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We study a system in which N agents have to decide between two strategies \theta_i (i \in 1... N), for defection or cooperation, when interacting with other n agents (either spatial neighbors or randomly chosen ones). After each round, they…

Physics and Society · Physics 2012-11-07 Frank Schweitzer , Pavlin Mavrodiev , Claudio J. Tessone

The use of game theoretic methods for control in multiagent systems has been an important topic in recent research. Valid utility games in particular have been used to model real-world problems; such games have the convenient property that…

Computer Science and Game Theory · Computer Science 2022-09-16 David Grimsman , Philip N. Brown , Jason R. Marden

We study the relationship between performance and practice by analyzing the activity of many players of a casual online game. We find significant heterogeneity in the improvement of player performance, given by score, and address this by…

Computers and Society · Computer Science 2017-03-16 Tushar Agarwal , Keith A. Burghardt , Kristina Lerman

Probabilistic concurrent/distributed strategies have so far not been investigated thoroughly in the context of imperfect information, where the Player has only partial knowledge of the moves made by the Opponent. In a situation where the…

Computer Science and Game Theory · Computer Science 2024-02-08 Sacha Huriot-Tattegrain , Glynn Winskel

The host of a game presents two indistinguishable envelopes to an agent. One of the envelopes is randomly selected and allocated to the agent. The agent is informed that the monetary content of one of the envelopes is twice that of the…

Other Statistics · Statistics 2015-06-16 Jeffrey Brian Tyler

In dynamic noncooperative games, each player makes conjectures about other players' reactions before choosing a strategy. However, resulting equilibria may be multiple and do not always lead to desirable outcomes. These issues are typically…

Computer Science and Game Theory · Computer Science 2025-11-24 Francesco Morri , Hélène Le Cadre , David Salas , Didier Aussel

In the traditional setup of public goods game all players are involved in every available groups and the mutual benefit is shared among competing cooperator and defector strategies. But in real life situations the group formation of players…

Physics and Society · Physics 2016-10-19 Attila Szolnoki , Xiaojie Chen

LLM-driven multi-agent-based simulations have been gaining traction with applications in game-theoretic and social simulations. While most implementations seek to exploit or evaluate LLM-agentic reasoning, they often do so with a weak…

Artificial Intelligence · Computer Science 2026-02-17 Vince Trencsenyi , Agnieszka Mensfelt , Kostas Stathis

Text-based games present a unique class of sequential decision making problem in which agents interact with a partially observable, simulated environment via actions and observations conveyed through natural language. Such observations…

Machine Learning · Computer Science 2022-11-10 Mathieu Tuli , Andrew C. Li , Pashootan Vaezipoor , Toryn Q. Klassen , Scott Sanner , Sheila A. McIlraith

We study secretary problems in settings with multiple agents. In the standard secretary problem, a sequence of arbitrary awards arrive online, in a random order, and a single decision maker makes an immediate and irrevocable decision…

Computer Science and Game Theory · Computer Science 2020-07-15 Tomer Ezra , Michal Feldman , Ron Kupfer

The Jump-Jump game, as a simple yet challenging casual game, provides an ideal testing environment for studying LLM decision-making capabilities. The game requires players to precisely control jumping force based on current position and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Juwu Li

In the framework of transferable utility coalitional games, a scoring (characteristic) function determines the value of any subset/coalition of agents. Agents decide on both which coalitions to form and the allocations of the values of the…

Computer Science and Game Theory · Computer Science 2023-11-29 Aya Hamed , Jeff S. Shamma

The voting process is formalized as a multistage voting model with successive alternative elimination. A finite number of agents vote for one of the alternatives each round subject to their preferences. If the number of votes given to the…

Optimization and Control · Mathematics 2018-08-01 Oleg A. Malafeyev , Denis Rylow , Irina Zaitseva , Anna Ermakova , Dmitry Shlaev

Getting a group to adopt cooperative norms is an enduring challenge. But in real-world settings, individuals don't just passively accept static environments, they act both within and upon the social systems that structure their…

Social and Information Networks · Computer Science 2025-02-11 Qiankun Zhong , Nori Jacoby , Ofer Tchernichovski , Seth Frey

Cooperation underlies many natural and artificial systems. While voluntary participation can sustain cooperation without informational assumptions, real interactions are rarely anonymous, leaving the joint effects of participation and…

Physics and Society · Physics 2026-01-27 Chen Shen , Zhao Song , Xinyu Wang , Lei Shi , Matjaž Perc , Zhen Wang , Jun Tanimoto

Understanding, predicting, and learning from other people's actions are fundamental human social-cognitive skills. Little is known about how and when we consider other's actions and outcomes when making our own decisions. We developed a…

Neurons and Cognition · Quantitative Biology 2019-05-21 Julia Anna Adrian , Siddharth Siddharth , Syed Zain Ali Baquar , Tzyy-Ping Jung , Gedeon Deák

Machine learning algorithms often make decisions on behalf of agents with varied and sometimes conflicting interests. In domains where agents can choose to take their own action or delegate their action to a central mediator, an open…

Computer Science and Game Theory · Computer Science 2021-06-09 Stephen McAleer , John Lanier , Michael Dennis , Pierre Baldi , Roy Fox

Policy advice is a transfer learning method where a student agent is able to learn faster via advice from a teacher. However, both this and other reinforcement learning transfer methods have little theoretical analysis. This paper formally…

Machine Learning · Computer Science 2016-04-15 Yusen Zhan , Haitham Bou Ammar , Matthew E. taylor

Computer-use agents have rapidly improved on real-world tasks such as web navigation, desktop automation, and software interaction, in some cases surpassing human performance. Yet even when the task and model are unchanged, an agent that…

Artificial Intelligence · Computer Science 2026-04-21 Gonzalo Gonzalez-Pumariega , Saaket Agashe , Jiachen Yang , Ang Li , Xin Eric Wang

The article considers strategies of coalitions that are based on intelligence information about moves of some of the other agents. The main technical result is a sound and complete logical system that describes the interplay between…

Computer Science and Game Theory · Computer Science 2019-10-17 Pavel Naumov , Yuan Yuan