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Virtual Reality (VR) has the potential to support mobile knowledge workers by complementing traditional input devices with a large three-dimensional output space and spatial input. Previous research on supporting VR knowledge work explored…

Mobile devices' user interfaces are still quite similar to traditional interfaces offered by desktop computers, but those can be highly problematic when used in a mobile context. Human gesture recognition in mobile interaction appears as an…

Human-Computer Interaction · Computer Science 2014-02-07 Ricardo João Silveira Santos Gamboa

Researchers and robotic development groups have recently started paying special attention to autonomous mobile robot navigation in indoor environments using vision sensors. The required data is provided for robot navigation and object…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-05-04 Qazwan Abdullah , Nor Shahida Mohd Shah , Mahathir Mohamad , Muaammar Hadi Kuzman Ali , Nabil Farah , Adeb Salh , Maged Aboali , Mahmod Abd Hakim Mohamad , Abdu Saif

As artificial intelligence shifts from pure tool for delegation toward agentic collaboration, its use in the arts can shift beyond the exploration of machine autonomy toward synergistic co-creation. While our earlier robotic works utilized…

Human-Computer Interaction · Computer Science 2026-03-09 Patrick Tresset , Markus Wulfmeier

With the rise of natural user interfaces, immersive analytics applications often focus on novel forms of interaction modalities such as mid-air gestures, gaze or tangible interaction utilizing input devices such as depth-sensors, touch…

Human-Computer Interaction · Computer Science 2020-09-08 Jens Grubert , Eyal Ofek , Michel Pahud , Per Ola Kristensson

The last two decades have seen the emergence and steady development of tangible user interfaces. While most of these interfaces are applied for input - with output still on traditional computer screens - the goal of programmable matter and…

Human-Computer Interaction · Computer Science 2017-03-27 Beat Signer , Timothy J. Curtin

Interpreting uncertain data can be difficult, particularly if the data presentation is complex. We investigate the efficacy of different modalities for representing data and how to combine the strengths of each modality to facilitate the…

Human-Computer Interaction · Computer Science 2024-04-15 Chase Stokes , Chelsea Sanker , Bridget Cogley , Vidya Setlur

The increasingly rapid growth of data production and the consequent need to explore data to obtain answers to the most varied questions have promoted the development of tools to facilitate the manipulation and construction of data…

Human-Computer Interaction · Computer Science 2020-02-17 Raul de Araújo Lima , Simone Diniz Junqueira Barbosa

Although man has become sedentary over time, his wish to travel the world remains as strong as ever. The aim of this paper is to show how techniques based on imagery and Augmented Reality (AR) can prove to be of great help when discovering…

Computers and Society · Computer Science 2013-11-27 Nehla Ghouaiel , Jean-Marc Cieutat , Jean-Pierre Jessel

This paper presents a theoretical model for interactive visualization literacy to describe how people use interactive data visualizations and systems. Literacies have become an important concept in describing modern life skills, with…

Human-Computer Interaction · Computer Science 2026-02-11 Gabriela Molina León , Benjamin Bach , Matheus Valentim , Niklas Elmqvist

The growth of mobile sensor technologies have made it possible for city councils to understand peoples' behaviour in urban spaces which could help to reduce stress around the city. We present a quantitative approach to convey a collective…

Human-Computer Interaction · Computer Science 2020-07-07 Thomas Johnson , Eiman Kanjo , Kieran Woodward

Mobile exploration is a longstanding challenge in robotics, yet current methods primarily focus on active perception instead of active interaction, limiting the robot's ability to interact with and fully explore its environment. Existing…

Robotics · Computer Science 2026-03-11 Yixuan Wang , Leonor Fermoselle , Tarik Kelestemur , Jiuguang Wang , Yunzhu Li

Around-device interaction techniques aim at extending the input space using various sensing modalities on mobile and wearable devices. In this paper, we present our work towards extending the input area of mobile devices using front-facing…

Human-Computer Interaction · Computer Science 2017-09-05 Daniel Schneider , Jens Grubert

We present methods to implement collaborative experimentation with smartphone sensors for larger audiences as typically found at Universities. These methods are based on the app "phyphox", which is being developed by the authors, and…

With the evolution of mobile devices, and smart-phones in particular, comes the ability to create new experiences that enhance the way we see, interact, and manipulate objects, within the world that surrounds us. It is now possible to blend…

Human-Computer Interaction · Computer Science 2014-06-13 Anh Nguyen , Amy Banic

Improving the accessibility and automation capabilities of mobile devices can have a significant positive impact on the daily lives of countless users. To stimulate research in this direction, we release a human-annotated dataset with…

Human-Computer Interaction · Computer Science 2022-10-07 Srinivas Sunkara , Maria Wang , Lijuan Liu , Gilles Baechler , Yu-Chung Hsiao , Jindong , Chen , Abhanshu Sharma , James Stout

We present a new approach to achieve tangible object manipulation with a single, fully portable and self-contained device. Our solution is based on the concept of a "tangible volume". We turn a tangible object into a handheld fish-tank…

Human-Computer Interaction · Computer Science 2024-04-25 Paul Issartel , Lonni Besançon , Tobias Isenberg , Mehdi Ammi

The visible orientation of human eyes creates some transparency about people's spatial attention and other mental states. This leads to a dual role of the eyes as a means of sensing and communication. Accordingly, artificial eye models are…

Human-Computer Interaction · Computer Science 2026-01-30 Matti Krüger , Yutaka Oshima , Yu Fang

Astrophysics lies at the crossroads of big datasets (such as the Large Synoptic Survey Telescope and Gaia), open source software to visualize and interpret high dimensional datasets (such as Glue, WorldWide Telescope, and OpenSpace), and…

We contribute a first design space on visualizations in motion and the design of a pilot study we plan to run in the fall. Visualizations can be useful in contexts where either the observation is in motion or the whole visualization is…

Human-Computer Interaction · Computer Science 2024-09-12 Lijie Yao , Anastasia Bezerianos , Petra Isenberg