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We introduce a model of probabilistic verification in mechanism design. The principal elicits a message from the agent and then selects a test to give the agent. The agent's true type determines the probability with which he can pass each…

Theoretical Economics · Economics 2025-01-16 Ian Ball , Deniz Kattwinkel

Preference elicitation is a central problem in AI, and has received significant attention in single-agent settings. It is also a key problem in multiagent systems, but has received little attention here so far. In this setting, the agents…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm

Two agents trade an item in a simultaneous offer setting, where the exchange takes place if and only if the buyer's bid price weakly exceeds the seller's ask price. Each agent is randomly assigned the buyer or seller role. Both agents are…

Theoretical Economics · Economics 2025-05-29 José Ignacio Rivero-Wildemauwe

Incentive design deals with interaction between a principal and an agent where the former can shape the latter's utility through a policy commitment. It is well known that the principal faces an information rent when dealing with an agent…

Computer Science and Game Theory · Computer Science 2025-09-03 Raj Kiriti Velicheti , Subhonmesh Bose , Tamer Başar

We study minimal single-task peer prediction mechanisms that have limited knowledge about agents' beliefs. Without knowing what agents' beliefs are or eliciting additional information, it is not possible to design a truthful mechanism in a…

Computer Science and Game Theory · Computer Science 2017-11-28 Goran Radanovic , Boi Faltings

We study the informational efficiency of a market with a single traded asset. The price initially differs from the fundamental value, about which the agents have noisy private information (which is, on average, correct). A fraction of…

Trading and Market Microstructure · Quantitative Finance 2014-01-10 Gani Aldashev , Timoteo Carletti , Simone Righi

An analyst is tasked with producing a statistical study. The analyst is not monitored and is able to manipulate the study. He can receive payments contingent on his report and trusted data collected from an independent source, modeled as a…

Theoretical Economics · Economics 2025-10-02 Yaron Azrieli , Christopher Chambers , Paul Healy , Nicolas Lambert

The notion of \emph{envy-freeness} is a natural and intuitive fairness requirement in resource allocation. With indivisible goods, such fair allocations are unfortunately not guaranteed to exist. Classical works have avoided this issue by…

Computer Science and Game Theory · Computer Science 2021-05-06 Hiromichi Goko , Ayumi Igarashi , Yasushi Kawase , Kazuhisa Makino , Hanna Sumita , Akihisa Tamura , Yu Yokoi , Makoto Yokoo

We study the problem of automated mechanism design with partial verification, where each type can (mis)report only a restricted set of types (rather than any other type), induced by the principal's limited verification power. We prove…

Computer Science and Game Theory · Computer Science 2021-04-13 Hanrui Zhang , Yu Cheng , Vincent Conitzer

We introduce a theoretical model of information acquisition under resource limitations in a noisy environment. An agent must guess the truth value of a given Boolean formula $\varphi$ after performing a bounded number of noisy tests of the…

Artificial Intelligence · Computer Science 2020-05-22 Matvey Soloviev , Joseph Y. Halpern

In many settings -- like market research and social choice -- people may be presented with unfamiliar options. Classical mechanisms may perform poorly because they fail to incentivize people to learn about these options, or worse, encourage…

Theoretical Economics · Economics 2025-07-22 Modibo K. Camara , Nicole Immorlica , Brendan Lucier

Almost all the knowledge empowered applications rely upon accurate knowledge, which has to be either collected manually with high cost, or extracted automatically with unignorable errors. In this paper, we study 20 Questions, an online…

Artificial Intelligence · Computer Science 2018-06-25 Yihong Chen , Bei Chen , Xuguang Duan , Jian-Guang Lou , Yue Wang , Wenwu Zhu , Yong Cao

A seller posts a price for a single object. The seller's and buyer's values may be interdependent. We characterize the set of payoff vectors across all information structures. Simple feasibility and individual-rationality constraints…

Theoretical Economics · Economics 2025-09-10 Navin Kartik , Weijie Zhong

A persuasion policy successfully persuades an agent to pick a particular action only if the information is designed in a manner that convinces the agent that it is in their best interest to pick that action. Thus, it is natural to ask, what…

Computer Science and Game Theory · Computer Science 2024-08-27 Reema Deori , Ankur A. Kulkarni

An agent makes decisions based on multiple sources of information. In isolation, each source is well understood, but their correlation is unknown. We study the agent's robustly optimal strategies -- those that give the best possible…

Theoretical Economics · Economics 2024-09-11 Henrique de Oliveira , Yuhta Ishii , Xiao Lin

This paper studies a communication game between an uninformed decision maker and two perfectly informed senders with conflicting interests. Senders can misreport information at a cost that increases with the size of the misrepresentation.…

Theoretical Economics · Economics 2023-04-17 Federico Vaccari

Human agents are increasingly serving as data sources in the context of dynamical systems. Unlike traditional sensors, humans may manipulate or omit data for selfish reasons. Therefore, this paper studies the influence of effort-averse…

Systems and Control · Electrical Eng. & Systems 2020-04-02 Yuelin Zhao , Roy Dong

We consider tackling a single-agent RL problem by distributing it to $n$ learners. These learners, called advisors, endeavour to solve the problem from a different focus. Their advice, taking the form of action values, is then communicated…

Machine Learning · Computer Science 2017-11-16 Romain Laroche , Mehdi Fatemi , Joshua Romoff , Harm van Seijen

Crowdsourcing is now widely used to replace judgement by an expert authority with an aggregate evaluation from a number of non-experts, in applications ranging from rating and categorizing online content to evaluation of student assignments…

Computer Science and Game Theory · Computer Science 2013-03-05 Anirban Dasgupta , Arpita Ghosh

We present our approach to the problem of how an agent, within an economic Multi-Agent System, can determine when it should behave strategically (i.e. learn and use models of other agents), and when it should act as a simple price-taker. We…

Multiagent Systems · Computer Science 2007-05-23 Jose M. Vidal , Edmund H. Durfee