"os-R\'enyi random graph. By analyzing finite graphs of increasing volume, as well as the graphon…
The paper concerns lattice triangulations, that is, triangulations of the integer points in a polygon in $\mathbb{R}^2$ whose vertices are also integer points. Lattice triangulations have been studied extensively both as geometric objects…
We study countable graphs that -- up to isomorphism and with probability one -- arise from a random process, in a similar fashion as the Rado graph. Unlike in the classical case, we do not require that probabilities assigned to pairs of…
We study the typical structure and the number of triangle-free graphs with $n$ vertices and $m$ edges where $m$ is large enough so that a typical triangle-free graph has a cut containing nearly all of its edges, but may not be bipartite.…
We identify the upper large deviation probability for the number of edges in scale-free geometric random graph models as the space volume goes to infinity. Our result covers the models of scale-free percolation, the Boolean model with…
Stratified sampling is a fast and simple method to generate point sets with uniform distribution in hypercubes. However, for the most common paraxial stratfication it has the prominent drawback that the number of sampled points in n…
The weighted $\mathcal{T}$-free $2$-matching problem is the following problem: given an undirected graph $G$, a weight function on its edge set, and a set $\mathcal{T}$ of triangles in $G$, find a maximum weight $2$-matching containing no…
Let $K^r_n$ be the complete $r$-uniform hypergraph on $n$ vertices, that is, the hypergraph whose vertex set is $[n]:=\{1,2,...,n\}$ and whose edge set is $\binom{[n]}{r}$. We form $G^r(n,p)$ by retaining each edge of $K^r_n$ independently…
This paper proposes an efficient method to construct the bipartite graph with as many edges as possible while without introducing the shortest cycles of length equal to 4. The binary matrix associated with the bipartite graph described…
We investigate the structure of isometric subgraphs of hypercubes (i.e., partial cubes) which do not contain finite convex subgraphs contractible to the 3-cube minus one vertex $Q^-_3$ (here contraction means contracting the edges…
Consider a random geometric graph over a random point process in $\mathbb{R}^d$. Two points are connected by an edge if and only if their distance is bounded by a prescribed distance parameter. We show that projecting the graph onto a two…
We study stochastic processes that generate non-growing complex networks without self-loops and multiple edges (simple graphs). The work concentrates on understanding and formulation of constraints which keep the rewiring stochastic…
We study the efficient generation of random graphs with a prescribed expected degree sequence, focusing on rank-1 inhomogeneous models in which vertices are assigned weights and edges are drawn independently with probabilities proportional…
How many edges can a quadrilateral-free subgraph of a hypercube have? This question was raised by Paul Erd\H{o}s about $27$ years ago. His conjecture that such a subgraph asymptotically has at most half the edges of a hypercube is still…
We study the problem of constructing a (near) uniform random proper $q$-coloring of a simple $k$-uniform hypergraph with $n$ vertices and maximum degree $\Delta$. (Proper in that no edge is mono-colored and simple in that two edges have…
The semirandom graph process constructs a graph $G$ in a series of rounds, starting with the empty graph on $n$ vertices. In each round, a player is offered a vertex $v$ chosen uniformly at random, and chooses an edge on $v$ to add to $G$.…
We present a computer-aided design flow for quantum circuits, complete with automatic layout and control logic extraction. To motivate automated layout for quantum circuits, we investigate grid-based layouts and show a performance variance…
In this study we consider the problem of triangulated graphs. Precisely we give a necessary and sufficient condition for a graph to be triangulated. This give an alternative characterization of triangulated graphs. Our method is based on…