Related papers: Synthesized Texture Quality Assessment via Multi-s…
In recent years, static meshes with texture maps have become one of the most prevalent digital representations of 3D shapes in various applications, such as animation, gaming, medical imaging, and cultural heritage applications. However,…
This paper proposes a training data augmentation pipeline that combines synthetic image data with neural style transfer in order to address the vulnerability of deep vision models to common corruptions. We show that although applying style…
With the rapid advancement of 3D visualization, 3D Gaussian Splatting (3DGS) has emerged as a leading technique for real-time, high-fidelity rendering. While prior research has emphasized algorithmic performance and visual fidelity, the…
Texture segmentation constitutes a standard image processing task, crucial to many applications. The present contribution focuses on the particular subset of scale-free textures and its originality resides in the combination of three key…
Evaluating generative models for synthetic medical imaging is crucial yet challenging, especially given the high standards of fidelity, anatomical accuracy, and safety required for clinical applications. Standard evaluation of generated…
Existing face sketch synthesis (FSS) similarity measures are sensitive to slight image degradation (e.g., noise, blur). However, human perception of the similarity of two sketches will consider both structure and texture as essential…
Quality estimation aims to measure the quality of translated content without access to a reference translation. This is crucial for machine translation systems in real-world scenarios where high-quality translation is needed. While many…
This paper describes a novel approach for on demand volumetric texture synthesis based on a deep learning framework that allows for the generation of high quality 3D data at interactive rates. Based on a few example images of textures, a…
This paper presents a new color image enhancement technique based on modified MultiScale Retinex(MSR) algorithm and visual quality of the enhanced images are evaluated using a new metric, namely, wavelet energy. The color image enhancement…
We present PBR-SR, a novel method for physically based rendering (PBR) texture super resolution (SR). It outputs high-resolution, high-quality PBR textures from low-resolution (LR) PBR input in a zero-shot manner. PBR-SR leverages an…
Solid texture synthesis (STS), an effective way to extend a 2D exemplar to a 3D solid volume, exhibits advantages in computational photography. However, existing methods generally fail to accurately learn arbitrary textures, which may…
We address the task of view synthesis, generating novel views of a scene given a set of images as input. In many recent works such as NeRF (Mildenhall et al., 2020), the scene geometry is parameterized using neural implicit representations…
Compressed image quality assessment plays an important role in image services, especially in image compression applications, which can be utilized as a guidance to optimize image processing algorithms. In this paper, we propose an objective…
In this work, we propose a method to address the challenge of rendering a 3D human from a single image in a free-view manner. Some existing approaches could achieve this by using generalizable pixel-aligned implicit fields to reconstruct a…
Digital images contain a lot of redundancies, therefore, compressions are applied to reduce the image size without the loss of reasonable image quality. The same become more prominent in the case of videos that contains image sequences and…
With the large-scale explosion of images and videos over the internet, efficient hashing methods have been developed to facilitate memory and time efficient retrieval of similar images. However, none of the existing works uses hashing to…
Text-to-video (T2V) synthesis has advanced rapidly, yet current evaluation metrics primarily capture visual quality and temporal consistency, offering limited insight into how synthetic videos perform in downstream tasks such as…
Ground texture based vehicle localization using feature-based methods is a promising approach to achieve infrastructure-free high-accuracy localization. In this paper, we provide the first extensive evaluation of available feature…
Super-resolution (SR) applied to real-world low-resolution (LR) images often results in complex, irregular degradations that stem from the inherent complexity of natural scene acquisition. In contrast to SR artifacts arising from synthetic…
Real-time free-view human rendering from sparse-view RGB inputs is a challenging task due to the sensor scarcity and the tight time budget. To ensure efficiency, recent methods leverage 2D CNNs operating in texture space to learn rendering…