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Decision trees are a popular choice of explainable model, but just like neural networks, they suffer from adversarial examples. Existing algorithms for fitting decision trees robust against adversarial examples are greedy heuristics and…

Machine Learning · Computer Science 2021-09-10 Daniël Vos , Sicco Verwer

A knowledgeable observer of a game of football (soccer) can make a subjective evaluation of the quality of passes made between players during the game. We investigate the problem of producing an automated system to make the same evaluation…

Machine Learning · Computer Science 2017-08-22 Michael Horton , Joachim Gudmundsson , Sanjay Chawla , Joël Estephan

Better methods to detect insider threats need new anticipatory analytics to capture risky behavior prior to losing data. In search of the best overall classifier, this work empirically scores 88 machine learning algorithms in 16 major…

Machine Learning · Computer Science 2019-01-31 David Noever

The forecasting of sports events is of broad interest from the applied but also from the theoretical perspective. In this work the question is addressed for the example of the German soccer Bundesliga how a theoretically optimum forecast of…

Physics and Society · Physics 2020-03-23 Andreas Heuer

Decision trees have been a very popular class of predictive models for decades due to their interpretability and good performance on categorical features. However, they are not always robust and tend to overfit the data. Additionally, if…

Machine Learning · Computer Science 2019-08-14 Oktay Gunluk , Jayant Kalagnanam , Minhan Li , Matt Menickelly , Katya Scheinberg

With the development of measurement technology, data on the movements of actual games in various sports can be obtained and used for planning and evaluating the tactics and strategy. Defense in team sports is generally difficult to be…

Artificial Intelligence · Computer Science 2022-05-10 Kosuke Toda , Masakiyo Teranishi , Keisuke Kushiro , Keisuke Fujii

Sport analysis is crucial for team performance since it provides actionable data that can inform coaching decisions, improve player performance, and enhance team strategies. To analyze more complex features from game footage, a computer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Adrian Manchado , Tanner Cellio , Jonathan Keane , Yiyang Wang

Student performance prediction is one of the most important subjects in educational data mining. As a modern technology, machine learning offers powerful capabilities in feature extraction and data modeling, providing essential support for…

Machine Learning · Computer Science 2025-02-06 Yawen Chen , Jiande Sun , Jinhui Wang , Liang Zhao , Xinmin Song , Linbo Zhai

This work presents an analysis of the Duckworth-Lewis-Stern (DLS) method for One Day International (ODI) cricket matches. The accuracy of the DLS method is compared against various supervised learning algorithms for result prediction. The…

Machine Learning · Computer Science 2021-06-02 Kumail Abbas , Sajjad Haider

We study a multi-agent decision problem in population games, where agents select from multiple available strategies and continually revise their selections based on the payoffs associated with these strategies. Unlike conventional…

Multiagent Systems · Computer Science 2024-09-17 Shinkyu Park

This work addresses camera selection, the task of predicting which camera should be "on air" from multiple candidate cameras for soccer broadcast. The task is challenging because of the scarcity of learning data with all candidate views.…

Computer Vision and Pattern Recognition · Computer Science 2018-09-11 Jianhui Chen , Keyu Lu , Sijia Tian , James J. Little

Predictions using a combination of decision trees are known to be effective in machine learning. Typical ideas for constructing a combination of decision trees for prediction are bagging and boosting. Bagging independently constructs…

Machine Learning · Computer Science 2024-02-12 Keito Tajima , Naoki Ichijo , Yuta Nakahara , Toshiyasu Matsushima

Motivated by authentication, intrusion and spam detection applications we consider single-class classification (SCC) as a two-person game between the learner and an adversary. In this game the learner has a sample from a target distribution…

Machine Learning · Computer Science 2010-10-22 Ran El-Yaniv , Mordechai Nisenson

Competitive online games use rating systems for matchmaking; progression-based algorithms that estimate the skill level of players with interpretable ratings in terms of the outcome of the games they played. However, the overall experience…

Machine Learning · Computer Science 2022-07-04 Arman Dehpanah , Muheeb Faizan Ghori , Jonathan Gemmell , Bamshad Mobasher

In this paper, we present a novel sequential team selection model in soccer. Specifically, we model the stochastic process of player injury and unavailability using player-specific information learned from real-world soccer data.…

Artificial Intelligence · Computer Science 2024-02-08 Gregory Everett , Ryan Beal , Tim Matthews , Timothy J. Norman , Sarvapali D. Ramchurn

The world of competitive Esports and video gaming has seen and continues to experience steady growth in popularity and complexity. Correspondingly, more research on the topic is being published, ranging from social network analyses to the…

Machine Learning · Computer Science 2020-02-18 Alfonso White , Daniela M. Romano

The most profound technologies are those that disappear. They weave themselves into fabrics of everyday life until they are indistinguishable from it [1]. This research work is a mere effort for automated decision making during sports of…

Other Computer Science · Computer Science 2011-09-29 Wazir Zada Khan , Mohammed Y. Aalsalem , Quratul Ain Arshad

In-game win probability models, which provide a sports team's likelihood of winning at each point in a game based on historical observations, are becoming increasingly popular. In baseball, basketball and American football, they have become…

Machine Learning · Computer Science 2021-08-16 Pieter Robberechts , Jan Van Haaren , Jesse Davis

A multitude of classifiers can be trained on the same data to achieve similar performances during test time, while having learned significantly different classification patterns. This phenomenon, which we call prediction discrepancies, is…

Machine Learning · Computer Science 2024-08-01 Xavier Renard , Thibault Laugel , Marcin Detyniecki

Value functions are used in sports applications to determine the optimal action players should employ. However, most literature implicitly assumes that the player can perform the prescribed action with known and fixed probability of…

Optimization and Control · Mathematics 2021-10-05 Timothy C. Y. Chan , Douglas S. Fearing , Craig Fernandes , Stephanie Kovalchik
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