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Providing example sentences that are diverse and aligned with learners' proficiency levels is essential for fostering effective language acquisition. This study examines the use of Pre-trained Language Models (PLMs) to produce example…

Computation and Language · Computer Science 2025-06-05 Enrico Benedetti , Akiko Aizawa , Florian Boudin

In this paper, we present a robotic model-based reinforcement learning method that combines ideas from model identification and model predictive control. We use a feature-based representation of the dynamics that allows the dynamics model…

Machine Learning · Computer Science 2016-03-16 Christopher Xie , Sachin Patil , Teodor Moldovan , Sergey Levine , Pieter Abbeel

Reinforcement learning (RL) -- algorithms that teach artificial agents to interact with environments by maximising reward signals -- has achieved significant success in recent years. These successes have been facilitated by advances in…

Machine Learning · Computer Science 2025-04-03 Llewyn Salt , Marcus Gallagher

Advances in the use of cognitive and machine learning (ML) enabled systems fuel the quest for novel approaches and tools to support software developers in executing their tasks. First, as software development is a complex and dynamic…

Software Engineering · Computer Science 2021-02-11 Glaucia Melo , Paulo Alencar , Donald Cowan

Due to the significant time and effort required for handcrafting translations, most manga never leave the domestic Japanese market. Automatic manga translation is a promising potential solution. However, it is a budding and underdeveloped…

Computation and Language · Computer Science 2024-12-06 Philip Lippmann , Konrad Skublicki , Joshua Tanner , Shonosuke Ishiwatari , Jie Yang

Pok\'emon Red, a classic Game Boy JRPG, presents significant challenges as a testbed for agents, including multi-tasking, long horizons of tens of thousands of steps, hard exploration, and a vast array of potential policies. We introduce a…

Machine Learning · Computer Science 2025-03-12 Marco Pleines , Daniel Addis , David Rubinstein , Frank Zimmer , Mike Preuss , Peter Whidden

The main challenge in developing effective reinforcement learning (RL) pipelines is often the design and tuning the reward functions. Well-designed shaping reward can lead to significantly faster learning. Naively formulated rewards,…

Robotics · Computer Science 2023-07-20 Se Hwan Jeon , Steve Heim , Charles Khazoom , Sangbae Kim

This work presents an agent-based simulation (ABS) of the active learning process in an Electrical Engineering course. In order to generate input data to the simulation, an active learning methodology developed especially for part-time…

Applications · Statistics 2017-10-18 Laio Oriel Seman , Romeu Hausmann , Eduardo Augusto Bezerra

Reinforcement Learning is a mature technology, often suggested as a potential route towards Artificial General Intelligence, with the ambitious goal of replicating the wide range of abilities found in natural and artificial intelligence,…

Machine Learning · Computer Science 2025-11-25 Markus D. Solbach , John K. Tsotsos

Reinforcement learning (RL) is a branch of machine learning which is employed to solve various sequential decision making problems without proper supervision. Due to the recent advancement of deep learning, the newly proposed Deep-RL…

Artificial Intelligence · Computer Science 2019-04-17 Dhruv Ramani

The rapid integration of Generative Artificial Intelligence (GenAI) into higher education presents both opportunities and challenges for assessment design, particularly within Project-Based Assessment (PBA) contexts. Traditional assessment…

Computers and Society · Computer Science 2025-08-19 Rajan Kadel , Samar Shailendra , Urvashi Rahul Saxena

Several model-based and model-free methods have been proposed for the robot trajectory learning task. Both approaches have their benefits and drawbacks. They can usually complement each other. Many research works are trying to integrate…

Robotics · Computer Science 2020-12-24 Shidi Li

The Japanese comic format known as Manga is popular all over the world. It is traditionally produced in black and white, and colorization is time consuming and costly. Automatic colorization methods generally rely on greyscale values, which…

Graphics · Computer Science 2017-06-22 Paulina Hensman , Kiyoharu Aizawa

Project-based learning is recognized as an effective approach for improving engagement and applied understanding in STEM education. In quantum engineering courses, however, the question is no longer only whether students benefit from…

Physics Education · Physics 2026-05-01 Nischal Binod Gautam , Enrique P. Blair

Curriculum learning is a training mechanism in reinforcement learning (RL) that facilitates the achievement of complex policies by progressively increasing the task difficulty during training. However, designing effective curricula for a…

Robotics · Computer Science 2025-04-16 Kanghyun Ryu , Qiayuan Liao , Zhongyu Li , Payam Delgosha , Koushil Sreenath , Negar Mehr

Creating reinforcement learning (RL) agents that are capable of accepting and leveraging task-specific knowledge from humans has been long identified as a possible strategy for developing scalable approaches for solving long-horizon…

Artificial Intelligence · Computer Science 2022-06-22 Lin Guan , Sarath Sreedharan , Subbarao Kambhampati

Manga is a popular medium that combines stylized drawings and text to convey stories. As manga panels differ from natural images, computational systems traditionally had to be designed specifically for manga. Recently, the adaptive nature…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Hikaru Ikuta , Leslie Wöhler , Kiyoharu Aizawa

In this paper, we present a technique that improves the process of training an agent (using RL) for instruction following. We develop a training curriculum that uses a nominal number of expert demonstrations and trains the agent in a manner…

Machine Learning · Computer Science 2019-12-03 Anirudh Srinivasan , Dzmitry Bahdanau , Maxime Chevalier-Boisvert , Yoshua Bengio

Test and verification are essential activities in hardware and system design, but their complexity grows significantly with increasing system sizes. While Behavior Driven Development (BDD) has proven effective in software engineering, it is…

Software Engineering · Computer Science 2025-12-24 Rolf Drechsler , Qian Liu

This paper studies how to train machine-learning models that directly approximate the optimal solutions of constrained optimization problems. This is an empirical risk minimization under constraints, which is challenging as training must…

Machine Learning · Computer Science 2022-11-24 Seonho Park , Pascal Van Hentenryck