English
Related papers

Related papers: A Manga-Driven System Requirements Development PBL…

200 papers

Manga is a fashionable Japanese-style comic form that is composed of black-and-white strokes and is generally displayed as raster images on digital devices. Typical mangas have simple textures, wide lines, and few color gradients, which are…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Hao Su , Jianwei Niu , Xuefeng Liu , Jiahe Cui , Ji Wan

This study uses a Design-Based Research (DBR) cycle to refine the integration of Large Language Models (LLMs) in high school programming education. The initial problem was identified in an Intervention Group where, in an unguided setting, a…

Human-Computer Interaction · Computer Science 2025-11-25 Manuel Valle Torre , Marcus Specht , Catharine Oertel

As the landscape of software engineering evolves, introductory programming courses must go beyond teaching syntax to foster comprehensive technical competencies and professional soft skills. This paper reports on a pedagogical experience in…

Computers and Society · Computer Science 2026-03-20 Santiago Berrezueta-Guzman , Vanesa Metaj , Stefan Wagner

The increasing use of machine-learning (ML) enabled systems in critical tasks fuels the quest for novel verification and validation techniques yet grounded in accepted system assurance principles. In traditional system development,…

Machine Learning · Computer Science 2020-02-11 Taejoon Byun , Sanjai Rayadurgam

Project based learning (PBL) for software development (we call it software development PBL) has garnered attention as a practical educational method. A number of studies have reported on the introduction of social coding tools such as…

Software Engineering · Computer Science 2020-02-07 Yutsuki Miyashita , Yuki Yamada , Hiroaki Hashiura , Atsuo Hazeyama

We investigate how reinforcement learning can be used to train level-designing agents. This represents a new approach to procedural content generation in games, where level design is framed as a game, and the content generator itself is…

Machine Learning · Computer Science 2020-08-14 Ahmed Khalifa , Philip Bontrager , Sam Earle , Julian Togelius

Preference-based reinforcement learning (PbRL) is an approach that enables RL agents to learn from preference, which is particularly useful when formulating a reward function is challenging. Existing PbRL methods generally involve a…

Machine Learning · Computer Science 2023-10-30 Gaon An , Junhyeok Lee , Xingdong Zuo , Norio Kosaka , Kyung-Min Kim , Hyun Oh Song

In modern industrial settings with small batch sizes it should be easy to set up a robot system for a new task. Strategies exist, e.g. the use of skills, but when it comes to handling forces and torques, these systems often fall short. We…

Robotics · Computer Science 2022-03-21 Matthias Mayr , Faseeh Ahmad , Konstantinos Chatzilygeroudis , Luigi Nardi , Volker Krueger

Reinforcement learning (RL) faces challenges in evaluating policy trajectories within intricate game tasks due to the difficulty in designing comprehensive and precise reward functions. This inherent difficulty curtails the broader…

Artificial Intelligence · Computer Science 2024-07-02 Zichao Shen , Tianchen Zhu , Qingyun Sun , Shiqi Gao , Jianxin Li

Deep reinforcement learning (DRL) has achieved groundbreaking successes in a wide variety of robotic applications. A natural consequence is the adoption of this paradigm for safety-critical tasks, where human safety and expensive hardware…

Robotics · Computer Science 2022-06-22 Davide Corsi , Raz Yerushalmi , Guy Amir , Alessandro Farinelli , David Harel , Guy Katz

A longstanding goal in character animation is to combine data-driven specification of behavior with a system that can execute a similar behavior in a physical simulation, thus enabling realistic responses to perturbations and environmental…

Graphics · Computer Science 2018-08-07 Xue Bin Peng , Pieter Abbeel , Sergey Levine , Michiel van de Panne

Although reinforcement learning has seen tremendous success recently, this kind of trial-and-error learning can be impractical or inefficient in complex environments. The use of demonstrations, on the other hand, enables agents to benefit…

Machine Learning · Computer Science 2023-03-29 Tongzhou Mu , Hao Su

Project Based Learning (PBL), recognized as an active learning strategy, has been linked to self efficacy of student in prior studies, including those within Physics Education Research. Meanwhile, technological advancements have…

Physics Education · Physics 2026-02-17 Mutmainna , Edi Istiyono , Haryanto , Beta Wulan Febriana

The e-Yantra project at IIT Bombay conducts an online competition, e-Yantra Robotics Competition (eYRC) which uses a Project Based Learning (PBL) methodology to train students to implement a robotics project in a step-by-step manner over a…

Robotics · Computer Science 2019-05-21 Kalind Karia , Rucmenya Bessariya , Krishna Lala , Kavi Arya

Demonstration-guided reinforcement learning (RL) is a promising approach for learning complex behaviors by leveraging both reward feedback and a set of target task demonstrations. Prior approaches for demonstration-guided RL treat every new…

Machine Learning · Computer Science 2021-07-22 Karl Pertsch , Youngwoon Lee , Yue Wu , Joseph J. Lim

Recently, there has been increasing interest in transparency and interpretability in Deep Reinforcement Learning (DRL) systems. Verbal explanations, as the most natural way of communication in our daily life, deserve more attention, since…

Artificial Intelligence · Computer Science 2020-12-25 Xinzhi Wang , Huao Li , Hui Zhang , Michael Lewis , Katia Sycara

This paper explores the integration of incremental curriculum learning (ICL) with deep reinforcement learning (DRL) techniques to facilitate mobile robot navigation through task-based human instruction. By adopting a curriculum that mirrors…

Robotics · Computer Science 2024-12-30 Muhammad A. Muttaqien , Ayanori Yorozu , Akihisa Ohya

Procedural Content Generation via Reinforcement Learning (PCGRL) foregoes the need for large human-authored data-sets and allows agents to train explicitly on functional constraints, using computable, user-defined measures of quality…

Artificial Intelligence · Computer Science 2022-08-16 Zehua Jiang , Sam Earle , Michael Cerny Green , Julian Togelius

Developing systems that can synthesize natural and life-like motions for simulated characters has long been a focus for computer animation. But in order for these systems to be useful for downstream applications, they need not only produce…

Machine Learning · Computer Science 2023-02-01 Jordan Juravsky , Yunrong Guo , Sanja Fidler , Xue Bin Peng

The traditional teaching of software engineering is focused on technical skills. Active strategies, where students experience content and interact with reality, are effective. The market demands new skills in the digital transformation,…

Computers and Society · Computer Science 2024-09-04 David de Oliveira Lemes , Ezequiel França dos Santos , Eduardo Romanek , Celso Fujimoto , Adriano Felix Valente