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Related papers: Parallel computing as a congestion game

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System performance for networks composed of interconnected subsystems can be increased if the traditionally separated subsystems are jointly optimized. Recently, parallel and distributed optimization methods have emerged as a powerful tool…

Optimization and Control · Mathematics 2013-02-14 Ion Necoara , Valentin Nedelcu , Ioan Dumitrache

This paper investigates the potential benefits of cooperation in scenarios where finitely many agents compete for shared resources, leading to congestion and thereby reduced rewards. By appropriate coordination the members of the…

Computer Science and Game Theory · Computer Science 2024-10-10 Riya Sultana , Veeraruna Kavitha

With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…

Computer Science and Game Theory · Computer Science 2016-09-12 Tatsuya Iwase , Takahiro Shiga

In this paper we examine the key elements determining the best performance of computing by increasing the frequency of a single chip and to get the minimum latency during execution of the programs to achieve best possible output. It is not…

Performance · Computer Science 2014-06-03 Kamran Latif

In this work we propose a game theoretic model for document clustering. Each document to be clustered is represented as a player and each cluster as a strategy. The players receive a reward interacting with other players that they try to…

Artificial Intelligence · Computer Science 2017-04-07 Rocco Tripodi , Marcello Pelillo

Sorting is one of the most fundamental problems in the field of computer science. With the rapid development of manycore processors, it shows great importance to design efficient parallel sort algorithm on manycore architecture. This paper…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-02-18 Tianyi Yu , Wei Li

Evaluating how well a whole system or set of subsystems performs is one of the primary objectives of performance testing. We can tell via performance assessment if the architecture implementation meets the design objectives. Performance…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-15 Donald Ene Vincent Ike Anireh

We use ideas from distributed computing and game theory to study dynamic and decentralized environments in which computational nodes, or decision makers, interact strategically and with limited information. In such environments, which arise…

Computer Science and Game Theory · Computer Science 2017-04-06 Aaron D. Jaggard , Neil Lutz , Michael Schapira , Rebecca N. Wright

As cloud computing services rapidly expand their customer base, it has become important to share cloud resources, so as to provide them economically. In cloud computing services, multiple types of resources, such as processing ability,…

Networking and Internet Architecture · Computer Science 2012-04-06 Shin-ichi Kuribayashi

Nowadays, we are to find out solutions to huge computing problems very rapidly. It brings the idea of parallel computing in which several machines or processors work cooperatively for computational tasks. In the past decades, there are a…

Programming Languages · Computer Science 2014-02-07 Brijender Kahanwal

In this paper, we explore the limits of graphics processors (GPUs) for general purpose parallel computing by studying problems that require highly irregular data access patterns: parallel graph algorithms for list ranking and connected…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-02-25 Frank Dehne , Kumanan Yogaratnam

Multi-core machines are ubiquitous. However, most inductive logic programming (ILP) approaches use only a single core, which severely limits their scalability. To address this limitation, we introduce parallel techniques based on…

Artificial Intelligence · Computer Science 2021-09-16 Andrew Cropper , Oghenejokpeme Orhobor , Cristian Dinu , Rolf Morel

In the recent years it can be observed increasing popularity of parallel processing using multi-core processors, local clusters, GPU and others. Moreover, currently one of the main requirements the IT users is the reduction of maintaining…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-04-05 Łukasz P. Olech , Jan Kwiatkowski

This paper examines the integration of computational complexity into game theoretic models. The example focused on is the Prisoner's Dilemma, repeated for a finite length of time. We show that a minimal bound on the players' computational…

Computer Science and Game Theory · Computer Science 2007-05-23 Yishay Mor , Jeffrey S. Rosenschein

When users access shared resources in a selfish manner, the resulting societal cost and perceived users' cost is often higher than what would result from a centrally coordinated optimal allocation. While several contributions in mechanism…

Computer Science and Game Theory · Computer Science 2024-03-08 Leonardo Pedroso , Andrea Agazzi , W. P. M. H. Heemels , Mauro Salazar

We consider a heterogeneous network with mobile edge computing, where a user can offload its computation to one among multiple servers. In particular, we minimize the system-wide computation overhead by jointly optimizing the individual…

Networking and Internet Architecture · Computer Science 2018-03-05 Quoc-Viet Pham , Tuan LeAnh , Nguyen H. Tran , Choong Seon Hong

For multiple emergencies caused by natural disasters, it is crucial to allocate resources equitably to each emergency location, especially when the availability of resources is limited in quantity. This paper has developed a multi-event…

Computer Science and Game Theory · Computer Science 2021-12-03 Rudrashis Majumder , Rakesh R Warier , Debasish Ghose

Consider a system in which tasks of different execution times arrive continuously and have to be executed by a set of processors that are prone to crashes and restarts. In this paper we model and study the impact of parallelism and failures…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-06-11 Antonio Fernández Anta , Chryssis Georgiou , Dariusz R. Kowalski , Elli Zavou

Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…

Computational Complexity · Computer Science 2009-09-25 Erik D. Demaine , Robert A. Hearn

Network congestion games are a well-understood model of multi-agent strategic interactions. Despite their ubiquitous applications, it is not clear whether it is possible to design information structures to ameliorate the overall experience…

Computer Science and Game Theory · Computer Science 2020-02-14 Matteo Castiglioni , Andrea Celli , Alberto Marchesi , Nicola Gatti