Related papers: Sprague-Grundy Function of Symmetric Hypergraphs
A general position set of a graph $G$ is a set of vertices $S$ in $G$ such that no three vertices from $S$ lie on a common shortest path. In this paper we introduce and study the general position achievement game. The game is played on a…
In this paper the Shapley value of digraph (directed graph) games are considered. Digraph games are transferable utility (TU) games with limited cooperation among players, where players are represented by nodes. A restrictive relation…
A subset of the vertex set of a graph is geodetically convex if it contains every vertex on any shortest path between two elements of the subset. The convex hull of a set of vertices is the smallest convex set containing the set. We study…
The functionality of a graph $G$ is the minimum number $k$ such that in every induced subgraph of $G$ there exists a vertex whose neighbourhood is uniquely determined by the neighborhoods of at most $k$ other vertices in the subgraph. The…
We define the Sign Game as a two-player game played on a simple undirected mathematical graph $G$. The players alternate turns, assigning vertices of $G$ either $1$ or $-1$, and edges take on the value of the product of their endvertices.…
A graph $G=(V,E)$ is a support of a hypergraph $H=(V,S)$ if every hyperedge induces a connected subgraph in $G$. Supports are used for certain types of hypergraph visualizations. In this paper we consider visualizing spatial hypergraphs,…
In the graph sharing game, two players share a connected graph $G$ with non-negative weights assigned to the vertices, claiming and collecting the vertices of $G$ one by one, while keeping the set of all claimed vertices connected through…
Let $\sigma$ be a partition of the positive integer $r$. A $\sigma$-hypergraph $H=H(n,r,q|\sigma)$ is an $r$-uniform hypergraph on $nq$ vertices which are partitioned into $n$ classes $V_1, V_2, \ldots, V_n$ each containing $q$ vertices. An…
Let $F_G(P)$ be a functional defined on the set of all the probability distributions on the vertex set of a graph $G$. We say that $G$ is \emph{symmetric with respect to $F_G(P)$} if the uniform distribution on $V(G)$ maximizes $F_G(P)$.…
Graph symmetries intervene in diverse applications, from enumeration, to graph structure compression, to the discovery of graph dynamics (e.g., node arrival order inference). Whereas Erd\H{o}s-R\'enyi graphs are typically asymmetric, real…
Symmetric strategy improvement is an algorithm introduced by Schewe et al. (ICALP 2015) that can be used to solve two-player games on directed graphs such as parity games and mean payoff games. In contrast to the usual well-known strategy…
Two players play a game by alternately splitting a surface of a compact $2$-manifold along a simple closed curve that is not null-homotopic and attaching disks to the resulting boundary; the last player who can move wins. Starting from an…
We consider two-player stochastic games played on a finite graph for infinitely many rounds. Stochastic games generalize both Markov decision processes (MDP) by adding an adversary player, and two-player deterministic games by adding…
Given a graph $F$, a hypergraph is called a Berge-$F$ if it can be obtained by expanding each edge of $F$ into a hyperedge containing it. Let $M_{k}$ denote the matching of size $k$. Kang, Ni, and Shan [12] determined the Tur\'an number of…
We prove that Strings-and-Coins -- the combinatorial two-player game generalizing the dual of Dots-and-Boxes -- is strongly PSPACE-complete on multigraphs. This result improves the best previous result, NP-hardness, argued in Winning Ways.…
We exploit the structure of geometric graphs on Riemannian manifolds to analyze strategic dynamic graphs at the limit, when the number of nodes tends to infinity. This framework allows to preserve intrinsic geometrical information about the…
We study algorithms for solving Subtraction games, which sometimes are referred to as one-heap Nim games. We describe a quantum algorithm which is applicable to any game on DAG, and show that its query compexity for solving an arbitrary…
We provide a distributed algorithm to learn a Nash equilibrium in a class of non-cooperative games with strongly monotone mappings and unconstrained action sets. Each player has access to her own smooth local cost function and can…
Turn-based discounted-sum games are two-player zero-sum games played on finite directed graphs. The vertices of the graph are partitioned between player 1 and player 2. Plays are infinite walks on the graph where the next vertex is decided…
We continue the investigation of finite-duration variants of infinite-duration games by extending known results for games played on finite graphs to those played on infinite ones. In particular, we establish an equivalence between pushdown…