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Creating high-fidelity 3D models of indoor environments is essential for applications in design, virtual reality, and robotics. However, manual 3D modeling remains time-consuming and labor-intensive. While recent advances in generative AI…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Chuan Fang , Heng Li , Yixun Liang , Jia Zheng , Yongsen Mao , Yuan Liu , Rui Tang , Zihan Zhou , Ping Tan

We present a recurrent agent who perceives surroundings through a series of discrete fixations. At each timestep, the agent imagines a variety of plausible scenes consistent with the fixation history. The next fixation is planned using…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Samrudhdhi B. Rangrej , James J. Clark

We present a technique for rendering highly complex 3D scenes in real-time by generating uniformly distributed points on the scene's visible surfaces. The technique is applicable to a wide range of scene types, like scenes directly based on…

Graphics · Computer Science 2019-04-18 Sascha Brandt , Claudius Jähn , Matthias Fischer , Friedhelm Meyer auf der Heide

Designing 3D scenes is traditionally a challenging task that demands both artistic expertise and proficiency with complex software. Recent advances in text-to-3D generation have greatly simplified this process by letting users create scenes…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zeqi Gu , Yin Cui , Zhaoshuo Li , Fangyin Wei , Yunhao Ge , Jinwei Gu , Ming-Yu Liu , Abe Davis , Yifan Ding

In this paper, we propose a probabilistic method to generate abstract scene graphs for table-top scenes from 6D object pose estimates. We explicitly make use of task-specfic context knowledge by encoding this knowledge as descriptive rules…

Computer Vision and Pattern Recognition · Computer Science 2020-02-21 Ziyuan Liu , Dong Chen , Kai M. Wurm , Georg von Wichert

An event-based camera outputs an event whenever a change in scene brightness of a preset magnitude is detected at a particular pixel location in the sensor plane. The resulting sparse and asynchronous output coupled with the high dynamic…

Computer Vision and Pattern Recognition · Computer Science 2023-08-02 Loïc J. Azzalini , Emmanuel Blazquez , Alexander Hadjiivanov , Gabriele Meoni , Dario Izzo

We infer and generate three-dimensional (3D) scene information from a single input image and without supervision. This problem is under-explored, with most prior work relying on supervision from, e.g., 3D ground-truth, multiple images of a…

Computer Vision and Pattern Recognition · Computer Science 2020-04-20 Sai Rajeswar , Fahim Mannan , Florian Golemo , Jérôme Parent-Lévesque , David Vazquez , Derek Nowrouzezahrai , Aaron Courville

We propose an approach to generate images of people given a desired appearance and pose. Disentangled representations of pose and appearance are necessary to handle the compound variability in the resulting generated images. Hence, we…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Mengyao Zhai , Ruizhi Deng , Jiacheng Chen , Lei Chen , Zhiwei Deng , Greg Mori

Generative Adversarial Networks (GANs) have shown remarkable successes in generating realistic images and interpolating changes between images. Existing models, however, do not take into account physical contexts behind images in generating…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Hayato Futase , Tomoki Tsujimura , Tetsuya Kajimoto , Hajime Kawarazaki , Toshiyuki Suzuki , Makoto Miwa , Yutaka Sasaki

We introduce 3inGAN, an unconditional 3D generative model trained from 2D images of a single self-similar 3D scene. Such a model can be used to produce 3D "remixes" of a given scene, by mapping spatial latent codes into a 3D volumetric…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Animesh Karnewar , Oliver Wang , Tobias Ritschel , Niloy Mitra

The visual world is fundamentally compositional. Visual scenes are defined by the composition of objects and their relations. Hence, it is essential for computer vision systems to reflect and exploit this compositionality to achieve robust…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Shuhao Fu , Andrew Jun Lee , Anna Wang , Ida Momennejad , Trevor Bihl , Hongjing Lu , Taylor W. Webb

It is a challenging task for visually impaired people to perceive their surrounding environment due to the complexity of the natural scenes. Their personal and social activities are thus highly limited. This paper introduces a Large…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Zezhou Chen , Zhaoxiang Liu , Kai Wang , Kohou Wang , Shiguo Lian

Affordance learning considers the interaction opportunities for an actor in the scene and thus has wide application in scene understanding and intelligent robotics. In this paper, we focus on contextual affordance learning, i.e., using…

Computer Vision and Pattern Recognition · Computer Science 2023-08-07 Jieteng Yao , Junjie Chen , Li Niu , Bin Sheng

A long-standing goal in scene understanding is to obtain interpretable and editable representations that can be directly constructed from a raw monocular RGB-D video, without requiring specialized hardware setup or priors. The problem is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-22 Yu-Shiang Wong , Niloy J. Mitra

We introduce a method to generate videos of dynamic virtual objects plausibly interacting via collisions with a still image's environment. Given a starting trajectory, physically simulated with the estimated geometry of a single, static…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Carlo Innamorati , Bryan Russell , Danny M. Kaufman , and Niloy J. Mitra

Aerial scene recognition is a fundamental visual task and has attracted an increasing research interest in the last few years. Most of current researches mainly deploy efforts to categorize an aerial image into one scene-level label, while…

Computer Vision and Pattern Recognition · Computer Science 2021-04-23 Yuansheng Hua , Lichao Moua , Jianzhe Lin , Konrad Heidler , Xiao Xiang Zhu

We present a method to perform novel view and time synthesis of dynamic scenes, requiring only a monocular video with known camera poses as input. To do this, we introduce Neural Scene Flow Fields, a new representation that models the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-22 Zhengqi Li , Simon Niklaus , Noah Snavely , Oliver Wang

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Generating 3D worlds from text is a highly anticipated goal in computer vision. Existing works are limited by the degree of exploration they allow inside of a scene, i.e., produce streched-out and noisy artifacts when moving beyond central…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Manuel-Andreas Schneider , Lukas Höllein , Matthias Nießner

We are living in a three-dimensional space while moving forward through a fourth dimension: time. To allow artificial intelligence to develop a comprehensive understanding of such a 4D environment, we introduce 4D Panoptic Scene Graph…

Computer Vision and Pattern Recognition · Computer Science 2024-05-17 Jingkang Yang , Jun Cen , Wenxuan Peng , Shuai Liu , Fangzhou Hong , Xiangtai Li , Kaiyang Zhou , Qifeng Chen , Ziwei Liu
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