Related papers: Physics-driven Fire Modeling from Multi-view Image…
The understanding and prediction of large wildland fire events around the world is a growing interdisciplinary research area advanced rapidly by development and use of computational models. Recent models bidirectionally couple computational…
This work presents a differentiable rendering approach that allows latent fractal flame parameters to be learned from image supervision using gradient descent optimization. The approach extends the state-of-the-art in differentiable…
Physically based rendering is a discipline in computer graphics which aims at reproducing certain light and material appearances that occur in the real world. Complex scenes can be difficult to compute for rendering algorithms. This paper…
Fire keeps claiming a large number of victims in building fires. Although there are ways to minimize such events, fire drills are used to train the building occupants for emergency situations. However, organizing and implement these…
High-fidelity reconstruction of fluids from sparse multiview RGB videos remains a formidable challenge due to the complexity of the underlying physics as well as complex occlusion and lighting in captures. Existing solutions either assume…
The increasing frequency and severity of wildfires highlight the need for accurate fire and plume spread models. We introduce an approach that effectively isolates and tracks fire and plume behavior across various spatial and temporal…
Smoke in real-world scenes can severely degrade image quality and hamper visibility. Recent image restoration methods either rely on data-driven priors that are susceptible to hallucinations, or are limited to static low-density smoke. We…
Illumination estimation is often used in mixed reality to re-render a scene from another point of view, to change the color/texture of an object, or to insert a virtual object consistently lit into a real video or photograph. Specifically,…
Few researches have studied simultaneous detection of smoke and flame accompanying fires due to their different physical natures that lead to uncertain fluid patterns. In this study, we collect a large image data set to re-label them as a…
The rapid advancement of diffusion models has significantly improved high-quality image generation, making generated content increasingly challenging to distinguish from real images and raising concerns about potential misuse. In this…
Deep learning based rendering has achieved major improvements in photo-realistic image synthesis, with potential applications including visual effects in movies and photo-realistic scene building in video games. However, a significant…
Simultaneous reconstruction of geometry and reflectance properties in uncontrolled environments remains a challenging problem. In this paper, we propose an efficient method to reconstruct the scene's 3D geometry and reflectance from…
Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…
Thermal imaging has a variety of applications, from agricultural monitoring to building inspection to imaging under poor visibility, such as in low light, fog, and rain. However, reconstructing thermal scenes in 3D presents several…
Wildfires are uncontrolled fires in the environment that can be caused by humans or nature. In 2020 alone, wildfires in California have burned 4.2 million acres, damaged 10,500 buildings or structures, and killed more than 31 people,…
Participating media are a pervasive and intriguing visual effect in virtual environments. Unfortunately, rendering such phenomena in real-time is notoriously difficult due to the computational expense of estimating the volume rendering…
This paper presents an illumination estimation method for virtual objects in real environment by learning. While previous works tackled this problem by reconstructing high dynamic range (HDR) environment maps or the corresponding spherical…
Decomposing a scene into its reflectance and shading is a challenge due to the lack of extensive ground-truth data for real-world scenes. We introduce a novel physics-based approach for intrinsic image decomposition using a pair of visible…
In many practical applications of long-range imaging such as biometrics and surveillance, thermal imagining modalities are often used to capture images in low-light and nighttime conditions. However, such imaging systems often suffer from…
We present a method for relighting 3D reconstructions of large room-scale environments. Existing solutions for 3D scene relighting often require solving under-determined or ill-conditioned inverse rendering problems, and are as such unable…