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Reconstructing a 3D scene from images is challenging due to the different ways light interacts with surfaces depending on the viewer's position and the surface's material. In classical computer graphics, materials can be classified as…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Mateusz Nowak , Wojciech Jarosz , Peter Chin

Predictive coding theories suggest that the brain learns by predicting observations at various levels of abstraction. One of the most basic prediction tasks is view prediction: how would a given scene look from an alternative viewpoint?…

Computer Vision and Pattern Recognition · Computer Science 2020-05-19 Adam W. Harley , Shrinidhi K. Lakshmikanth , Fangyu Li , Xian Zhou , Hsiao-Yu Fish Tung , Katerina Fragkiadaki

Humans judge perceptual similarity according to diverse visual attributes, including scene layout, subject location, and camera pose. Existing vision models understand a wide range of semantic abstractions but improperly weigh these…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Shobhita Sundaram , Stephanie Fu , Lukas Muttenthaler , Netanel Y. Tamir , Lucy Chai , Simon Kornblith , Trevor Darrell , Phillip Isola

Stereoscopic head-mounted displays (HMDs) render and present binocular images to create an egocentric, 3D percept to the HMD user. Within this render and presentation pipeline there are potential rendering camera and viewing position errors…

Human-Computer Interaction · Computer Science 2026-03-17 Raffles Xingqi Zhu , Charlie S. Burlingham , Olivier Mercier , Phillip Guan

Staircase-like contours introduced to a video by quantization in flat areas, commonly known as banding, have been a long-standing problem in both video processing and quality assessment communities. The fact that even a relatively small…

Multimedia · Computer Science 2022-02-23 Lukáš Krasula , Zhi Li , Christos G. Bampis , Mariana Afonso , Nil Fons Miret , Joel Sole

We study how the choice of visual perspective affects learning and generalization in the context of physical manipulation from raw sensor observations. Compared with the more commonly used global third-person perspective, a hand-centric…

Robotics · Computer Science 2022-03-25 Kyle Hsu , Moo Jin Kim , Rafael Rafailov , Jiajun Wu , Chelsea Finn

In this paper, we propose a novel approach to enhance the 3D body pose estimation of a person computed from videos captured from a single wearable camera. The key idea is to leverage high-level features linking first- and third-views in a…

Computer Vision and Pattern Recognition · Computer Science 2022-06-16 Ameya Dhamanaskar , Mariella Dimiccoli , Enric Corona , Albert Pumarola , Francesc Moreno-Noguer

Depth perception in volumetric visualization plays a crucial role in the understanding and interpretation of volumetric data. Numerous visualization techniques, many of which rely on physically based optical effects, promise to improve…

Graphics · Computer Science 2024-04-18 Žiga Lesar , Ciril Bohak , Matija Marolt

A main goal in developing video-compression algorithms is to enhance human-perceived visual quality while maintaining file size. But modern video-analysis efforts such as detection and recognition, which are integral to video surveillance…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Mikhail Dremin , Konstantin Kozhemyakov , Ivan Molodetskikh , Malakhov Kirill , Artur Sagitov , Dmitriy Vatolin

Stereoscopic 3D displays adopt a binocular depth cue to provide depth perception. However, users should be equipped with expensive special devices to appreciate depth perception based on the binocular depth cues. Also, visual fatigue…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Seungchul Ryu , Hyunjin Yoo , Tara Akhavan

Stereoscopic videos can contain color mismatches between the left and right views due to minor variations in camera settings, lenses, and even object reflections captured from different positions. The presence of color mismatches can lead…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Egor Chistov , Nikita Alutis , Dmitriy Vatolin

3D visual illusion is a perceptual phenomenon where a two-dimensional plane is manipulated to simulate three-dimensional spatial relationships, making a flat artwork or object look three-dimensional in the human visual system. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-10-23 Chengtang Yao , Zhidan Liu , Jiaxi Zeng , Lidong Yu , Yuwei Wu , Yunde Jia

Depth perception plays an essential role in the viewer experience for immersive virtual reality (VR) visual environments. However, previous research investigations in the depth quality of 3D/stereoscopic images are rather limited, and in…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Wei Zhou , Zhou Wang

Extended reality technology has become a useful tool in many applications, but still suffers from visual deviations that can hamper the utility of the technology. This paper discusses the types of persisting visual deviations experienced…

Human-Computer Interaction · Computer Science 2024-10-30 Rudy De-Xin de Lange , Roemer Martin Bien Bakker , Tanja Johanna Juliana Bos

Video depth estimation is crucial in various applications, such as scene reconstruction and augmented reality. In contrast to the naive method of estimating depths from images, a more sophisticated approach uses temporal information,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Elena Kosheleva , Sunil Jaiswal , Faranak Shamsafar , Noshaba Cheema , Klaus Illgner-Fehns , Philipp Slusallek

Omnidirectional images (also referred to as static 360{\deg} panoramas) impose viewing conditions much different from those of regular 2D images. How do humans perceive image distortions in immersive virtual reality (VR) environments is an…

Image and Video Processing · Electrical Eng. & Systems 2021-01-06 Xiangjie Sui , Kede Ma , Yiru Yao , Yuming Fang

The influence of the diffraction limit on the field of view of three-dimensional integral imaging (InI) systems is estimated by calculating the resolution of the InI system along arbitrarily tilted directions. The deteriorating effects of…

Image and Video Processing · Electrical Eng. & Systems 2019-12-04 Zhila Esna Ashari , Zahra Kavehvash , Khashayar Mehrany

The 3D video quality metric (3VQM) was proposed to evaluate the temporal and spatial variation of the depth errors for the depth values that would lead to inconsistencies between left and right views, fast changing disparities, and…

Image and Video Processing · Electrical Eng. & Systems 2018-11-22 Dogancan Temel , Ghassan AlRegib

Accurate stereo depth estimation plays a critical role in various 3D tasks in both indoor and outdoor environments. Recently, learning-based multi-view stereo methods have demonstrated competitive performance with a limited number of views.…

Computer Vision and Pattern Recognition · Computer Science 2020-06-02 Uday Kusupati , Shuo Cheng , Rui Chen , Hao Su

Large image diffusion models enable novel view synthesis with high quality and excellent zero-shot capability. However, such models based on image-to-image translation have no guarantee of view consistency, limiting the performance for…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Haohan Weng , Tianyu Yang , Jianan Wang , Yu Li , Tong Zhang , C. L. Philip Chen , Lei Zhang