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Related papers: A Framework for Video-Driven Crowd Synthesis

200 papers

Crowd counting aims to count the number of instantaneous people in a crowded space, and many promising solutions have been proposed for single image crowd counting. With the ubiquitous video capture devices in public safety field, how to…

Computer Vision and Pattern Recognition · Computer Science 2022-02-15 Xingjiao Wu , Baohan Xu , Yingbin Zheng , Hao Ye , Jing Yang , Liang He

Video-based high-density crowd analysis and prediction has been a long-standing topic in computer vision. It is notoriously difficult due to, but not limited to, the lack of high-quality data and complex crowd dynamics. Consequently, it has…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Feixiang He , Jiangbei Yue , Jialin Zhu , Armin Seyfried , Dan Casas , Julien Pettré , He Wang

The ability to synthesize long-term human motion sequences in real-world scenes can facilitate numerous applications. Previous approaches for scene-aware motion synthesis are constrained by pre-defined target objects or positions and thus…

Computer Vision and Pattern Recognition · Computer Science 2022-05-27 Jingbo Wang , Yu Rong , Jingyuan Liu , Sijie Yan , Dahua Lin , Bo Dai

In emergency management for mass gathering, the knowledge about crowd types can highly assist with providing timely response and effective resource allocation. Crowd monitoring can be achieved using computer vision based approaches and…

Computers and Society · Computer Science 2016-06-03 Minh Quan Ngo , Pari Delir Haghighi , Frada Burstein

Nowadays, massive urban human mobility data are being generated from mobile phones, car navigation systems, and traffic sensors. Predicting the density and flow of the crowd or traffic at a citywide level becomes possible by using the big…

Machine Learning · Computer Science 2019-11-19 Renhe Jiang , Zekun Cai , Zhaonan Wang , Chuang Yang , Zipei Fan , Xuan Song , Kota Tsubouchi , Ryosuke Shibasaki

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

We introduce a method to synthesize animator guided human motion across 3D scenes. Given a set of sparse (3 or 4) joint locations (such as the location of a person's hand and two feet) and a seed motion sequence in a 3D scene, our method…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Aymen Mir , Xavier Puig , Angjoo Kanazawa , Gerard Pons-Moll

Simulation is a powerful tool to easily generate annotated data, and a highly desirable feature, especially in those domains where learning models need large training datasets. Machine learning and deep learning solutions, have proven to be…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Niccolò Bisagno , Nicola Garau , Antonio Luigi Stefani , Nicola Conci

The simulation of the dynamical behavior of pedestrians and crowds in spatial structures is a consolidated research and application context that still presents challenges for researchers in different fields and disciplines. Despite…

Multiagent Systems · Computer Science 2016-08-18 Giuseppe Vizzari , Stefania Bandini

We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt

In crowd behavior understanding, a model of crowd behavior need to be trained using the information extracted from video sequences. Since there is no ground-truth available in crowd datasets except the crowd behavior labels, most of the…

Computer Vision and Pattern Recognition · Computer Science 2016-07-27 Hamidreza Rabiee , Javad Haddadnia , Hossein Mousavi , Moin Nabi , Vittorio Murino , Nicu Sebe

Recently, counting the number of people for crowd scenes is a hot topic because of its widespread applications (e.g. video surveillance, public security). It is a difficult task in the wild: changeable environment, large-range number of…

Computer Vision and Pattern Recognition · Computer Science 2019-03-11 Qi Wang , Junyu Gao , Wei Lin , Yuan Yuan

The field has made significant progress in synthesizing realistic human motion driven by various modalities. Yet, the need for different methods to animate various body parts according to different control signals limits the scalability of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Zixiang Zhou , Yu Wan , Baoyuan Wang

Generating realistic human videos remains a challenging task, with the most effective methods currently relying on a human motion sequence as a control signal. Existing approaches often use existing motion extracted from other videos, which…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Hsin-Ping Huang , Yang Zhou , Jui-Hsien Wang , Difan Liu , Feng Liu , Ming-Hsuan Yang , Zhan Xu

Modeling and simulation approaches that express crowd movement with mathematical models are widely and actively studied to understand crowd movement and resolve crowd accidents. Existing literature on crowd modeling focuses on only the…

Multiagent Systems · Computer Science 2023-02-27 Ryo Nishida , Masaki Onishi , Koichi Hashimoto

Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Jingyun Liang , Jingkai Zhou , Shikai Li , Chenjie Cao , Lei Sun , Yichen Qian , Weihua Chen , Fan Wang

With captivating visual effects, stylized 3D character animation has gained widespread use in cinematic production, advertising, social media, and the potential development of virtual reality (VR) non-player characters (NPCs). However,…

Human-Computer Interaction · Computer Science 2025-08-05 Xinwu Ye , Jun-Hsiang Yao , Jielin Feng , Shuhong Mei , Xingyu Lan , Siming Chen

In this paper, we study video synthesis with emphasis on simplifying the generation conditions. Most existing video synthesis models or datasets are designed to address complex motions of a single object, lacking the ability of…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Yang Wu , Zhibin Liu , Hefeng Wu , Liang Lin

Unmanned Aerial Vehicle (UAV) has gained significant traction in the recent years, particularly the context of surveillance. However, video datasets that capture violent and non-violent human activity from aerial point-of-view is scarce. To…

Computer Vision and Pattern Recognition · Computer Science 2022-08-16 Mahieyin Rahmun , Tonmoay Deb , Shahriar Ali Bijoy , Mayamin Hamid Raha

As the population of world is increasing, and even more concentrated in urban areas, ensuring public safety is becoming a taunting job for security personnel and crowd managers. Mass events like sports, festivals, concerts, political…

Computer Vision and Pattern Recognition · Computer Science 2017-09-08 Sultan Daud Khan , Muhammad Saqib , Michael Blumenstein