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Related papers: Generalized Scene Reconstruction

200 papers

Omnidirectional (or 360-degree) images are increasingly being used for 3D applications since they allow the rendering of an entire scene with a single image. Existing works based on neural radiance fields demonstrate successful 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Suyoung Lee , Jaeyoung Chung , Jaeyoo Huh , Kyoung Mu Lee

Given a monocular video, the goal of video re-rendering is to generate views of the scene from a novel camera trajectory. Existing methods face two distinct challenges. Geometrically unconditioned models lack spatial awareness, leading to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Mingyang Xie , Numair Khan , Tianfu Wang , Naina Dhingra , Seonghyeon Nam , Haitao Yang , Zhuo Hui , Christopher Metzler , Andrea Vedaldi , Hamed Pirsiavash , Lei Luo

We introduce Crowd-Sourced Splatting (CSS), a novel 3D Gaussian Splatting (3DGS) pipeline designed to overcome the challenges of pose-free scene reconstruction using crowd-sourced imagery. The dream of reconstructing historically…

Computer Vision and Pattern Recognition · Computer Science 2024-09-16 Runze Chen , Mingyu Xiao , Haiyong Luo , Fang Zhao , Fan Wu , Hao Xiong , Qi Liu , Meng Song

In real-world scenarios, image impairments often manifest as composite degradations, presenting a complex interplay of elements such as low light, haze, rain, and snow. Despite this reality, existing restoration methods typically target…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Yu Guo , Yuan Gao , Yuxu Lu , Huilin Zhu , Ryan Wen Liu , Shengfeng He

We present PhySG, an end-to-end inverse rendering pipeline that includes a fully differentiable renderer and can reconstruct geometry, materials, and illumination from scratch from a set of RGB input images. Our framework represents…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Kai Zhang , Fujun Luan , Qianqian Wang , Kavita Bala , Noah Snavely

We present an algorithm that learns a coarse 3D representation of objects from unposed multi-view 2D mask supervision, then uses it to generate detailed mask and image texture. In contrast to existing voxel-based methods for unposed object…

Computer Vision and Pattern Recognition · Computer Science 2021-06-25 Youssef A. Mejjati , Isa Milefchik , Aaron Gokaslan , Oliver Wang , Kwang In Kim , James Tompkin

Structures matter in single image super resolution (SISR). Recent studies benefiting from generative adversarial network (GAN) have promoted the development of SISR by recovering photo-realistic images. However, there are always undesired…

Image and Video Processing · Electrical Eng. & Systems 2020-03-31 Cheng Ma , Yongming Rao , Yean Cheng , Ce Chen , Jiwen Lu , Jie Zhou

We present a machine learning method for the reconstruction of the undistorted images of background sources in strongly lensed systems. This method treats the source as a pixelated image and utilizes the Recurrent Inference Machine (RIM) to…

This paper studies the problem of 3D volumetric reconstruction from two views of a scene with an unknown camera. While seemingly easy for humans, this problem poses many challenges for computers since it requires simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Shengyi Qian , Linyi Jin , David F. Fouhey

Careful robot manipulation in every-day cluttered environments requires an accurate understanding of the 3D scene, in order to grasp and place objects stably and reliably and to avoid colliding with other objects. In general, we must…

Robotics · Computer Science 2025-11-11 Aditya Agarwal , Gaurav Singh , Bipasha Sen , Tomás Lozano-Pérez , Leslie Pack Kaelbling

Modeling strong gravitational lenses in order to quantify the distortions in the images of background sources and to reconstruct the mass density in the foreground lenses has been a difficult computational challenge. As the quality of…

Instrumentation and Methods for Astrophysics · Physics 2023-07-05 Alexandre Adam , Laurence Perreault-Levasseur , Yashar Hezaveh , Max Welling

Structures matter in single image super-resolution (SISR). Benefiting from generative adversarial networks (GANs), recent studies have promoted the development of SISR by recovering photo-realistic images. However, there are still undesired…

Computer Vision and Pattern Recognition · Computer Science 2021-09-28 Cheng Ma , Yongming Rao , Jiwen Lu , Jie Zhou

This paper presents Planar Gaussian Splatting (PGS), a novel neural rendering approach to learn the 3D geometry and parse the 3D planes of a scene, directly from multiple RGB images. The PGS leverages Gaussian primitives to model the scene…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Farhad G. Zanjani , Hong Cai , Hanno Ackermann , Leila Mirvakhabova , Fatih Porikli

Event cameras offer a high temporal resolution over traditional frame-based cameras, which makes them suitable for motion and structure estimation. However, it has been unclear how event-based 3D Gaussian Splatting (3DGS) approaches could…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Kai Kohyama , Yoshimitsu Aoki , Guillermo Gallego , Shintaro Shiba

Open-vocabulary panoptic reconstruction is essential for advanced robotics perception and simulation. However, existing methods based on 3D Gaussian Splatting (3DGS) often struggle to simultaneously achieve geometric accuracy, coherent…

Robotics · Computer Science 2026-04-14 Xuan Yu , Yuxuan Xie , Changjian Jiang , Shichao Zhai , Rong Xiong , Yu Zhang , Yue Wang

A compositional understanding of the world in terms of objects and their geometry in 3D space is considered a cornerstone of human cognition. Facilitating the learning of such a representation in neural networks holds promise for…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Mehdi S. M. Sajjadi , Daniel Duckworth , Aravindh Mahendran , Sjoerd van Steenkiste , Filip Pavetić , Mario Lučić , Leonidas J. Guibas , Klaus Greff , Thomas Kipf

Inverse rendering seeks to recover 3D geometry, surface material, and lighting from captured images, enabling advanced applications such as novel-view synthesis, relighting, and virtual object insertion. However, most existing techniques…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Chih-Hao Lin , Jia-Bin Huang , Zhengqin Li , Zhao Dong , Christian Richardt , Tuotuo Li , Michael Zollhöfer , Johannes Kopf , Shenlong Wang , Changil Kim

The foundation model has recently garnered significant attention due to its potential to revolutionize the field of visual representation learning in a self-supervised manner. While most foundation models are tailored to effectively process…

Computer Vision and Pattern Recognition · Computer Science 2024-02-13 Danfeng Hong , Bing Zhang , Xuyang Li , Yuxuan Li , Chenyu Li , Jing Yao , Naoto Yokoya , Hao Li , Pedram Ghamisi , Xiuping Jia , Antonio Plaza , Paolo Gamba , Jon Atli Benediktsson , Jocelyn Chanussot

In this work, we use multi-view aerial images to reconstruct the geometry, lighting, and material of facades using neural signed distance fields (SDFs). Without the requirement of complex equipment, our method only takes simple RGB images…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Zixuan Xie , Rengan Xie , Rong Li , Kai Huang , Pengju Qiao , Jingsen Zhu , Xu Yin , Qi Ye , Wei Hua , Yuchi Huo , Hujun Bao

In this paper, we present a method to reconstruct the world and multiple dynamic humans in 3D from a monocular video input. As a key idea, we represent both the world and multiple humans via the recently emerging 3D Gaussian Splatting…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Inhee Lee , Byungjun Kim , Hanbyul Joo
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