Related papers: A Human Visual System-Based 3D Video Quality Metri…
Conventional images/videos are often rendered within the central vision area of the human visual system (HVS) with uniform quality. Recent virtual reality (VR) device with head mounted display (HMD) extends the field of view (FoV)…
VMAF is a machine learning based video quality assessment method, originally designed for streaming applications, which combines multiple quality metrics and video features through SVM regression. It offers higher correlation with…
Quality assessment plays a key role in creating and comparing video compression algorithms. Despite the development of a large number of new methods for assessing quality, generally accepted and well-known codecs comparisons mainly use the…
Video-to-video synthesis (vid2vid) aims for converting high-level semantic inputs to photorealistic videos. While existing vid2vid methods can achieve short-term temporal consistency, they fail to ensure the long-term one. This is because…
We study full-reference image quality assessment from a machine-centric perspective, where images are evaluated by how well they preserve information for downstream models. We formulate machine-oriented quality as a latent machine utility…
Objective quality assessment of digital holograms has proven to be a challenging task. While prediction of perceptual quality of the recorded 3D content from the holographic wavefield is an open problem; perceptual quality assessment from…
In this paper, we tackle the problem of 3D human shape estimation from single RGB images. While the recent progress in convolutional neural networks has allowed impressive results for 3D human pose estimation, estimating the full 3D shape…
Virtual viewpoints synthesis is an essential process for many immersive applications including Free-viewpoint TV (FTV). A widely used technique for viewpoints synthesis is Depth-Image-Based-Rendering (DIBR) technique. However, such…
In this paper, we address the problem of 3D object mesh reconstruction from RGB videos. Our approach combines the best of multi-view geometric and data-driven methods for 3D reconstruction by optimizing object meshes for multi-view…
Most of the standard image and video codecs are block-based and depending upon the compression ratio the compressed images/videos suffer from different distortions. At low ratios, blurriness is observed and as compression increases blocking…
The screen content images (SCIs) usually comprise various content types with sharp edges, in which the artifacts or distortions can be well sensed by the vanilla structure similarity measurement in a full reference manner. Nonetheless,…
In the mobile communication field, some of the video applications boosted the interest of robust methods for video quality assessment. Out of all existing methods, We Preferred, No Reference Video Quality Assessment is the one which is most…
Estimating 3D human texture from a single image is essential in graphics and vision. It requires learning a mapping function from input images of humans with diverse poses into the parametric (UV) space and reasonably hallucinating…
Light fields become a popular representation of three dimensional scenes, and there is interest in their processing, resampling, and compression. As those operations often result in loss of quality, there is a need to quantify it. In this…
Most model-free visual object tracking methods formulate the tracking task as object location estimation given by a 2D segmentation or a bounding box in each video frame. We argue that this representation is limited and instead propose to…
Video quality assessment (VQA) is an important processing task, aiming at predicting the quality of videos in a manner highly consistent with human judgments of perceived quality. Traditional VQA models based on natural image and/or video…
We present a method for generating a full 360{\deg} orbit video around a person from a single input image. Existing methods typically adapt image-based diffusion models for multi-view synthesis, but yield inconsistent results across views…
Video quality is a primary concern for video service providers. In recent years, the techniques of video quality assessment (VQA) based on deep convolutional neural networks (CNNs) have been developed rapidly. Although existing works…
In this paper, we study the effect of 3D videos with increased frame rates on the viewers quality of experience. We performed a series of subjective tests to seek the subjects preferences among videos of the same scene at four different…
Perception-based image analysis technologies can be used to help visually impaired people take better quality pictures by providing automated guidance, thereby empowering them to interact more confidently on social media. The photographs…