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Related papers: A Framework for Video-Driven Crowd Synthesis

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Existing keyframe-based motion synthesis mainly focuses on the generation of cyclic actions or short-term motion, such as walking, running, and transitions between close postures. However, these methods will significantly degrade the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-14 Junjun Pan , Siyuan Wang , Junxuan Bai , Ju Dai

Denoising diffusion models have shown great promise in human motion synthesis conditioned on natural language descriptions. However, integrating spatial constraints, such as pre-defined motion trajectories and obstacles, remains a challenge…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Korrawe Karunratanakul , Konpat Preechakul , Supasorn Suwajanakorn , Siyu Tang

This work make the first attempt to generate articulated human motion sequence from a single image. On the one hand, we utilize paired inputs including human skeleton information as motion embedding and a single human image as appearance…

Computer Vision and Pattern Recognition · Computer Science 2017-09-15 Yichao Yan , Jingwei Xu , Bingbing Ni , Xiaokang Yang

We study the problem of synthesizing a number of likely future frames from a single input image. In contrast to traditional methods, which have tackled this problem in a deterministic or non-parametric way, we propose a novel approach that…

Computer Vision and Pattern Recognition · Computer Science 2016-07-12 Tianfan Xue , Jiajun Wu , Katherine L. Bouman , William T. Freeman

Video generation is experiencing rapid growth, driven by advances in diffusion models and the development of better and larger datasets. However, producing high-quality videos remains challenging due to the high-dimensional data and the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Elia Peruzzo , Dejia Xu , Xingqian Xu , Humphrey Shi , Nicu Sebe

Human dance generation (HDG) aims to synthesize realistic videos from images and sequences of driving poses. Despite great success, existing methods are limited to generating videos of a single person with specific backgrounds, while the…

Computer Vision and Pattern Recognition · Computer Science 2024-01-25 Zhe Xu , Kun Wei , Xu Yang , Cheng Deng

Video generation is a challenging task that requires modeling plausible spatial and temporal dynamics in a video. Inspired by how humans perceive a video by grouping a scene into moving and stationary components, we propose a method that…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Arti Keshari , Sonam Gupta , Sukhendu Das

Modern crowd theories agree that collective behavior is the result of the underlying interactions among small groups of individuals. In this work, we propose a novel algorithm for detecting social groups in crowds by means of a Correlation…

Computer Vision and Pattern Recognition · Computer Science 2015-08-07 Francesco Solera , Simone Calderara , Rita Cucchiara

Due to the increasing demand in films and games, synthesizing 3D avatar animation has attracted much attention recently. In this work, we present a production-ready text/speech-driven full-body animation synthesis system. Given the text and…

Graphics · Computer Science 2022-06-01 Wenlin Zhuang , Jinwei Qi , Peng Zhang , Bang Zhang , Ping Tan

We address the computational problem of novel human pose synthesis. Given an image of a person and a desired pose, we produce a depiction of that person in that pose, retaining the appearance of both the person and background. We present a…

Computer Vision and Pattern Recognition · Computer Science 2018-04-23 Guha Balakrishnan , Amy Zhao , Adrian V. Dalca , Fredo Durand , John Guttag

In recent years, with the progress of deep learning technologies, crowd counting has been rapidly developed. In this work, we propose a simple yet effective crowd counting framework that is able to achieve the state-of-the-art performance…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Yue Gu , Wenxi Liu

We present GenMM, a generative model that "mines" as many diverse motions as possible from a single or few example sequences. In stark contrast to existing data-driven methods, which typically require long offline training time, are prone…

Graphics · Computer Science 2023-06-02 Weiyu Li , Xuelin Chen , Peizhuo Li , Olga Sorkine-Hornung , Baoquan Chen

Styled motion in-betweening is crucial for computer animation and gaming. However, existing methods typically encode motion styles by modeling whole-body motions, often overlooking the representation of individual body parts. This…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Minyue Dai , Ke Fan , Bin Ji , Haoran Xu , Haoyu Zhao , Junting Dong , Jingbo Wang , Bo Dai

This paper proposes a novel generative video compression framework that leverages motion pattern priors, derived from subtle dynamics in common scenes (e.g., swaying flowers or a boat drifting on water), rather than relying on video content…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Shanzhi Yin , Zihan Zhang , Bolin Chen , Shiqi Wang , Yan Ye

Crowding at the entrances of large events may lead to critical and life-threatening situations, particularly when people start pushing each other to reach the event faster. Automatic and timely identification of pushing behavior would help…

Machine Learning · Computer Science 2023-06-13 Ahmed Alia , Mohammed Maree , Mohcine Chraibi , Anas Toma , Armin Seyfried

Compared with single image based crowd counting, video provides the spatial-temporal information of the crowd that would help improve the robustness of crowd counting. But translation, rotation and scaling of people lead to the change of…

Computer Vision and Pattern Recognition · Computer Science 2019-07-19 Yanyan Fang , Biyun Zhan , Wandi Cai , Shenghua Gao , Bo Hu

Most methods for conditional video synthesis use a single modality as the condition. This comes with major limitations. For example, it is problematic for a model conditioned on an image to generate a specific motion trajectory desired by…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Ligong Han , Jian Ren , Hsin-Ying Lee , Francesco Barbieri , Kyle Olszewski , Shervin Minaee , Dimitris Metaxas , Sergey Tulyakov

The simulation of pedestrian crowd that reflects reality is a major challenge for researches. Several crowd simulation models have been proposed such as cellular automata model, agent-based model, fluid dynamic model, etc. It is important…

Multiagent Systems · Computer Science 2017-08-15 Wonho Kang , Youngnam Han

Crowd simulation is a research area widely used in diverse fields, including gaming and security, assessing virtual agent movements through metrics like time to reach their goals, speed, trajectories, and densities. This is relevant for…

Crowd counting is a task of estimating the number of the crowd through images, which is extremely valuable in the fields of intelligent security, urban planning, public safety management, and so on. However, the existing counting methods…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Zhiyuan Zhao , Yubin Wen , Siyu Yang , Lichen Ning , Yuandong Liu , Junyu Gao
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