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This Research-to-Practice Work in Progress paper presents DCLab, a web-based system for conducting digital logic experiments online, to improve both the effectiveness and the efficiency of digital logic experiment teaching. DCLab covers all…

Computers and Society · Computer Science 2021-08-17 Yuhui Ding , Shanshan Li , Jinghan Liu , Xiaojun Wu

Teleoperation offers a promising solution for enabling hands-on learning in remote education, particularly in environments requiring interaction with real-world equipment. However, such remote experiences can be costly or non-intuitive. To…

Robotics · Computer Science 2025-09-09 Ziling Chen , Yeo Jung Yoon , Rolando Bautista-Montesano , Zhen Zhao , Ajay Mandlekar , John Liu

Interactivity, experimenting and performing laboratory practicals contribute much to the efficiency of natural science and engineering education. Computers represent a natural element for today's students, thus the use of computers in…

Physics Education · Physics 2011-08-11 Robert Mingesz , Zoltan Gingl , Janos Mellar , Gergely Vadai

In this research, a literature in human-computer interaction is reviewed and the technology aspect of human computer interaction related with digital academic supportive devices is also analyzed. According to all these concerns,…

Human-Computer Interaction · Computer Science 2015-01-06 S. Thuseethan , S. Kuhanesan

Mechanics and electronic systems can be applied to the physical models to understand the physical phenomena for students in laboratory. In this paper we have developed a robot arm for a laboratory experiment, where students learn how to…

Physics Education · Physics 2007-05-23 Omer Sise

Cloud robotics has emerged as a promising technology for robotics applications due to its advantages of offloading computationally intensive tasks, facilitating data sharing, and enhancing robot coordination. However, integrating cloud…

In this paper we discuss the use of sensors incorporated in mobile devices as possible mobile laboratories at the service of teaching experimental sciences. Mobile devices, smartphones, tablets, laptops, microbit cards, are a resource for…

Physics Education · Physics 2019-01-17 Martin Monteiro , Cecilia Stari , Cecilia Cabeza , Arturo C. Marti

E-Laboratories are important components of e- learning environments, especially in scientific and technical disciplines. First widespread E-Labs consisted in proposing simulations of real systems (virtual labs), as building remote labs…

Other Computer Science · Computer Science 2007-06-21 Hcene Benmohamed , Arnaud Leleve , Patrick Prévot

Computer-based learning platforms (CBLPs) have become a common medium in schools, transforming how students learn and interact with educational content. However, researchers still lack adequate tools to address the diverse set of challenges…

This paper presents a work-in-progress on a learn-ing system that will provide robotics students with a personalized learning environment. This addresses both the scarcity of skilled robotics instructors, particularly in community colleges…

We propose the first framework to learn control policies for vision-based human-to-robot handovers, a critical task for human-robot interaction. While research in Embodied AI has made significant progress in training robot agents in…

Robotics · Computer Science 2023-03-31 Sammy Christen , Wei Yang , Claudia Pérez-D'Arpino , Otmar Hilliges , Dieter Fox , Yu-Wei Chao

For decades, the use of HPC systems was limited to those in the physical sciences who had mastered their domain in conjunction with a deep understanding of HPC architectures and algorithms. During these same decades, consumer computing…

The Cloud-based Advanced Robotics Laboratory (CARL) integrates a whole body controller and web-based teleoperation to enable any device with a web browser to access and control a humanoid robot. By integrating humanoid robots with the…

Robotics · Computer Science 2016-07-20 Chien Liang Fok , Fei Sun , Matt Mangum , Al Mok , Binghan He , Luis Sentis

Learning from human demonstration is an effective approach for learning complex manipulation skills. However, existing approaches heavily focus on learning from passive human demonstration data for its simplicity in data collection.…

Robotics · Computer Science 2025-03-12 Philipp Wu , Yide Shentu , Qiayuan Liao , Ding Jin , Menglong Guo , Koushil Sreenath , Xingyu Lin , Pieter Abbeel

The rapid growth of wearable sensor technologies holds substantial promise for the field of personalized and context-aware Human Activity Recognition. Given the inherently decentralized nature of data sources within this domain, the…

Signal Processing · Electrical Eng. & Systems 2023-11-09 Ahmad Esmaeili , Zahra Ghorrati , Eric T. Matson

Social and behavioral scientists increasingly aim to study how humans interact, collaborate, and make decisions alongside artificial intelligence. However, the experimental infrastructure for such work remains underdeveloped: (1) few…

Human-Computer Interaction · Computer Science 2025-10-16 Crystal Qian , Vivian Tsai , Michael Behr , Nada Hussein , Léo Laugier , Nithum Thain , Lucas Dixon

Autonomous laboratories promise to accelerate discovery by coupling learning algorithms with robotic experimentation, yet adoption remains limited by fragmented software that separates high-level planning from low-level execution. Here we…

Computational Engineering, Finance, and Science · Computer Science 2025-12-29 Jing Gao , Junhan Chang , Haohui Que , Yanfei Xiong , Shixiang Zhang , Xianwei Qi , Zhen Liu , Jun-Jie Wang , Qianjun Ding , Xinyu Li , Ziwei Pan , Qiming Xie , Zhuang Yan , Junchi Yan , Linfeng Zhang

Different hardware platforms and their associated real time operating systems that can be used in an educational laboratory for illustrating engine electronic control unit hardware in the loop testing are presented and compared in this…

Systems and Control · Electrical Eng. & Systems 2020-12-03 Sertac Karaman , Levent Guvenc

Interactive computational environments can help students explore algorithmic concepts through collaborative hands-on experimentation. However, static and instructor controlled demos in lectures limit engagement. Even when interactive…

Human-Computer Interaction · Computer Science 2026-02-02 Sumedh Karajagi , Sampad Bhusan Mohanty , Bhaskar Krishnamachari
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