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In this paper, we consider the revealed preferences problem from a learning perspective. Every day, a price vector and a budget is drawn from an unknown distribution, and a rational agent buys his most preferred bundle according to some…

Computer Science and Game Theory · Computer Science 2012-11-20 Morteza Zadimoghaddam , Aaron Roth

We study truthful mechanisms for matching and related problems in a partial information setting, where the agents' true utilities are hidden, and the algorithm only has access to ordinal preference information. Our model is motivated by the…

Computer Science and Game Theory · Computer Science 2016-10-20 Elliot Anshelevich , Shreyas Sekar

We consider the problem of fair allocation of $m$ indivisible items to a group of $n$ agents with subsidy (money). Our work mainly focuses on the allocation of chores but most of our results extend to the allocation of goods as well. We…

Computer Science and Game Theory · Computer Science 2023-07-11 Xiaowei Wu , Cong Zhang , Shengwei Zhou

Distributed estimation that recruits potentially large groups of humans to collect data about a phenomenon of interest has emerged as a paradigm applicable to a broad range of detection and estimation tasks. However, it also presents a…

Signal Processing · Electrical Eng. & Systems 2020-01-28 Kewei Chen , Donya Ghavidel , Vijay Gupta , Yih-Fang Huang

Data attribution methods aim to answer useful counterfactual questions like "what would a ML model's prediction be if it were trained on a different dataset?" However, estimation of data attribution models through techniques like empirical…

Machine Learning · Computer Science 2025-08-19 Ari Karchmer , Martin Pawelczyk , Seth Neel

We study the algorithmic problem faced by an information holder (seller) who wants to optimally sell such information to a budged-constrained decision maker (buyer) that has to undertake some action. Differently from previous, we consider…

Computer Science and Game Theory · Computer Science 2023-02-01 Matteo Castiglioni , Francesco Bacchiocchi , Alberto Marchesi , Giulia Romano , Nicola Gatti

This paper examines a novel type of multi-agent problem, in which an agent makes multiple identical copies of itself in order to achieve a single agent task better or more efficiently. This strategy improves performance if the environment…

We study online auction settings in which agents arrive and depart dynamically in a random (secretary) order, and each agent's private type consists of the agent's arrival and departure times, value and budget. We consider multi-unit…

Computer Science and Game Theory · Computer Science 2015-04-15 Alon Eden , Michal Feldman , Adi Vardi

An implicit expectation of asking users to rate agents, such as an AI decision-aid, is that they will use only relevant information -- ask them about an agent's benevolence, and they should consider whether or not it was kind. Behavioral…

Human-Computer Interaction · Computer Science 2023-07-28 Nikolos Gurney , David Pynadath , Ning Wang

Standard federated learning (FL) approaches are vulnerable to the free-rider dilemma: participating agents can contribute little to nothing yet receive a well-trained aggregated model. While prior mechanisms attempt to solve the free-rider…

Computer Science and Game Theory · Computer Science 2025-02-26 Marco Bornstein , Amrit Singh Bedi , Abdirisak Mohamed , Furong Huang

Large language models (LLMs) are increasingly deployed in high-stakes settings where good decisions require forming beliefs over the probability of unknown outcomes. However, it is unclear whether LLMs act as if they hold coherent beliefs…

Artificial Intelligence · Computer Science 2026-05-12 Khurram Yamin , Jingjing Tang , Santiago Cortes-Gomez , Amit Sharma , Eric Horvitz , Bryan Wilder

A screening instrument is costly if it is socially wasteful and productive otherwise. A principal screens an agent with multidimensional private information and quasilinear preferences that are additively separable across two components: a…

Theoretical Economics · Economics 2025-10-02 Frank Yang

Real-world fact verification task aims to verify the factuality of a claim by retrieving evidence from the source document. The quality of the retrieved evidence plays an important role in claim verification. Ideally, the retrieved evidence…

Computation and Language · Computer Science 2023-05-08 Xuming Hu , Zhaochen Hong , Zhijiang Guo , Lijie Wen , Philip S. Yu

Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behaviours models. However, during the implementation, numerous…

Artificial Intelligence · Computer Science 2010-09-03 Fabien Tencé , Cédric Buche

We consider a ubiquitous scenario in the Internet economy when individual decision-makers (henceforth, agents) both produce and consume information as they make strategic choices in an uncertain environment. This creates a three-way…

Computer Science and Game Theory · Computer Science 2021-04-09 Yishay Mansour , Aleksandrs Slivkins , Vasilis Syrgkanis , Zhiwei Steven Wu

In peer selection agents must choose a subset of themselves for an award or a prize. As agents are self-interested, we want to design algorithms that are impartial, so that an individual agent cannot affect their own chance of being…

Computer Science and Game Theory · Computer Science 2020-05-01 Nicholas Mattei , Paolo Turrini , Stanislav Zhydkov

This work suggests modifications to a previously introduced class of heterogeneous agent models that allow for the inclusion of different types of agent motivations and behaviours in a unified way. The agents operate within a highly…

Trading and Market Microstructure · Quantitative Finance 2009-11-13 H. Lamba , T. Seaman

We study non-monetary mechanisms for the fair and efficient allocation of reusable public resources, i.e., resources used for varying durations. We consider settings where a limited resource is repeatedly shared among a set of agents, each…

Computer Science and Game Theory · Computer Science 2023-10-17 Siddhartha Banerjee , Giannis Fikioris , Éva Tardos

System correctness is one of the most crucial and challenging objectives in software and hardware systems. With the increasing evolution of connected and distributed systems, ensuring their correctness requires the use of formal…

Logic in Computer Science · Computer Science 2023-10-05 Vadim Malvone

Comparison data elicited from people are fundamental to many machine learning tasks, including reinforcement learning from human feedback for large language models and estimating ranking models. They are typically subjective and not…

Computer Science and Game Theory · Computer Science 2024-10-31 Yiling Chen , Shi Feng , Fang-Yi Yu