Related papers: A Dynamic Jamming Game for Real-Time Status Update…
We study the version age of information in a multi-hop multi-cast cache-enabled network, where updates at the source are marked with incrementing version numbers, and the inter-update times on the links are not necessarily exponentially…
Received samples of a stochastic process are processed by a server for delivery as updates to a monitor. Each sample belongs to a class that specifies a distribution for its processing time and a function that describes how the value of the…
In this paper, we examine a multi-sensor system where each sensor may monitor more than one time-varying information process and send status updates to a remote monitor over a common channel. We consider that each sensor's status update may…
Security challenges accompany the efficiency. The pervasive integration of information and communications technologies (ICTs) makes cyber-physical systems vulnerable to targeted attacks that are deceptive, persistent, adaptive and…
Motivated by applications in job scheduling, queuing networks, and load balancing in cyber-physical systems, we develop and analyze a game-theoretic framework to balance the load among servers in static and dynamic settings. In these…
This work studies the average age of information (AoI) of a monitoring system in which two sensors are sensing the same physical process and update status to a common monitor using their dedicated channels. Generally, using redundant…
This paper explores the role of multiple antennas in mitigating jamming attacks for the Rayleigh fading environment with exogenous random traffic arrival. The jammer is assumed to have energy harvesting ability where energy arrives…
Wireless sensing and the internet of things (IoT) are nowadays pervasive in 5G and beyond networks, and they are expected to play a crucial role in 6G. However, a centralized optimization of a distributed system is not always possible and…
Advanced Persistent Threats (APTs) have recently emerged as a significant security challenge for a cyber-physical system due to their stealthy, dynamic and adaptive nature. Proactive dynamic defenses provide a strategic and holistic…
Providing quality communications under adversarial electronic attacks, e.g., broadband jamming attacks, is a challenging task. Unlike state-of-the-art approaches which treat jamming signals as destructive interference, this paper presents a…
Due to the recent developments in the field of full-duplex radios and cognitive radios, a new class of reactive jamming attacks has gained attention wherein an adversary transmits jamming energy over the victim's frequency band and also…
To protect the systems exposed to the Internet against attacks, a security system with the capability to engage with the attacker is needed. There have been attempts to model the engagement/interactions between users, both benign and…
Evolutionary anti-coordination games on networks capture real-world strategic situations such as traffic routing and market competition. In such games, agents maximize their utility by choosing actions that differ from their neighbors'…
We consider a fully connected network consisting of a source that maintains the current version of a file, $n$ nodes that use asynchronous gossip mechanisms to disseminate fresh information in the network, and an adversary who infects the…
Age of Information (AoI), which measures the time elapsed since the generation of the last received packet at the destination, is a new metric for real-time status update tracking applications. In this paper, we consider a status-update…
This study considers a wireless network where multiple nodes transmit status updates to a base station (BS) via a shared, error-free channel with limited bandwidth. The status updates arrive at each node randomly. We use the Age of…
Consider an energy harvesting node where generation of a status update message takes non-negligible time due to sensing, computing and analytics operations performed before making update transmissions. The node has to harmonize its…
In this paper, we study an age of information minimization problem, where multiple flows of update packets are sent over multiple servers to their destinations. Two online scheduling policies are proposed. When the packet generation and…
Emerging applications in Internet of Things (IoT), such as remote monitoring and control, extensively rely on timely status updates. Age of Information (AoI) has been proposed to characterize the freshness of information in status update…
This paper revisits the problem of sampling and transmitting status updates through a channel with random delay under a sampling frequency constraint \cite{sun_17_tit}. We use the Age of Information (AoI) to characterize the status…